Player Matchup

Fenrir
Fenrir
AlphaOofs
Fenrir
Level 26
God Stats
4W - 5L
1,498 SR
Queue Stats
44W - 62L
1,373 Elo+
Party 2
Yemoja
Yemoja
Andywitt
Yemoja
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
241W - 271L
1,396 Elo+
Solo
Raijin
Raijin
LOGcah1
Raijin
Level 29
God Stats
5W - 8L
1,697 SR
Queue Stats
77W - 92L
1,311 Elo+
Solo
Agni
Agni
LilOofs
Agni
Level 28
God Stats
1W - 3L
1,455 SR
Queue Stats
55W - 72L
1,338 Elo+
Party 2
Aphrodite
Aphrodite
elihoe
Aphrodite
Level 10
God Stats
2W - 1L
1,683 SR
Queue Stats
5W - 6L
1,387 Elo+
Solo
Team Averages
Level 23
1,567 SR
1,361 Elo+

VS

Team Averages
Level 23
1,525 SR
1,387 Elo+
Cthulhu
Cthulhu
BakedDubz
Cthulhu
Level 24
God Stats
1W - 3L
1,207 SR
Queue Stats
48W - 65L
1,305 Elo+
Party 1
Hel
Hel
Cypress96
Hel
Level 27
God Stats
10W - 7L
1,529 SR
Queue Stats
63W - 50L
1,514 Elo+
Solo
Bellona
Bellona
dumgf
Bellona
Level 29
God Stats
4W - 7L
1,393 SR
Queue Stats
64W - 76L
1,357 Elo+
Party 1
Fenrir
Fenrir
kurlurb
Fenrir
Level 7
God Stats
7W - 11L
1,673 SR
Queue Stats
38W - 27L
1,347 Elo+
Solo
Anhur
Anhur
ÁrabeSv
Anhur
Level 29
God Stats
6W - 2L
1,821 SR
Queue Stats
126W - 109L
1,411 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
AlphaOofs
Fenrir
19
1 / 13 / 14
12,645
903
11,349
30,301
13,194
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Yemoja
Andywitt
Yemoja
20
0 / 5 / 15
13,641
974
10,717
23,345
24,214
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Raijin
LOGcah1
Raijin
20
7 / 8 / 13
14,158
1,011
35,013
26,081
11,145
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Agni
LilOofs
Agni
20
12 / 6 / 10
14,695
1,050
33,819
21,065
7,174
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Aphrodite
elihoe
Aphrodite
19
2 / 4 / 14
12,780
913
15,771
26,238
13,675
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

0

VS

Team 2 Tickets

114

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BakedDubz
Cthulhu
20
0 / 4 / 29
13,315
951
20,484
25,772
34,112
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

20
13 / 3 / 19
15,555
1,111
38,633
22,242
10,893
Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bellona
dumgf
Bellona
20
3 / 11 / 18
13,132
938
21,523
29,383
23,660
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Fenrir
kurlurb
Fenrir
20
11 / 3 / 14
14,667
1,048
16,514
19,362
11,622
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mace

Mace

+10
Physical Power

Anhur
ÁrabeSv
Anhur
20
9 / 1 / 17
15,119
1,080
24,191
15,584
5,475
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
133
22
Kills
36
36
Deaths
22
66
Assists
97
Player
Kills
Deaths
Assists
KDA
L
Fenrir
AlphaOofs
Fenrir
1
13
14
0.62
L
Yemoja
Andywitt
Yemoja
0
5
15
1.5
W
Cthulhu
BakedDubz
Cthulhu
0
4
29
3.63
W
13
3
19
7.5
L
Raijin
LOGcah1
Raijin
7
8
13
1.69
L
Agni
LilOofs
Agni
12
6
10
2.83
W
Bellona
dumgf
Bellona
3
11
18
1.09
L
Aphrodite
elihoe
Aphrodite
2
4
14
2.25
W
Fenrir
kurlurb
Fenrir
11
3
14
6
W
Anhur
ÁrabeSv
Anhur
9
1
17
17.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

106,669
Damage
121,345
127,030
Taken
112,343
69,402
Mitigated
85,762
28,526
Healing
33,278
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
AlphaOofs
Fenrir
11,349
923
0
1,406
30,301
13,194
0
14,530
15,646
0
19,855
L
Yemoja
Andywitt
Yemoja
10,717
2,328
2,674
623
23,345
24,214
0
8,054
15,116
37,610
0
W
Cthulhu
BakedDubz
Cthulhu
20,484
1,339
2,425
1,379
25,772
34,112
0
21,920
3,852
36,485
0
W
38,633
2,284
12,052
13,041
22,242
10,893
0
19,432
2,810
65,138
0
L
Raijin
LOGcah1
Raijin
35,013
6,150
780
1,264
26,081
11,145
0
11,829
14,102
59,381
0
L
Agni
LilOofs
Agni
33,819
2,769
0
681
21,065
7,174
0
10,642
10,323
54,299
0
W
Bellona
dumgf
Bellona
21,523
5,936
0
2,250
29,383
23,660
0
24,197
5,082
0
39,274
L
Aphrodite
elihoe
Aphrodite
15,771
1,105
8,858
12,240
26,238
13,675
0
14,062
12,026
44,707
0
W
Fenrir
kurlurb
Fenrir
16,514
4,014
0
2,051
19,362
11,622
0
16,220
3,142
0
27,060
W
Anhur
ÁrabeSv
Anhur
24,191
16,010
0
80
15,584
5,475
0
13,551
2,033
0
54,909

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,919
Gold Earned
71,788
227
Minions Killed
250
8
Camps Cleared
4
1,233,796
Distance Traveled
1,314,249
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
12,645
903
12
1
2
287,075
0
L
Yemoja
13,641
974
65
5
2
207,818
0
W
Cthulhu
13,315
951
27
2
0
233,695
0
W
Hel
15,555
1,111
75
5
0
285,921
0
L
Raijin
14,158
1,011
42
3
1
224,486
0
L
Agni
14,695
1,050
39
3
1
261,819
1
W
Bellona
13,132
938
36
3
1
220,101
0
L
Aphrodite
12,780
913
69
5
2
252,598
0
W
Fenrir
14,667
1,048
30
2
0
287,287
0
W
Anhur
15,119
1,080
82
6
3
287,245
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role