Player Matchup

Cthulhu
Cthulhu
BLACK2GOKU
Cthulhu
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 10L
1,399 Elo+
Solo
Pele
Pele
Diitjeuh
Pele
Level 147
God Stats
1W - 0L
1,553 SR
Queue Stats
6W - 5L
1,231 Elo+
Party 1
Fenrir
Fenrir
EatMyPeaks
Fenrir
Level 4
God Stats
12W - 6L
1,500 SR
Queue Stats
13W - 8L
1,627 Elo+
Party 1
Persephone
Persephone
SM0KE_em_CAM
Persephone
Level 29
God Stats
5W - 6L
1,536 SR
Queue Stats
39W - 42L
1,312 Elo+
Party 1
King Arthur
King Arthur
loredain97
King Arthur
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 2L
1,500 Elo+
Solo
Team Averages
Level 41
1,518 SR
1,414 Elo+

VS

Team Averages
Level 13
1,412 SR
1,277 Elo+
Medusa
Medusa
PatchFades
Medusa
Level 28
God Stats
45W - 27L
1,618 SR
Queue Stats
56W - 51L
1,403 Elo+
Solo
Bellona
Bellona
ShaKa-Knight
Bellona
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
71W - 67L
1,278 Elo+
Party 2
Jing Wei
Jing Wei
Shinda-Onna
Jing Wei
Level 13
God Stats
1W - 3L
1,500 SR
Queue Stats
99W - 101L
1,297 Elo+
Party 2
Scylla
Scylla
jp_joaopirigo
Scylla
Level 11
God Stats
0W - 5L
1,295 SR
Queue Stats
10W - 13L
1,454 Elo+
Solo
Fenrir
Fenrir
sofianebg353
Fenrir
Level 4
God Stats
2W - 3L
1,144 SR
Queue Stats
15W - 17L
956 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BLACK2GOKU
Cthulhu
19
4 / 4 / 14
12,905
993
13,215
19,621
21,867
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Pele
20
19 / 1 / 9
16,852
1,296
34,308
15,608
6,623
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fenrir
EatMyPeaks
Fenrir
18
1 / 2 / 12
11,670
898
6,719
15,434
7,193
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Persephone
SM0KE_em_CAM
Persephone
20
6 / 4 / 19
14,437
1,111
15,062
11,386
4,151
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

King Arthur
loredain97
King Arthur
19
4 / 8 / 14
12,865
990
14,128
18,900
13,026
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Team 1 Tickets

189

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
PatchFades
Medusa
19
7 / 7 / 4
14,114
1,086
18,061
16,098
6,590
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bellona
ShaKa-Knight
Bellona
18
2 / 9 / 10
11,772
906
12,541
24,678
19,275
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Jing Wei
Shinda-Onna
Jing Wei
19
3 / 10 / 14
12,672
975
17,532
21,942
6,925
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

19
3 / 3 / 11
12,713
978
12,573
10,562
3,081
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Fenrir
18
4 / 5 / 7
11,850
912
10,501
18,414
11,235
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

102
Kill Participation
65
34
Kills
19
19
Deaths
34
68
Assists
46
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
BLACK2GOKU
Cthulhu
4
4
14
2.75
W
Pele
19
1
9
23.5
W
Fenrir
EatMyPeaks
Fenrir
1
2
12
3.5
L
Medusa
PatchFades
Medusa
7
7
4
1.29
W
Persephone
SM0KE_em_CAM
Persephone
6
4
19
3.88
L
Bellona
ShaKa-Knight
Bellona
2
9
10
0.78
L
Jing Wei
Shinda-Onna
Jing Wei
3
10
14
1
L
3
3
11
2.83
W
King Arthur
loredain97
King Arthur
4
8
14
1.38
L
Fenrir
4
5
7
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,432
Damage
71,208
80,949
Taken
91,694
52,860
Mitigated
47,106
11,836
Healing
4,277
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
BLACK2GOKU
Cthulhu
13,215
890
205
875
19,621
21,867
0
3,516
16,033
32,782
0
W
Pele
34,308
11,936
0
5,367
15,608
6,623
0
2,346
13,237
0
67,659
W
Fenrir
EatMyPeaks
Fenrir
6,719
4,451
0
1,142
15,434
7,193
0
1,241
14,143
0
10,824
L
Medusa
PatchFades
Medusa
18,061
9,630
0
1,390
16,098
6,590
0
2,330
13,768
0
53,151
W
Persephone
SM0KE_em_CAM
Persephone
15,062
1,298
1,968
2,113
11,386
4,151
0
2,535
8,801
42,600
0
L
Bellona
ShaKa-Knight
Bellona
12,541
7,818
0
490
24,678
19,275
0
8,352
16,326
0
22,359
L
Jing Wei
Shinda-Onna
Jing Wei
17,532
13,601
0
1,846
21,942
6,925
0
7,983
13,959
0
32,231
L
12,573
1,319
0
200
10,562
3,081
0
2,641
7,921
32,697
0
W
King Arthur
loredain97
King Arthur
14,128
1,868
0
166
18,900
13,026
0
2,935
15,917
0
26,121
L
Fenrir
10,501
2,702
0
351
18,414
11,235
0
6,971
11,443
0
15,712

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,729
Gold Earned
63,121
217
Minions Killed
172
7
Camps Cleared
3
1,157,600
Distance Traveled
1,127,478
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
12,905
993
36
3
2
202,770
1
W
Pele
16,852
1,296
82
6
2
261,587
1
W
Fenrir
11,670
898
6
0
1
267,794
1
L
Medusa
14,114
1,086
70
5
0
181,781
0
W
Persephone
14,437
1,111
72
6
2
221,349
0
L
Bellona
11,772
906
25
2
0
232,200
0
L
Jing Wei
12,672
975
20
2
2
279,062
0
L
Scylla
12,713
978
49
4
0
221,142
0
W
King Arthur
12,865
990
21
2
0
204,100
3
L
Fenrir
11,850
912
8
1
1
213,293
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role