Player Matchup

Apollo
Apollo
HUMANDOS
Apollo
Level 127
God Stats
3W - 2L
1,445 SR
Queue Stats
91W - 149L
1,253 Elo+
Solo
Scylla
Scylla
Its DEVO9761
Scylla
Level 28
God Stats
1W - 1L
1,654 SR
Queue Stats
76W - 84L
1,314 Elo+
Solo
Susano
Susano
PretendSign1254
Susano
Level 29
God Stats
1W - 1L
1,928 SR
Queue Stats
70W - 90L
1,271 Elo+
Solo
Team Averages
Level 61
1,676 SR
1,279 Elo+

VS

Team Averages
Level 54
1,638 SR
1,211 Elo+
Odin
Odin
Icez Lp
Odin
Level 46
God Stats
4W - 3L
1,584 SR
Queue Stats
38W - 59L
1,203 Elo+
Party 1
Merlin
Merlin
MegaduxWar
Merlin
Level 28
God Stats
1W - 0L
1,559 SR
Queue Stats
10W - 18L
1,260 Elo+
Solo
Arachne
Arachne
WirZe GoLdZz
Arachne
Level 89
God Stats
3W - 0L
1,771 SR
Queue Stats
45W - 69L
1,169 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
HUMANDOS
Apollo
13
2 / 10 / 4
10,669
667
6,725
14,872
6,618
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Scylla
14
5 / 4 / 4
11,025
689
9,555
9,752
3,208
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

12
3 / 7 / 5
10,072
630
10,470
12,253
4,667
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
Icez Lp
Odin
14
4 / 2 / 15
11,175
698
8,649
11,733
6,603
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Merlin
MegaduxWar
Merlin
14
4 / 4 / 11
10,944
684
10,199
9,496
3,301
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Arachne
WirZe GoLdZz
Arachne
15
13 / 4 / 6
12,271
767
12,814
13,569
4,572
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
53
10
Kills
21
21
Deaths
10
13
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Apollo
HUMANDOS
Apollo
2
10
4
0.4
W
Odin
Icez Lp
Odin
4
2
15
5.75
L
Scylla
5
4
4
1.75
W
Merlin
MegaduxWar
Merlin
4
4
11
2.38
L
3
7
5
0.79
W
Arachne
WirZe GoLdZz
Arachne
13
4
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,750
Damage
31,662
36,877
Taken
34,798
14,493
Mitigated
14,476
1,733
Healing
11,569
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
HUMANDOS
Apollo
6,725
2,313
337
648
14,872
6,618
916
4,975
9,897
0
42,508
W
Odin
Icez Lp
Odin
8,649
1,734
0
2,570
11,733
6,603
628
3,891
7,842
0
26,842
L
Scylla
9,555
70
0
748
9,752
3,208
0
2,568
7,184
39,607
0
W
Merlin
MegaduxWar
Merlin
10,199
854
968
1,662
9,496
3,301
354
2,546
6,950
48,803
0
L
10,470
2,093
0
0
12,253
4,667
0
2,728
9,525
0
31,976
W
Arachne
WirZe GoLdZz
Arachne
12,814
8,808
0
6,369
13,569
4,572
540
3,416
10,153
0
42,302

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,766
Gold Earned
34,390
166
Minions Killed
146
0
Camps Cleared
0
811,743
Distance Traveled
837,354
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
10,669
667
62
4
0
243,079
3
W
Odin
11,175
698
34
2
0
285,901
0
L
Scylla
11,025
689
66
4
0
294,651
1
W
Merlin
10,944
684
69
4
0
262,045
2
L
Susano
10,072
630
38
2
0
274,013
3
W
Arachne
12,271
767
43
3
0
289,408
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role