Player Matchup

Cupid
Cupid
FreakinFrank
Cupid
Level 131
God Stats
8W - 13L
1,516 SR
Queue Stats
226W - 198L
1,654 Elo+
Party 1
Eset
Eset
Stinygpysys
Eset
Level 152
God Stats
5W - 10L
1,509 SR
Queue Stats
238W - 229L
1,657 Elo+
Party 1
Hercules
Hercules
Vashis
Hercules
Level 125
God Stats
21W - 26L
1,574 SR
Queue Stats
157W - 145L
1,591 Elo+
Party 1
Team Averages
Level 136
1,533 SR
1,634 Elo+

VS

Team Averages
Level 98
1,597 SR
1,539 Elo+
Cernunnos
Cernunnos
BossFloof
Cernunnos
Level 63
God Stats
2W - 0L
1,742 SR
Queue Stats
66W - 60L
1,465 Elo+
Solo
Sol
Sol
Meliоdas
Sol
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,557 Elo+
Solo
Geb
Geb
SantiBBC
Geb
Level 126
God Stats
2W - 1L
1,548 SR
Queue Stats
65W - 52L
1,595 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 4 / 1
9,650
689
8,519
10,809
3,438
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

12
1 / 4 / 4
8,505
608
10,295
11,540
3,739
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hercules
Vashis
Hercules
11
0 / 2 / 4
7,805
558
5,910
15,508
15,430
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
BossFloof
Cernunnos
12
2 / 2 / 5
9,030
645
7,616
7,960
3,323
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

15
8 / 1 / 1
10,494
750
20,263
13,753
5,168
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

12
0 / 3 / 7
9,614
687
2,833
13,291
12,009
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
23
6
Kills
10
10
Deaths
6
9
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
BossFloof
Cernunnos
2
2
5
2.25
L
5
4
1
1.38
W
8
1
1
8.5
W
0
3
7
1.17
L
1
4
4
0.75
L
Hercules
Vashis
Hercules
0
2
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,724
Damage
30,712
37,857
Taken
35,004
22,607
Mitigated
20,500
13,325
Healing
11,425
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
BossFloof
Cernunnos
7,616
3,532
0
1,147
7,960
3,323
1,132
2,807
5,053
0
30,440
L
8,519
5,740
829
2,458
10,809
3,438
250
6,779
4,030
0
34,277
W
20,263
7,639
0
8,177
13,753
5,168
2,060
4,232
9,321
76,326
0
W
2,833
733
0
2,101
13,291
12,009
161
3,548
9,468
15,270
0
L
10,295
865
1,367
3,728
11,540
3,739
148
8,188
3,352
45,460
0
L
Hercules
Vashis
Hercules
5,910
1,846
0
4,943
15,508
15,430
0
8,173
7,335
0
16,373

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,960
Gold Earned
29,138
146
Minions Killed
163
0
Camps Cleared
0
665,917
Distance Traveled
725,607
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
9,030
645
52
4
0
253,258
3
L
Cupid
9,650
689
79
6
0
206,236
3
W
Sol
10,494
750
96
7
0
226,465
3
W
Geb
9,614
687
15
1
0
245,884
4
L
Eset
8,505
608
47
3
0
217,389
3
L
Hercules
7,805
558
20
1
0
242,292
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role