Player Matchup

Cthulhu
Cthulhu
Cpt Zaraki2011
Cthulhu
Level 157
God Stats
7W - 2L
1,583 SR
Queue Stats
323W - 323L
1,568 Elo+
Solo
Erlang Shen
Erlang Shen
Sithis6915
Erlang Shen
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 26L
1,522 Elo+
Party 2
Merlin
Merlin
Vieta8957
Merlin
Level 113
God Stats
2W - 0L
1,785 SR
Queue Stats
35W - 37L
1,540 Elo+
Party 2
Rama
Rama
Yuno
Rama
Level 140
God Stats
5W - 2L
1,786 SR
Queue Stats
116W - 94L
1,600 Elo+
Party 2
Hercules
Hercules
chocolate monky
Hercules
Level 129
God Stats
2W - 4L
1,309 SR
Queue Stats
120W - 93L
1,615 Elo+
Party 2
Team Averages
Level 128
1,593 SR
1,569 Elo+

VS

Team Averages
Level 106
1,464 SR
1,519 Elo+
Discordia
Discordia
Absent_Noise
Discordia
Level 124
God Stats
0W - 2L
1,605 SR
Queue Stats
67W - 74L
1,466 Elo+
Party 1
Odin
Odin
Bonzai3232
Odin
Level 66
God Stats
1W - 3L
1,441 SR
Queue Stats
315W - 310L
1,519 Elo+
Solo
Bacchus
Bacchus
FluffyAdorbPanda
Bacchus
Level 124
God Stats
2W - 3L
1,480 SR
Queue Stats
155W - 157L
1,516 Elo+
Party 1
Sol
Sol
Rejexts
Sol
Level 75
God Stats
0W - 2L
1,244 SR
Queue Stats
146W - 160L
1,509 Elo+
Solo
Thanatos
Thanatos
xUnknownGamerx7
Thanatos
Level 143
God Stats
1W - 1L
1,548 SR
Queue Stats
88W - 65L
1,585 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 7 / 10
9,948
711
11,078
19,190
22,405
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Erlang Shen
Sithis6915
Erlang Shen
13
1 / 7 / 8
8,480
606
7,175
11,710
6,503
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Merlin
Vieta8957
Merlin
17
3 / 1 / 11
9,787
699
9,512
7,102
3,053
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Rama
Yuno
Rama
20
7 / 1 / 11
11,290
806
16,761
12,537
5,529
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hercules
19
5 / 1 / 12
10,311
737
10,656
20,860
25,088
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Absent_Noise
Discordia
15
0 / 6 / 6
8,898
636
7,679
8,804
2,994
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
4 / 2 / 10
9,664
690
7,486
19,628
10,591
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Defender's Blessing

Evolved Defender's Blessing

+250 Health +150 Mana +10 Physical Protection +10 Magical Protection ROLE QUEST: TANK: COMPLETED!

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

15
5 / 7 / 6
9,728
695
10,455
13,493
8,913
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Sol
19
2 / 1 / 12
10,776
770
24,009
10,131
4,091
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Thanatos
16
6 / 3 / 6
9,940
710
10,101
11,734
4,934
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
57
19
Kills
17
17
Deaths
19
52
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Discordia
Absent_Noise
Discordia
0
6
6
0.5
L
4
2
10
4.5
W
3
7
10
1.14
L
5
7
6
1.14
L
Sol
2
1
12
8
W
Erlang Shen
Sithis6915
Erlang Shen
1
7
8
0.71
W
Merlin
Vieta8957
Merlin
3
1
11
8.5
W
Rama
Yuno
Rama
7
1
11
12.5
W
Hercules
5
1
12
11
L
Thanatos
6
3
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,182
Damage
59,730
71,399
Taken
63,790
62,578
Mitigated
31,523
32,208
Healing
32,688
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
Absent_Noise
Discordia
7,679
155
561
1,146
8,804
2,994
0
2,335
6,219
22,821
0
L
7,486
889
2,528
9,508
19,628
10,591
0
5,667
13,636
0
10,953
W
11,078
321
642
600
19,190
22,405
0
10,019
9,171
18,966
0
L
10,455
459
840
2,334
13,493
8,913
0
5,165
8,075
13,224
0
L
Sol
24,009
5,006
1,363
5,199
10,131
4,091
1,720
2,563
7,393
58,419
0
W
Erlang Shen
Sithis6915
Erlang Shen
7,175
1,923
1,447
1,922
11,710
6,503
144
7,475
4,235
0
12,712
W
Merlin
Vieta8957
Merlin
9,512
464
1,515
1,131
7,102
3,053
324
5,236
1,866
25,345
0
W
Rama
Yuno
Rama
16,761
9,259
3,366
5,704
12,537
5,529
1,430
9,479
3,058
0
43,062
W
Hercules
10,656
2,049
3,384
12,497
20,860
25,088
32
9,934
10,926
0
15,788
L
Thanatos
10,101
585
1,221
7,988
11,734
4,934
93
4,249
7,260
0
18,478

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,816
Gold Earned
49,006
157
Minions Killed
142
0
Camps Cleared
0
1,309,790
Distance Traveled
1,247,677
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
8,898
636
29
2
0
218,196
1
L
Odin
9,664
690
13
1
0
256,395
1
W
Cthulhu
9,948
711
21
2
0
245,171
1
L
Bacchus
9,728
695
11
1
0
259,017
1
L
Sol
10,776
770
73
5
0
256,603
6
W
Erlang Shen
8,480
606
14
1
0
275,210
0
W
Merlin
9,787
699
39
3
0
275,273
1
W
Rama
11,290
806
70
5
0
235,444
0
W
Hercules
10,311
737
13
1
0
278,692
0
L
Thanatos
9,940
710
16
1
0
257,466
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role