Player Matchup

Mercury
Mercury
Avanqe
Mercury
Level 18
God Stats
3W - 5L
1,180 SR
Queue Stats
16W - 19L
1,329 Elo+
Solo
Fenrir
Fenrir
DerEchteGimli
Fenrir
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Neith
Neith
ElGaldeon
Neith
Level 7
God Stats
4W - 8L
1,390 SR
Queue Stats
41W - 46L
1,594 Elo+
Party 1
Nemesis
Nemesis
GiveMeYourFoxes
Nemesis
Level 4
God Stats
1W - 1L
1,189 SR
Queue Stats
16W - 21L
1,469 Elo+
Solo
Janus
Janus
eXioTix
Janus
Level 20
God Stats
9W - 13L
1,365 SR
Queue Stats
41W - 52L
1,328 Elo+
Party 1
Team Averages
Level 11
1,325 SR
1,444 Elo+

VS

Team Averages
Level 13
1,362 SR
1,400 Elo+
Merlin
Merlin
Kn4v3
Merlin
Level 6
God Stats
2W - 4L
1,500 SR
Queue Stats
12W - 12L
1,490 Elo+
Solo
Cthulhu
Cthulhu
MagmaKody
Cthulhu
Level 7
God Stats
4W - 9L
1,121 SR
Queue Stats
13W - 20L
1,217 Elo+
Party 2
Ra
Ra
RSTI Solid
Ra
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,577 Elo+
Solo
Neith
Neith
The_Dig_Bog
Neith
Level 26
God Stats
2W - 5L
1,404 SR
Queue Stats
3W - 6L
1,345 Elo+
Party 2
Guan Yu
Guan Yu
sgt_panda123q
Guan Yu
Level 23
God Stats
2W - 4L
1,283 SR
Queue Stats
9W - 16L
1,369 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Avanqe
Mercury
20
18 / 8 / 12
17,552
1,097
36,244
30,515
12,694
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

20
2 / 4 / 15
14,011
876
10,322
15,604
7,800
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Neith
ElGaldeon
Neith
20
5 / 1 / 20
15,363
960
20,873
10,930
4,200
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

20
3 / 7 / 15
14,247
890
17,142
22,005
12,980
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Janus
eXioTix
Janus
20
11 / 1 / 19
16,727
1,045
40,894
15,640
5,004
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Team 1 Tickets

10

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Kn4v3
Merlin
20
1 / 14 / 11
14,046
878
5,855
24,639
11,362
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Cthulhu
MagmaKody
Cthulhu
20
1 / 5 / 13
14,434
902
16,111
35,704
53,535
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

20
3 / 15 / 13
13,940
871
20,174
25,456
13,170
S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

20
10 / 3 / 6
15,994
1,000
25,837
14,626
6,444
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Guan Yu
20
6 / 4 / 11
15,328
958
16,918
32,857
51,872
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

120
Kill Participation
75
39
Kills
21
21
Deaths
41
81
Assists
54
Player
Kills
Deaths
Assists
KDA
W
Mercury
Avanqe
Mercury
18
8
12
3
W
2
4
15
2.38
W
Neith
ElGaldeon
Neith
5
1
20
15
W
3
7
15
1.5
L
Merlin
Kn4v3
Merlin
1
14
11
0.46
L
Cthulhu
MagmaKody
Cthulhu
1
5
13
1.5
L
3
15
13
0.63
L
10
3
6
4.33
W
Janus
eXioTix
Janus
11
1
19
20.5
L
Guan Yu
6
4
11
2.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

125,475
Damage
84,895
94,694
Taken
133,282
42,678
Mitigated
136,383
15,399
Healing
21,618
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
Avanqe
Mercury
36,244
23,023
0
4,843
30,515
12,694
0
12,483
17,632
0
55,879
W
10,322
2,229
0
1,290
15,604
7,800
0
4,437
11,017
0
20,317
W
Neith
ElGaldeon
Neith
20,873
10,531
0
5,279
10,930
4,200
0
8,249
2,656
0
49,303
W
17,142
5,533
0
3,022
22,005
12,980
0
9,464
12,341
0
34,592
L
Merlin
Kn4v3
Merlin
5,855
1,291
0
0
24,639
11,362
0
6,190
18,374
45,342
0
L
Cthulhu
MagmaKody
Cthulhu
16,111
1,508
1,558
535
35,704
53,535
0
9,969
25,198
55,108
0
L
20,174
3,276
1,844
1,253
25,456
13,170
0
8,601
16,755
31,873
0
L
25,837
11,833
0
3,618
14,626
6,444
0
3,896
10,655
0
54,903
W
Janus
eXioTix
Janus
40,894
4,441
0
965
15,640
5,004
0
7,770
7,745
90,784
0
L
Guan Yu
16,918
3,235
6,128
6,682
32,857
51,872
0
12,238
20,569
263
34,327

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

77,900
Gold Earned
73,742
286
Minions Killed
309
10
Camps Cleared
3
1,437,791
Distance Traveled
1,403,269
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
17,552
1,097
35
2
7
347,805
2
W
Fenrir
14,011
876
21
1
2
240,502
5
W
Neith
15,363
960
67
4
0
279,099
0
W
Nemesis
14,247
890
36
2
0
279,477
0
L
Merlin
14,046
878
106
7
0
227,517
0
L
Cthulhu
14,434
902
77
5
2
311,417
2
L
Ra
13,940
871
23
1
1
259,451
4
L
Neith
15,994
1,000
61
4
0
255,331
0
W
Janus
16,727
1,045
127
8
1
290,908
0
L
Guan Yu
15,328
958
42
3
0
349,553
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role