Player Matchup

Baron Samedi
Baron Samedi
AspiFouette69
Baron Samedi
Level 27
God Stats
6W - 8L
1,277 SR
Queue Stats
35W - 63L
1,114 Elo+
Party 2
Cerberus
Cerberus
Menthe72
Cerberus
Level 28
God Stats
1W - 1L
1,302 SR
Queue Stats
106W - 98L
1,465 Elo+
Party 2
Artemis
Artemis
RekTom69
Artemis
Level 3
God Stats
1W - 2L
1,237 SR
Queue Stats
3W - 10L
1,500 Elo+
Party 2
Team Averages
Level 19
1,272 SR
1,360 Elo+

VS

Team Averages
Level 24
1,528 SR
1,316 Elo+
Ah Puch
Ah Puch
Ancues
Ah Puch
Level 27
God Stats
1W - 1L
1,629 SR
Queue Stats
4W - 3L
1,346 Elo+
Party 1
Hachiman
Hachiman
Mamaharu
Hachiman
Level 29
God Stats
10W - 16L
1,456 SR
Queue Stats
123W - 181L
1,255 Elo+
Solo
Ymir
Ymir
crazyfire944
Ymir
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,346 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
AspiFouette69
Baron Samedi
15
6 / 5 / 14
11,873
698
15,107
15,882
6,934
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Cerberus
Menthe72
Cerberus
16
9 / 3 / 14
13,404
788
15,791
23,690
29,466
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Artemis
RekTom69
Artemis
16
10 / 6 / 12
13,200
776
18,620
12,041
4,961
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Ancues
Ah Puch
14
2 / 8 / 10
10,760
633
20,209
18,995
4,198
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Hachiman
Mamaharu
Hachiman
16
8 / 5 / 5
12,667
745
14,905
15,818
4,269
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

13
3 / 12 / 7
10,794
635
8,723
21,145
10,212
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
35
25
Kills
13
14
Deaths
25
40
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
Ancues
Ah Puch
2
8
10
0.88
W
Baron Samedi
AspiFouette69
Baron Samedi
6
5
14
2.6
L
Hachiman
Mamaharu
Hachiman
8
5
5
2.1
W
Cerberus
Menthe72
Cerberus
9
3
14
5.33
W
Artemis
RekTom69
Artemis
10
6
12
2.67
L
3
12
7
0.54

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,518
Damage
43,837
51,613
Taken
55,958
41,361
Mitigated
18,679
6,293
Healing
13,846
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
Ancues
Ah Puch
20,209
1,353
769
5,620
18,995
4,198
225
11,140
7,855
50,179
0
W
Baron Samedi
AspiFouette69
Baron Samedi
15,107
2,694
829
1,372
15,882
6,934
419
9,868
5,989
35,782
0
L
Hachiman
Mamaharu
Hachiman
14,905
8,615
0
4,912
15,818
4,269
998
8,374
7,444
0
46,930
W
Cerberus
Menthe72
Cerberus
15,791
2,228
0
4,092
23,690
29,466
266
10,878
12,537
51,317
0
W
Artemis
RekTom69
Artemis
18,620
10,359
0
0
12,041
4,961
2,421
7,896
4,095
0
40,084
L
8,723
1,010
159
2,386
21,145
10,212
0
11,452
9,693
18,727
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,477
Gold Earned
34,221
200
Minions Killed
142
0
Camps Cleared
0
784,407
Distance Traveled
706,226
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
10,760
633
66
4
0
230,558
0
W
Baron Samedi
11,873
698
44
3
0
265,434
1
L
Hachiman
12,667
745
57
3
0
235,156
0
W
Cerberus
13,404
788
90
5
0
293,948
3
W
Artemis
13,200
776
66
4
0
225,025
0
L
Ymir
10,794
635
19
1
0
240,512
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role