Player Matchup

Yemoja
Yemoja
Desrorers2
Yemoja
Level 21
God Stats
1W - 1L
1,667 SR
Queue Stats
6W - 5L
1,682 Elo+
Party 1
Medusa
Medusa
Fe1bul
Medusa
Level 25
God Stats
2W - 1L
1,490 SR
Queue Stats
10W - 12L
1,435 Elo+
Party 1
Serqet
Serqet
Janhaye
Serqet
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 24L
1,245 Elo+
Solo
Bellona
Bellona
Lardell
Bellona
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 5L
1,600 Elo+
Solo
Olorun
Olorun
托儿战神
Olorun
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 3L
1,516 Elo+
Solo
Team Averages
Level 15
1,531 SR
1,496 Elo+

VS

Team Averages
Level 18
1,559 SR
1,476 Elo+
Thor
Thor
BulutBey01
Thor
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Cupid
Cupid
Moodnoc
Cupid
Level 24
God Stats
1W - 8L
1,640 SR
Queue Stats
52W - 68L
1,487 Elo+
Solo
Kukulkan
Kukulkan
Musilovich
Kukulkan
Level 29
God Stats
6W - 1L
1,654 SR
Queue Stats
26W - 16L
1,563 Elo+
Solo
Hun Batz
Hun Batz
Teod08
Hun Batz
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 63L
1,260 Elo+
Solo
Ares
Ares
randomdu67
Ares
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
67W - 53L
1,572 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Desrorers2
Yemoja
14
1 / 2 / 6
9,731
541
3,545
8,709
6,213
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Medusa
Fe1bul
Medusa
15
6 / 3 / 1
9,972
554
9,680
10,539
3,854
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Serqet
Janhaye
Serqet
15
3 / 3 / 3
9,897
550
4,976
10,775
4,219
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bellona
Lardell
Bellona
15
11 / 3 / 4
10,707
595
15,169
13,963
14,752
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Olorun
14
3 / 9 / 4
9,220
512
11,424
15,616
6,133
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 11 / 7
7,511
417
5,305
12,660
3,748
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cupid
Moodnoc
Cupid
10
1 / 0 / 5
7,045
391
4,380
2,947
961
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mace

Mace

+10
Physical Power

Kukulkan
Musilovich
Kukulkan
14
8 / 6 / 6
9,274
515
15,726
13,821
5,259
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hun Batz
Teod08
Hun Batz
10
3 / 5 / 2
7,536
419
2,925
12,476
3,470
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

14
7 / 3 / 4
10,004
556
12,449
17,312
14,123
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
44
24
Kills
20
20
Deaths
25
18
Assists
24
Player
Kills
Deaths
Assists
KDA
L
1
11
7
0.41
W
Yemoja
Desrorers2
Yemoja
1
2
6
2
W
Medusa
Fe1bul
Medusa
6
3
1
2.17
W
Serqet
Janhaye
Serqet
3
3
3
1.5
W
Bellona
Lardell
Bellona
11
3
4
4.33
L
Cupid
Moodnoc
Cupid
1
0
5
3.5
L
Kukulkan
Musilovich
Kukulkan
8
6
6
1.83
L
Hun Batz
Teod08
Hun Batz
3
5
2
0.8
L
7
3
4
3
W
Olorun
3
9
4
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,794
Damage
40,785
59,602
Taken
59,216
35,171
Mitigated
27,561
20,376
Healing
8,348
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,305
1,797
0
133
12,660
3,748
282
2,141
9,682
0
21,558
W
Yemoja
Desrorers2
Yemoja
3,545
631
3,018
2,345
8,709
6,213
481
5,393
3,316
16,258
0
W
Medusa
Fe1bul
Medusa
9,680
5,458
903
1,682
10,539
3,854
2,600
6,544
3,995
0
58,656
W
Serqet
Janhaye
Serqet
4,976
841
0
4,163
10,775
4,219
0
1,903
8,872
0
57,558
W
Bellona
Lardell
Bellona
15,169
6,092
0
2,880
13,963
14,752
1,640
5,298
8,665
0
46,601
L
Cupid
Moodnoc
Cupid
4,380
2,963
425
547
2,947
961
270
317
2,605
0
31,511
L
Kukulkan
Musilovich
Kukulkan
15,726
2,558
632
1,240
13,821
5,259
444
3,765
9,630
50,704
0
L
Hun Batz
Teod08
Hun Batz
2,925
728
282
2,926
12,476
3,470
0
5,062
7,314
0
15,872
L
12,449
609
0
2,163
17,312
14,123
363
3,684
13,071
40,207
0
W
Olorun
11,424
6,439
0
5,385
15,616
6,133
3,604
9,037
6,579
46,601
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,527
Gold Earned
41,370
377
Minions Killed
242
0
Camps Cleared
0
1,501,014
Distance Traveled
1,429,749
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
7,511
417
46
3
0
295,238
1
W
Yemoja
9,731
541
23
1
0
293,605
3
W
Medusa
9,972
554
89
5
0
280,583
4
W
Serqet
9,897
550
112
6
0
334,295
0
W
Bellona
10,707
595
78
4
0
331,848
4
L
Cupid
7,045
391
63
4
0
192,357
2
L
Kukulkan
9,274
515
76
4
0
301,201
0
L
Hun Batz
7,536
419
19
1
0
319,753
1
L
Ares
10,004
556
38
2
0
321,200
2
W
Olorun
9,220
512
75
4
0
260,683
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role