Player Matchup

Nemesis
Nemesis
AAAAAShi
Nemesis
Level 6
God Stats
2W - 1L
1,827 SR
Queue Stats
5W - 6L
1,286 Elo+
Solo
Kukulkan
Kukulkan
DjAzael
Kukulkan
Level 21
God Stats
138W - 107L
1,512 SR
Queue Stats
202W - 203L
1,330 Elo+
Solo
He Bo
He Bo
Sigvaer
He Bo
Level 7
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 7L
1,277 Elo+
Solo
Fenrir
Fenrir
gmandang
Fenrir
Level 29
God Stats
1W - 4L
1,513 SR
Queue Stats
51W - 50L
1,437 Elo+
Solo
Ymir
Ymir
wraithablaze
Ymir
Level 14
God Stats
5W - 3L
1,543 SR
Queue Stats
18W - 23L
1,344 Elo+
Solo
Team Averages
Level 15
1,579 SR
1,335 Elo+

VS

Team Averages
Level 21
1,383 SR
1,306 Elo+
Olorun
Olorun
DiosYisus77
Olorun
Level 26
God Stats
28W - 26L
1,510 SR
Queue Stats
152W - 163L
1,375 Elo+
Solo
Yemoja
Yemoja
Ladywolfires
Yemoja
Level 25
God Stats
10W - 13L
954 SR
Queue Stats
77W - 163L
1,149 Elo+
Party 1
Fenrir
Fenrir
Piztog420
Fenrir
Level 26
God Stats
2W - 2L
1,543 SR
Queue Stats
46W - 62L
1,375 Elo+
Solo
Hera
Hera
wolfires
Hera
Level 15
God Stats
3W - 3L
1,500 SR
Queue Stats
77W - 151L
1,205 Elo+
Party 1
Chernobog
Chernobog
安の15
Chernobog
Level 13
God Stats
15W - 6L
1,407 SR
Queue Stats
119W - 107L
1,424 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
AAAAAShi
Nemesis
3
0 / 1 / 0
2,690
538
223
1,294
370
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Mace

Mace

+10
Physical Power

Kukulkan
DjAzael
Kukulkan
6
1 / 0 / 1
3,816
763
1,149
941
273
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

He Bo
Sigvaer
He Bo
1
0 / 0 / 0
2,487
497
0
0
0
Fenrir
gmandang
Fenrir
5
1 / 2 / 1
3,703
741
791
3,895
898
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Mace

Mace

+10
Physical Power

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

5
0 / 0 / 0
3,215
643
70
2,128
1,338
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
7
1 / 0 / 0
4,373
875
1,023
407
86
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Yemoja
5
0 / 0 / 0
3,517
703
158
860
404
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Fenrir
Piztog420
Fenrir
5
0 / 1 / 1
3,855
771
782
3,866
978
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hera
5
1 / 1 / 1
3,794
759
302
1,833
440
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chernobog
安の15
Chernobog
6
0 / 0 / 0
3,674
735
850
1,641
279
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
4
2
Kills
2
3
Deaths
2
2
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Nemesis
AAAAAShi
Nemesis
0
1
0
0
W
Olorun
1
0
0
1
L
Kukulkan
DjAzael
Kukulkan
1
0
1
1.5
W
Yemoja
0
0
0
0
W
Fenrir
Piztog420
Fenrir
0
1
1
0.5
L
He Bo
Sigvaer
He Bo
0
0
0
0
L
Fenrir
gmandang
Fenrir
1
2
1
0.75
W
Hera
1
1
1
1.5
L
0
0
0
0
W
Chernobog
安の15
Chernobog
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

2,233
Damage
3,115
8,258
Taken
8,607
2,879
Mitigated
2,187
1,794
Healing
3,604
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
AAAAAShi
Nemesis
223
0
0
340
1,294
370
0
907
387
0
2,462
W
Olorun
1,023
690
0
206
407
86
2,093
0
407
18,040
0
L
Kukulkan
DjAzael
Kukulkan
1,149
272
0
0
941
273
0
268
673
15,795
0
W
Yemoja
158
58
143
0
860
404
80
45
790
4,482
0
W
Fenrir
Piztog420
Fenrir
782
200
0
1,962
3,866
978
0
311
3,555
0
12,265
L
He Bo
Sigvaer
He Bo
0
0
0
0
0
0
0
0
0
0
0
L
Fenrir
gmandang
Fenrir
791
132
0
1,429
3,895
898
0
150
3,745
0
11,421
W
Hera
302
68
0
340
1,833
440
0
838
995
8,036
0
L
70
0
0
25
2,128
1,338
0
158
1,970
8,314
0
W
Chernobog
安の15
Chernobog
850
517
0
953
1,641
279
138
0
1,641
0
13,511

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,911
Gold Earned
19,213
69
Minions Killed
113
0
Camps Cleared
0
341,351
Distance Traveled
437,229
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
2,690
538
1
0
0
64,222
0
W
Olorun
4,373
875
33
7
0
87,285
1
L
Kukulkan
3,816
763
25
5
0
99,961
2
W
Yemoja
3,517
703
8
2
0
81,843
2
W
Fenrir
3,855
771
27
5
0
90,299
0
L
He Bo
2,487
497
0
0
0
0
0
L
Fenrir
3,703
741
24
5
0
104,207
0
W
Hera
3,794
759
16
3
0
81,053
0
L
Ymir
3,215
643
19
4
0
72,961
0
W
Chernobog
3,674
735
29
6
0
96,749
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role