Player Matchup

Thor
Thor
AdeptInquisitor
Thor
Level 29
God Stats
1W - 2L
1,734 SR
Queue Stats
115W - 129L
1,494 Elo+
Solo
Cthulhu
Cthulhu
AgainN12
Cthulhu
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
98W - 82L
1,388 Elo+
Party 1
Ra
Ra
Dawdso
Ra
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 25L
1,496 Elo+
Party 1
Kali
Kali
Ether1ous
Kali
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
91W - 71L
1,496 Elo+
Party 1
Neith
Neith
Tigrou100
Neith
Level 14
God Stats
0W - 2L
1,656 SR
Queue Stats
2W - 6L
1,497 Elo+
Solo
Team Averages
Level 17
1,578 SR
1,474 Elo+

VS

Team Averages
Level 18
1,484 SR
1,471 Elo+
Thor
Thor
Giiel
Thor
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 13L
1,476 Elo+
Solo
Scylla
Scylla
Imperial10
Scylla
Level 16
God Stats
23W - 17L
1,607 SR
Queue Stats
255W - 198L
1,538 Elo+
Solo
Yemoja
Yemoja
NaeŁ91
Yemoja
Level 25
God Stats
1W - 1L
1,353 SR
Queue Stats
42W - 34L
1,471 Elo+
Solo
Thanatos
Thanatos
ixShiryu
Thanatos
Level 22
God Stats
29W - 18L
1,462 SR
Queue Stats
84W - 62L
1,527 Elo+
Solo
Olorun
Olorun
Двадеч
Olorun
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 45L
1,344 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 7 / 8
13,213
508
14,384
23,107
9,167
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cthulhu
AgainN12
Cthulhu
19
5 / 3 / 8
12,623
486
15,737
26,511
32,541
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ra
19
5 / 9 / 8
12,447
479
13,072
19,352
9,178
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kali
18
4 / 9 / 6
13,054
502
17,889
27,212
15,180
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Neith
Tigrou100
Neith
14
0 / 12 / 4
9,044
348
2,722
15,750
6,065
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
Giiel
Thor
20
12 / 5 / 10
14,811
570
20,620
22,147
11,227
Heavy Mace

Heavy Mace

+30
Physical Power

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Scylla
Imperial10
Scylla
20
8 / 4 / 12
14,661
564
26,217
17,340
7,518
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Yemoja
NaeŁ91
Yemoja
18
4 / 0 / 18
14,204
546
9,903
8,216
8,095
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Thanatos
ixShiryu
Thanatos
19
5 / 6 / 7
14,080
542
12,663
20,468
16,081
Hidden Dagger

Hidden Dagger

+15
Physical Power

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Olorun
20
11 / 5 / 9
15,107
581
22,012
27,049
14,216
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
96
20
Kills
40
40
Deaths
20
34
Assists
56
Player
Kills
Deaths
Assists
KDA
L
6
7
8
1.43
L
Cthulhu
AgainN12
Cthulhu
5
3
8
3
L
Ra
5
9
8
1
L
Kali
4
9
6
0.78
W
Thor
Giiel
Thor
12
5
10
3.4
W
Scylla
Imperial10
Scylla
8
4
12
3.5
W
Yemoja
NaeŁ91
Yemoja
4
0
18
13
L
Neith
Tigrou100
Neith
0
12
4
0.17
W
Thanatos
ixShiryu
Thanatos
5
6
7
1.42
W
Olorun
11
5
9
3.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,804
Damage
91,415
111,932
Taken
95,220
72,131
Mitigated
57,137
18,888
Healing
49,214
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,384
3,518
0
2,471
23,107
9,167
0
7,601
15,356
0
59,536
L
Cthulhu
AgainN12
Cthulhu
15,737
1,540
262
0
26,511
32,541
0
17,502
8,869
50,004
0
L
Ra
13,072
657
3,685
2,948
19,352
9,178
192
9,404
9,898
71,759
0
L
Kali
17,889
10,374
0
8,724
27,212
15,180
0
13,984
13,203
0
75,411
W
Thor
Giiel
Thor
20,620
6,194
0
4,947
22,147
11,227
0
5,693
16,368
0
106,973
W
Scylla
Imperial10
Scylla
26,217
4,169
0
5,364
17,340
7,518
594
4,346
12,994
107,595
0
W
Yemoja
NaeŁ91
Yemoja
9,903
1,510
4,315
2,638
8,216
8,095
1,394
4,579
3,637
35,506
0
L
Neith
Tigrou100
Neith
2,722
897
0
798
15,750
6,065
0
9,641
6,059
0
17,350
W
Thanatos
ixShiryu
Thanatos
12,663
5,183
0
15,728
20,468
16,081
1,582
4,380
16,088
0
85,457
W
Olorun
22,012
13,797
1,724
14,498
27,049
14,216
4,275
11,850
15,199
112,555
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,381
Gold Earned
72,863
376
Minions Killed
629
0
Camps Cleared
0
2,106,766
Distance Traveled
2,108,386
22
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
13,213
508
78
3
0
418,157
13
L
Cthulhu
12,623
486
61
2
0
507,657
4
L
Ra
12,447
479
108
4
0
446,878
3
L
Kali
13,054
502
99
4
0
407,936
0
W
Thor
14,811
570
128
5
0
401,494
2
W
Scylla
14,661
564
146
6
0
436,146
10
W
Yemoja
14,204
546
53
2
0
435,853
2
L
Neith
9,044
348
30
1
0
326,138
2
W
Thanatos
14,080
542
134
5
0
402,746
4
W
Olorun
15,107
581
168
6
0
432,147
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role