Player Matchup

Pele
Pele
Biracial_sloth
Pele
Level 27
God Stats
3W - 1L
1,723 SR
Queue Stats
104W - 128L
1,251 Elo+
Party 1
Bellona
Bellona
Eldonquecristal
Bellona
Level 19
God Stats
29W - 48L
1,302 SR
Queue Stats
147W - 217L
1,231 Elo+
Solo
Apollo
Apollo
Farcival
Apollo
Level 8
God Stats
1W - 2L
1,137 SR
Queue Stats
8W - 16L
1,232 Elo+
Party 1
Freya
Freya
RapZombieTek5
Freya
Level 24
God Stats
9W - 7L
1,464 SR
Queue Stats
16W - 15L
1,245 Elo+
Party 1
Nike
Nike
TheLostKayke
Nike
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 7L
1,102 Elo+
Solo
Team Averages
Level 17
1,425 SR
1,212 Elo+

VS

Team Averages
Level 9
1,435 SR
1,212 Elo+
Olorun
Olorun
Emerson MERON
Olorun
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,133 Elo+
Solo
Ratatoskr
Ratatoskr
Everetmm7
Ratatoskr
Level 11
God Stats
3W - 3L
1,352 SR
Queue Stats
7W - 12L
1,085 Elo+
Solo
Skadi
Skadi
SimilarUncle846
Skadi
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,125 Elo+
Party 2
Ymir
Ymir
ZyKauamito21
Ymir
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Thor
Thor
deadshot187
Thor
Level 20
God Stats
0W - 2L
1,325 SR
Queue Stats
27W - 42L
1,218 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
7 / 1 / 11
9,957
474
9,633
11,365
3,608
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
4 / 3 / 5
10,105
481
5,631
11,174
7,183
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Apollo
Farcival
Apollo
18
19 / 0 / 13
12,763
608
20,758
7,673
3,401
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
17 / 1 / 13
10,985
523
21,422
13,397
5,302
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

14
6 / 4 / 17
9,713
463
5,334
10,947
8,153
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 10 / 0
7,759
369
2,044
12,496
4,178
Ratatoskr
Everetmm7
Ratatoskr
10
1 / 10 / 2
7,808
372
4,333
15,780
6,293
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

8
0 / 9 / 0
6,324
301
2,921
10,540
2,464
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

9
0 / 18 / 4
7,420
353
4,202
24,074
12,993
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

14
4 / 8 / 1
9,594
457
11,041
17,413
6,496
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

112
Kill Participation
13
53
Kills
6
9
Deaths
55
59
Assists
7
Player
Kills
Deaths
Assists
KDA
W
7
1
11
12.5
W
4
3
5
2.17
L
1
10
0
0.1
L
Ratatoskr
Everetmm7
Ratatoskr
1
10
2
0.2
W
Apollo
Farcival
Apollo
19
0
13
25.5
W
17
1
13
23.5
L
0
9
0
0
W
6
4
17
3.63
L
0
18
4
0.11
L
4
8
1
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,778
Damage
24,541
54,556
Taken
80,303
27,647
Mitigated
32,424
11,318
Healing
4,253
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,633
2,742
0
1,540
11,365
3,608
0
1,836
9,529
0
30,018
W
5,631
2,121
0
1,100
11,174
7,183
1,205
406
10,288
0
42,718
L
2,044
855
180
361
12,496
4,178
854
3,545
8,951
23,469
0
L
Ratatoskr
Everetmm7
Ratatoskr
4,333
562
0
1,674
15,780
6,293
0
2,523
13,257
2,283
34,375
W
Apollo
Farcival
Apollo
20,758
13,833
0
3,850
7,673
3,401
5,481
1,489
6,184
0
90,997
W
21,422
9,863
421
4,407
13,397
5,302
1,884
1,678
11,719
38,973
0
L
2,921
1,863
0
188
10,540
2,464
5
1,584
8,956
0
10,576
W
5,334
1,152
0
0
10,947
8,153
844
1,789
9,158
0
24,495
L
4,202
1,402
0
155
24,074
12,993
0
10,874
13,200
13,301
0
L
11,041
3,110
0
1,695
17,413
6,496
378
2,896
14,517
0
38,013

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,523
Gold Earned
38,905
349
Minions Killed
176
0
Camps Cleared
0
1,923,894
Distance Traveled
1,342,967
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
9,957
474
41
2
0
419,632
0
W
Bellona
10,105
481
90
4
0
372,980
0
L
Olorun
7,759
369
37
2
0
216,046
2
L
Ratatoskr
7,808
372
57
3
0
286,349
0
W
Apollo
12,763
608
158
8
0
387,540
0
W
Freya
10,985
523
29
1
0
378,972
0
L
Skadi
6,324
301
15
1
0
273,246
0
W
Nike
9,713
463
31
1
0
364,770
0
L
Ymir
7,420
353
10
0
0
279,412
0
L
Thor
9,594
457
57
3
0
287,914
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role