Player Matchup

Khepri
Khepri
Kn1ght_claws7
Khepri
Level 25
God Stats
2W - 1L
1,793 SR
Queue Stats
30W - 31L
1,278 Elo+
Party 1
Thor
Thor
ShadowBalanced
Thor
Level 24
God Stats
2W - 2L
1,500 SR
Queue Stats
17W - 18L
1,297 Elo+
Party 1
Baron Samedi
Baron Samedi
UltEscanor
Baron Samedi
Level 15
God Stats
2W - 1L
1,829 SR
Queue Stats
12W - 12L
1,403 Elo+
Party 1
Team Averages
Level 21
1,707 SR
1,326 Elo+

VS

Team Averages
Level 15
1,500 SR
1,393 Elo+
Chaac
Chaac
Bretoniano
Chaac
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 9L
1,380 Elo+
Solo
Neith
Neith
YigaZ922
Neith
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Anubis
Anubis
Zoxy99
Anubis
Level 10
God Stats
2W - 5L
1,500 SR
Queue Stats
21W - 42L
1,300 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 2 / 10
14,421
656
4,651
21,592
27,572
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

19
8 / 3 / 3
15,203
691
13,101
20,009
8,380
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Baron Samedi
UltEscanor
Baron Samedi
17
4 / 7 / 7
14,398
654
20,652
18,616
9,674
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
18
4 / 8 / 5
13,623
619
18,237
24,210
31,857
Heavy Mace

Heavy Mace

+30
Physical Power

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Neith
YigaZ922
Neith
6
0 / 2 / 0
10,132
461
765
1,639
401
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Anubis
Zoxy99
Anubis
20
8 / 3 / 4
15,105
687
27,946
22,045
8,760
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
21
13
Kills
12
12
Deaths
13
20
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Chaac
4
8
5
0.81
W
1
2
10
3
W
8
3
3
3.17
W
Baron Samedi
UltEscanor
Baron Samedi
4
7
7
1.07
L
Neith
YigaZ922
Neith
0
2
0
0
L
Anubis
Zoxy99
Anubis
8
3
4
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,404
Damage
46,948
60,217
Taken
47,894
45,626
Mitigated
41,018
17,748
Healing
17,743
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
18,237
1,810
718
7,090
24,210
31,857
86
12,619
11,591
271
56,368
W
4,651
586
1,623
2,497
21,592
27,572
400
10,904
10,358
17,757
0
W
13,101
3,846
0
3,429
20,009
8,380
2,151
10,097
9,737
0
79,900
W
Baron Samedi
UltEscanor
Baron Samedi
20,652
1,618
4,656
5,543
18,616
9,674
886
7,173
11,041
90,331
0
L
Neith
YigaZ922
Neith
765
384
0
0
1,639
401
0
975
664
0
2,825
L
Anubis
Zoxy99
Anubis
27,946
617
0
9,935
22,045
8,760
947
12,010
10,035
101,236
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,022
Gold Earned
38,860
224
Minions Killed
182
0
Camps Cleared
0
1,154,373
Distance Traveled
689,358
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
13,623
619
54
2
0
303,780
0
W
Khepri
14,421
656
21
1
0
421,984
0
W
Thor
15,203
691
87
4
0
378,481
5
W
Baron Samedi
14,398
654
116
5
0
353,908
2
L
Neith
10,132
461
8
0
0
54,119
0
L
Anubis
15,105
687
120
5
0
331,459
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role