Player Matchup

Thanatos
Thanatos
AmpleCoronet819
Thanatos
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 16L
1,500 Elo+
Solo
Nemesis
Nemesis
CMfootball94
Nemesis
Level 7
God Stats
14W - 11L
1,500 SR
Queue Stats
27W - 24L
1,375 Elo+
Solo
Cthulhu
Cthulhu
Dex-Anubi2
Cthulhu
Level 5
God Stats
1W - 2L
1,239 SR
Queue Stats
28W - 44L
1,449 Elo+
Solo
Arachne
Arachne
Gamerfan78
Arachne
Level 13
God Stats
3W - 4L
1,190 SR
Queue Stats
13W - 19L
1,272 Elo+
Solo
Odin
Odin
RubberUpp
Odin
Level 21
God Stats
0W - 2L
1,500 SR
Queue Stats
23W - 17L
1,298 Elo+
Solo
Team Averages
Level 10
1,386 SR
1,379 Elo+

VS

Team Averages
Level 7
1,554 SR
1,361 Elo+
Ares
Ares
Ebony13062015
Ares
Level 5
God Stats
2W - 0L
1,727 SR
Queue Stats
2W - 3L
1,462 Elo+
Solo
Neith
Neith
GenderReveal
Neith
Level 6
God Stats
5W - 7L
1,459 SR
Queue Stats
57W - 51L
1,391 Elo+
Solo
Bellona
Bellona
SumacIrons
Bellona
Level 16
God Stats
2W - 2L
1,500 SR
Queue Stats
9W - 9L
1,506 Elo+
Solo
Nu Wa
Nu Wa
hunter2255
Nu Wa
Level 6
God Stats
25W - 15L
1,583 SR
Queue Stats
132W - 108L
1,341 Elo+
Solo
Ra
Ra
psycrow2
Ra
Level 4
God Stats
1W - 2L
1,500 SR
Queue Stats
1W - 4L
1,105 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
16
1 / 2 / 1
11,768
736
2,550
6,102
2,603
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Nemesis
CMfootball94
Nemesis
20
24 / 13 / 6
18,374
1,148
46,309
42,849
28,011
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Cthulhu
Dex-Anubi2
Cthulhu
20
1 / 4 / 18
14,278
892
14,980
32,215
50,652
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Arachne
Gamerfan78
Arachne
20
4 / 9 / 19
15,205
950
8,260
24,811
14,471
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odin
20
9 / 4 / 18
16,479
1,030
28,195
26,971
26,237
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

42

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
1 / 15 / 12
13,469
842
4,084
27,309
12,559
20
22 / 1 / 8
20,311
1,269
61,621
16,524
4,558
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bellona
SumacIrons
Bellona
20
4 / 5 / 17
15,542
971
16,550
24,052
23,996
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Nu Wa
20
2 / 8 / 20
15,264
954
32,415
18,565
15,517
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
3 / 10 / 13
14,343
896
7,605
20,135
5,717
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
102
39
Kills
32
32
Deaths
39
62
Assists
70
Player
Kills
Deaths
Assists
KDA
L
Thanatos
1
2
1
0.75
L
Nemesis
CMfootball94
Nemesis
24
13
6
2.08
L
Cthulhu
Dex-Anubi2
Cthulhu
1
4
18
2.5
W
1
15
12
0.47
L
Arachne
Gamerfan78
Arachne
4
9
19
1.5
W
22
1
8
26
L
Odin
9
4
18
4.5
W
Bellona
SumacIrons
Bellona
4
5
17
2.5
W
Nu Wa
2
8
20
1.5
W
3
10
13
0.95

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

100,294
Damage
122,275
132,948
Taken
106,585
121,974
Mitigated
62,347
7,847
Healing
14,612
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
2,550
721
0
1,391
6,102
2,603
0
3,745
2,282
0
3,446
L
Nemesis
CMfootball94
Nemesis
46,309
27,170
0
2,911
42,849
28,011
0
11,333
31,388
0
79,755
L
Cthulhu
Dex-Anubi2
Cthulhu
14,980
2,215
182
0
32,215
50,652
0
10,427
21,465
39,448
0
W
4,084
1,162
0
0
27,309
12,559
0
3,322
23,962
19,934
0
L
Arachne
Gamerfan78
Arachne
8,260
5,630
0
2,774
24,811
14,471
0
7,699
16,912
0
37,778
W
61,621
40,351
0
6,833
16,524
4,558
0
2,170
14,329
0
104,869
L
Odin
28,195
12,106
106
483
26,971
26,237
0
9,775
16,797
0
68,544
W
Bellona
SumacIrons
Bellona
16,550
5,532
1,140
2,407
24,052
23,996
0
3,846
20,206
0
25,469
W
Nu Wa
32,415
11,909
0
3,634
18,565
15,517
0
2,452
16,038
65,963
0
W
7,605
1,475
464
134
20,135
5,717
0
3,190
16,945
25,549
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,104
Gold Earned
78,929
256
Minions Killed
258
5
Camps Cleared
3
1,251,496
Distance Traveled
1,253,372
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
11,768
736
1
0
0
57,219
0
L
Nemesis
18,374
1,148
66
4
5
333,354
0
L
Cthulhu
14,278
892
57
4
0
293,160
0
W
Ares
13,469
842
19
1
1
200,159
1
L
Arachne
15,205
950
62
4
0
253,035
0
W
Neith
20,311
1,269
115
7
1
299,129
1
L
Odin
16,479
1,030
70
4
0
314,728
0
W
Bellona
15,542
971
27
2
0
291,836
1
W
Nu Wa
15,264
954
67
4
0
234,223
0
W
Ra
14,343
896
30
2
1
228,025
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role