Player Matchup

Bellona
Bellona
BossGiraffe
Bellona
Level 9
God Stats
8W - 1L
1,500 SR
Queue Stats
180W - 204L
1,288 Elo+
Solo
King Arthur
King Arthur
ORION alep18
King Arthur
Level 27
God Stats
5W - 2L
1,565 SR
Queue Stats
65W - 74L
1,389 Elo+
Party 1
Heimdallr
Heimdallr
ORIONzackete
Heimdallr
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Yemoja
Yemoja
Yinjiao
Yemoja
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 17L
1,300 Elo+
Solo
Tsukuyomi
Tsukuyomi
арвгпкпае
Tsukuyomi
Level 17
God Stats
4W - 2L
1,544 SR
Queue Stats
20W - 30L
1,285 Elo+
Solo
Team Averages
Level 19
1,522 SR
1,352 Elo+

VS

Team Averages
Level 12
1,389 SR
1,310 Elo+
Artemis
Artemis
N3RL14
Artemis
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
Rachu92
Sun Wukong
Level 27
God Stats
7W - 13L
1,339 SR
Queue Stats
101W - 139L
1,259 Elo+
Solo
Geb
Geb
google323
Geb
Level 7
God Stats
0W - 2L
1,190 SR
Queue Stats
0W - 6L
945 Elo+
Solo
Thanatos
Thanatos
shah1
Thanatos
Level 15
God Stats
1W - 2L
1,414 SR
Queue Stats
5W - 10L
1,346 Elo+
Solo
Neith
Neith
snowychloe
Neith
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
BossGiraffe
Bellona
12
5 / 2 / 4
8,380
493
5,639
7,784
6,938
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

King Arthur
ORION alep18
King Arthur
15
5 / 2 / 1
9,597
565
7,073
14,158
10,348
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Heimdallr
ORIONzackete
Heimdallr
14
3 / 2 / 1
9,346
550
6,001
7,150
2,913
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Yemoja
Yinjiao
Yemoja
12
0 / 0 / 7
8,535
502
4,782
7,369
3,580
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

13
6 / 1 / 2
8,509
501
7,430
8,975
3,363
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
N3RL14
Artemis
13
4 / 5 / 1
8,262
486
9,590
8,808
2,893
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Sun Wukong
Rachu92
Sun Wukong
12
0 / 4 / 1
6,776
399
7,013
9,876
5,764
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

8
1 / 4 / 0
5,964
351
3,520
8,645
3,757
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Thanatos
shah1
Thanatos
12
2 / 5 / 1
7,165
421
3,790
13,748
4,522
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Neith
4
0 / 2 / 0
5,041
297
721
1,738
308
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
10
19
Kills
7
7
Deaths
20
15
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Bellona
BossGiraffe
Bellona
5
2
4
3.5
L
Artemis
N3RL14
Artemis
4
5
1
0.9
W
King Arthur
ORION alep18
King Arthur
5
2
1
2.75
W
Heimdallr
ORIONzackete
Heimdallr
3
2
1
1.75
L
Sun Wukong
Rachu92
Sun Wukong
0
4
1
0.13
W
Yemoja
Yinjiao
Yemoja
0
0
7
3.5
L
1
4
0
0.25
L
Thanatos
shah1
Thanatos
2
5
1
0.5
L
Neith
0
2
0
0
W
6
1
2
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,925
Damage
24,634
45,436
Taken
42,815
27,142
Mitigated
17,244
15,298
Healing
11,214
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
BossGiraffe
Bellona
5,639
2,162
0
884
7,784
6,938
1,260
1,051
6,733
0
28,619
L
Artemis
N3RL14
Artemis
9,590
5,715
0
1,095
8,808
2,893
885
83
8,127
0
34,629
W
King Arthur
ORION alep18
King Arthur
7,073
1,123
87
6,961
14,158
10,348
621
0
14,158
0
35,513
W
Heimdallr
ORIONzackete
Heimdallr
6,001
3,733
0
1,746
7,150
2,913
6,476
185
6,965
0
46,092
L
Sun Wukong
Rachu92
Sun Wukong
7,013
563
0
2,806
9,876
5,764
0
2,506
7,195
0
38,269
W
Yemoja
Yinjiao
Yemoja
4,782
1,726
2,120
581
7,369
3,580
476
843
6,526
28,920
0
L
3,520
513
0
0
8,645
3,757
140
2,089
6,381
9,837
0
L
Thanatos
shah1
Thanatos
3,790
1,016
0
7,187
13,748
4,522
0
104
13,469
0
27,390
L
Neith
721
533
0
126
1,738
308
130
0
1,713
0
3,767
W
7,430
2,116
0
2,919
8,975
3,363
667
1,441
7,534
0
33,400

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,367
Gold Earned
33,208
293
Minions Killed
203
0
Camps Cleared
0
1,371,100
Distance Traveled
1,316,214
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
8,380
493
54
3
0
279,196
0
L
Artemis
8,262
486
74
4
0
300,156
5
W
King Arthur
9,597
565
53
3
0
329,445
1
W
Heimdallr
9,346
550
88
5
0
226,571
2
L
Sun Wukong
6,776
399
51
3
0
334,128
1
W
Yemoja
8,535
502
51
3
0
227,053
0
L
Geb
5,964
351
27
2
0
275,025
0
L
Thanatos
7,165
421
44
3
0
328,690
2
L
Neith
5,041
297
7
0
0
78,215
0
W
Tsukuyomi
8,509
501
47
3
0
308,835
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role