Player Matchup

Cthulhu
Cthulhu
BADOK93
Cthulhu
Level 29
God Stats
20W - 31L
1,409 SR
Queue Stats
87W - 143L
1,212 Elo+
Solo
Kukulkan
Kukulkan
Poxmon
Kukulkan
Level 24
God Stats
5W - 6L
1,483 SR
Queue Stats
26W - 42L
1,348 Elo+
Solo
Medusa
Medusa
x_Nero-Yz
Medusa
Level 128
God Stats
12W - 11L
1,529 SR
Queue Stats
182W - 213L
1,429 Elo+
Solo
Team Averages
Level 60
1,474 SR
1,330 Elo+

VS

Team Averages
Level 11
1,361 SR
1,249 Elo+
Ullr
Ullr
ESP_SakLobo
Ullr
Level 13
God Stats
0W - 2L
1,405 SR
Queue Stats
2W - 12L
1,209 Elo+
Party 1
Neith
Neith
picachu18943
Neith
Level 12
God Stats
0W - 3L
1,324 SR
Queue Stats
0W - 6L
1,403 Elo+
Party 1
Heimdallr
Heimdallr
spaky2007xb
Heimdallr
Level 8
God Stats
0W - 2L
1,354 SR
Queue Stats
0W - 4L
1,136 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BADOK93
Cthulhu
6
0 / 0 / 5
6,303
630
1,898
1,709
617
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Kukulkan
Poxmon
Kukulkan
14
10 / 0 / 14
9,563
956
14,683
3,030
1,220
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Medusa
x_Nero-Yz
Medusa
12
13 / 1 / 6
9,616
962
7,302
3,298
1,113
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 9 / 0
5,960
596
861
9,602
3,283
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

8
1 / 6 / 0
6,160
616
1,073
9,405
3,319
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Heimdallr
spaky2007xb
Heimdallr
8
0 / 10 / 1
5,955
596
1,627
10,408
3,674
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
2
23
Kills
1
1
Deaths
25
25
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
BADOK93
Cthulhu
0
0
5
2.5
L
0
9
0
0
W
Kukulkan
Poxmon
Kukulkan
10
0
14
17
L
1
6
0
0.17
L
Heimdallr
spaky2007xb
Heimdallr
0
10
1
0.05
W
Medusa
x_Nero-Yz
Medusa
13
1
6
16

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,883
Damage
3,561
8,037
Taken
29,415
2,950
Mitigated
10,276
1,306
Healing
645
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
BADOK93
Cthulhu
1,898
280
237
459
1,709
617
0
0
1,709
7,352
0
L
861
375
0
74
9,602
3,283
0
5,238
4,364
0
11,254
W
Kukulkan
Poxmon
Kukulkan
14,683
1,143
0
261
3,030
1,220
1,020
0
3,030
37,945
0
L
1,073
480
0
571
9,405
3,319
0
5,884
3,521
0
8,598
L
Heimdallr
spaky2007xb
Heimdallr
1,627
950
0
0
10,408
3,674
0
5,511
4,897
0
8,904
W
Medusa
x_Nero-Yz
Medusa
7,302
2,628
0
349
3,298
1,113
204
0
3,298
0
21,456

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,482
Gold Earned
18,075
101
Minions Killed
48
0
Camps Cleared
0
466,514
Distance Traveled
449,586
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
6,303
630
9
1
0
87,632
2
L
Ullr
5,960
596
17
2
0
127,050
0
W
Kukulkan
9,563
956
62
6
0
152,508
1
L
Neith
6,160
616
11
1
0
179,620
0
L
Heimdallr
5,955
596
20
2
0
142,916
3
W
Medusa
9,616
962
30
3
0
226,374
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role