Player Matchup

Cthulhu
Cthulhu
KKleelee1113
Cthulhu
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
946 Elo+
Solo
Yemoja
Yemoja
LuisASF1102
Yemoja
Level 27
God Stats
12W - 18L
1,496 SR
Queue Stats
62W - 60L
1,294 Elo+
Solo
Ne Zha
Ne Zha
NoodleArm969
Ne Zha
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 14L
1,130 Elo+
Party 2
Merlin
Merlin
Sleepylo
Merlin
Level 18
God Stats
0W - 1L
1,246 SR
Queue Stats
2W - 8L
1,206 Elo+
Party 2
Bellona
Bellona
Vitamiks
Bellona
Level 16
God Stats
0W - 4L
1,217 SR
Queue Stats
31W - 45L
1,285 Elo+
Solo
Team Averages
Level 17
1,392 SR
1,172 Elo+

VS

Team Averages
Level 32
1,430 SR
1,309 Elo+
Hercules
Hercules
FurryEdme
Hercules
Level 65
God Stats
3W - 3L
1,387 SR
Queue Stats
250W - 293L
1,313 Elo+
Party 1
Awilix
Awilix
JapanRain
Awilix
Level 29
God Stats
1W - 1L
1,300 SR
Queue Stats
75W - 83L
1,360 Elo+
Solo
Chaac
Chaac
MegaDroid88
Chaac
Level 23
God Stats
6W - 5L
1,569 SR
Queue Stats
59W - 86L
1,251 Elo+
Party 1
Sol
Sol
USTRAIGHTSTUPID
Sol
Level 38
God Stats
11W - 13L
1,419 SR
Queue Stats
56W - 74L
1,236 Elo+
Party 1
Ra
Ra
UnNamedGuardian
Ra
Level 7
God Stats
29W - 31L
1,477 SR
Queue Stats
105W - 138L
1,386 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
KKleelee1113
Cthulhu
13
3 / 11 / 0
9,702
404
9,420
23,300
19,380
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Yemoja
16
2 / 5 / 5
10,387
433
19,766
32,726
14,270
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ne Zha
7
0 / 6 / 4
7,219
301
0
8,504
2,684
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Merlin
Sleepylo
Merlin
17
5 / 10 / 2
11,878
495
15,060
19,064
7,669
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bellona
Vitamiks
Bellona
14
1 / 13 / 5
8,911
371
7,031
24,185
20,203
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
FurryEdme
Hercules
17
18 / 3 / 14
13,816
576
28,577
23,110
16,107
Talisman

Talisman

+75
Health
+15
Magical Protection

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Awilix
JapanRain
Awilix
16
5 / 2 / 11
12,185
508
10,685
18,455
6,350
Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

16
7 / 3 / 19
12,488
520
15,502
21,819
15,078
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

19
7 / 1 / 9
13,792
575
22,123
24,652
8,854
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

16
8 / 4 / 7
12,584
524
17,314
20,907
8,678
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
105
11
Kills
45
45
Deaths
13
16
Assists
60
Player
Kills
Deaths
Assists
KDA
W
Hercules
FurryEdme
Hercules
18
3
14
8.33
W
Awilix
JapanRain
Awilix
5
2
11
5.25
L
Cthulhu
KKleelee1113
Cthulhu
3
11
0
0.27
L
Yemoja
2
5
5
0.9
W
7
3
19
5.5
L
Ne Zha
0
6
4
0.33
L
Merlin
Sleepylo
Merlin
5
10
2
0.6
W
7
1
9
11.5
W
8
4
7
2.88
L
Bellona
Vitamiks
Bellona
1
13
5
0.27

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,277
Damage
94,201
107,779
Taken
108,943
64,206
Mitigated
55,067
9,011
Healing
58,960
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
FurryEdme
Hercules
28,577
13,444
611
10,473
23,110
16,107
1,765
9,111
11,221
26
73,580
W
Awilix
JapanRain
Awilix
10,685
7,336
0
3,616
18,455
6,350
593
8,475
9,195
0
55,282
L
Cthulhu
KKleelee1113
Cthulhu
9,420
1,980
154
521
23,300
19,380
0
3,995
18,750
31,443
0
L
Yemoja
19,766
3,677
1,017
6,003
32,726
14,270
250
16,796
15,405
57,198
0
W
15,502
5,232
0
9,377
21,819
15,078
2,265
11,085
8,879
0
45,550
L
Ne Zha
0
0
0
0
8,504
2,684
0
3,804
4,650
0
0
L
Merlin
Sleepylo
Merlin
15,060
2,363
0
150
19,064
7,669
429
5,424
13,415
52,105
0
W
22,123
14,571
0
19,067
24,652
8,854
7,377
9,554
14,973
125,135
0
W
17,314
2,958
3,050
12,766
20,907
8,678
2,232
6,319
14,488
86,097
0
L
Bellona
Vitamiks
Bellona
7,031
2,148
0
1,166
24,185
20,203
359
9,444
14,114
0
21,468

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,097
Gold Earned
64,865
200
Minions Killed
474
0
Camps Cleared
0
1,434,717
Distance Traveled
2,067,491
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
13,816
576
78
3
0
462,835
1
W
Awilix
12,185
508
81
3
0
404,254
0
L
Cthulhu
9,702
404
38
2
0
335,096
4
L
Yemoja
10,387
433
52
2
0
390,752
0
W
Chaac
12,488
520
66
3
0
443,028
1
L
Ne Zha
7,219
301
0
0
0
14,288
0
L
Merlin
11,878
495
76
3
0
312,861
0
W
Sol
13,792
575
132
6
0
394,036
2
W
Ra
12,584
524
117
5
0
363,338
0
L
Bellona
8,911
371
34
1
0
381,720
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role