Player Matchup

Arachne
Arachne
BULLZ eYe B0BBY
Arachne
Level 42
God Stats
0W - 3L
1,186 SR
Queue Stats
8W - 12L
1,333 Elo+
Party 1
Mercury
Mercury
Calhoun58
Mercury
Level 34
God Stats
4W - 9L
1,316 SR
Queue Stats
30W - 30L
1,403 Elo+
Party 1
Thanatos
Thanatos
xXRedneckWilXx
Thanatos
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 19L
1,431 Elo+
Party 1
Team Averages
Level 47
1,334 SR
1,389 Elo+

VS

Team Averages
Level 106
1,512 SR
1,411 Elo+
Neith
Neith
SmokinNTexas
Neith
Level 126
God Stats
46W - 47L
1,501 SR
Queue Stats
166W - 202L
1,344 Elo+
Solo
Scylla
Scylla
SpecialDragoonJ
Scylla
Level 64
God Stats
3W - 11L
1,438 SR
Queue Stats
36W - 32L
1,398 Elo+
Solo
Sun Wukong
Sun Wukong
wilks211
Sun Wukong
Level 127
God Stats
45W - 29L
1,599 SR
Queue Stats
395W - 350L
1,491 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 5 / 1
7,954
530
4,098
11,156
3,655
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Mercury
Calhoun58
Mercury
12
1 / 3 / 0
8,263
551
4,261
16,555
5,458
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Thanatos
11
0 / 6 / 0
8,183
546
3,710
12,978
5,667
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 1 / 8
10,113
674
8,360
7,584
2,570
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
7 / 0 / 6
10,892
726
16,598
7,785
2,455
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sun Wukong
wilks211
Sun Wukong
13
4 / 0 / 8
9,969
665
8,298
11,955
9,729
Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
36
1
Kills
14
14
Deaths
1
1
Assists
22
Player
Kills
Deaths
Assists
KDA
L
0
5
1
0.1
L
Mercury
Calhoun58
Mercury
1
3
0
0.33
W
3
1
8
7
W
7
0
6
10
W
Sun Wukong
wilks211
Sun Wukong
4
0
8
8
L
Thanatos
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,069
Damage
33,256
40,689
Taken
27,324
14,780
Mitigated
14,754
9,557
Healing
9,947
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,098
2,970
0
1,850
11,156
3,655
0
5,086
6,070
0
16,556
L
Mercury
Calhoun58
Mercury
4,261
1,320
0
2,961
16,555
5,458
226
6,070
10,485
0
29,043
W
8,360
3,436
0
3,074
7,584
2,570
1,354
0
7,584
0
41,482
W
16,598
1,323
130
2,897
7,785
2,455
1,098
48
7,612
66,718
0
W
Sun Wukong
wilks211
Sun Wukong
8,298
755
319
3,527
11,955
9,729
347
0
11,780
0
22,844
L
Thanatos
3,710
222
0
4,746
12,978
5,667
0
5,554
7,424
0
27,316

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,400
Gold Earned
30,974
109
Minions Killed
199
0
Camps Cleared
0
865,174
Distance Traveled
824,214
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
7,954
530
29
2
0
274,451
2
L
Mercury
8,263
551
31
2
0
339,355
0
W
Neith
10,113
674
75
5
0
250,877
0
W
Scylla
10,892
726
85
6
0
267,608
1
W
Sun Wukong
9,969
665
39
3
0
305,729
3
L
Thanatos
8,183
546
49
3
0
251,368
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role