Player Matchup

Ra
Ra
Gold II
LoloRey
Ra
Gold II
Level 117
God Stats
23W - 6L
1,809 SR
Queue Stats
412W - 385L
1,704 MMR
Party 1
Nox
Nox
Gold IV
ShockTheory
Nox
Gold IV
Level 151
God Stats
27W - 22L
1,598 SR
Queue Stats
254W - 248L
1,463 MMR
Solo
Pele
Pele
Bronze III
Waterbender50
Pele
Bronze III
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 7L
1,500 MMR
Party 2
Sun Wukong
Sun Wukong
Gold V
Wizardean
Sun Wukong
Gold V
Level 160
God Stats
34W - 21L
1,643 SR
Queue Stats
894W - 864L
1,278 MMR
Party 1
Rama
Rama
Bronze III
demetriuzx
Rama
Bronze III
Level 47
God Stats
3W - 0L
1,500 SR
Queue Stats
40W - 36L
1,500 MMR
Party 2
Team Averages
Silver II
Silver II
Average Tier
Level 104
1,610 SR
1,489 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 93
1,651 SR
1,499 MMR
Da Ji
Da Ji
Bronze III
Bgf3
Da Ji
Bronze III
Level 123
God Stats
0W - 1L
1,681 SR
Queue Stats
4W - 10L
1,427 MMR
Party 3
Horus
Horus
Gold IV
DonkeyFucsDragon
Horus
Gold IV
Level 88
God Stats
1W - 1L
1,798 SR
Queue Stats
36W - 41L
1,463 MMR
Solo
Cthulhu
Cthulhu
Bronze III
HamPamSamBam
Cthulhu
Bronze III
Level 44
God Stats
1W - 2L
1,609 SR
Queue Stats
3W - 7L
1,553 MMR
Party 3
Neith
Neith
Gold IV
Lakkin
Neith
Gold IV
Level 157
God Stats
1W - 7L
1,537 SR
Queue Stats
44W - 53L
1,505 MMR
Party 4
Kukulkan
Kukulkan
Gold IV
b00hehebies
Kukulkan
Gold IV
Level 54
God Stats
9W - 9L
1,628 SR
Queue Stats
52W - 56L
1,546 MMR
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 1 / 10
13,400
609
13,265
17,248
14,716
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
3 / 2 / 19
13,158
598
10,283
18,076
21,890
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

20
20 / 3 / 4
16,541
752
24,970
20,049
8,158
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sun Wukong
Wizardean
Sun Wukong
17
2 / 4 / 9
12,794
582
12,372
23,458
25,330
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Mace

Heavy Mace

+30
Physical Power

19
8 / 4 / 12
13,927
633
19,296
18,181
6,879
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Bans
BakasuraPersephoneTsukuyomiSobekSet

VS

Bans
CupidAchillesNemesisKing ArthurArachne
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Bgf3
Da Ji
16
4 / 9 / 3
10,381
472
11,010
19,410
7,456
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

17
3 / 4 / 3
10,686
486
14,353
27,675
29,657
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cthulhu
HamPamSamBam
Cthulhu
13
1 / 10 / 8
9,902
450
8,229
20,926
19,232
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Neith
Lakkin
Neith
15
0 / 9 / 8
9,734
442
9,236
14,093
4,850
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

Kukulkan
b00hehebies
Kukulkan
20
6 / 6 / 1
14,015
637
12,731
16,589
7,201
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
37
38
Kills
14
14
Deaths
38
54
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Da Ji
Bgf3
Da Ji
4
9
3
0.61
L
3
4
3
1.13
L
Cthulhu
HamPamSamBam
Cthulhu
1
10
8
0.5
L
Neith
Lakkin
Neith
0
9
8
0.44
W
5
1
10
10
W
3
2
19
6.25
W
20
3
4
7.33
W
Sun Wukong
Wizardean
Sun Wukong
2
4
9
1.63
L
Kukulkan
b00hehebies
Kukulkan
6
6
1
1.08
W
8
4
12
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,186
Damage
55,559
97,012
Taken
98,693
76,973
Mitigated
68,396
47,743
Healing
17,292
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
Bgf3
Da Ji
11,010
3,162
0
2,329
19,410
7,456
0
3,809
15,526
0
45,472
L
14,353
5,778
390
10,273
27,675
29,657
0
6,214
20,811
1,255
59,907
L
Cthulhu
HamPamSamBam
Cthulhu
8,229
1,017
108
1,206
20,926
19,232
0
7,524
13,382
26,002
0
L
Neith
Lakkin
Neith
9,236
3,899
0
2,486
14,093
4,850
216
5,091
8,952
0
63,365
W
13,265
1,243
7,996
11,309
17,248
14,716
3,133
3,778
13,445
95,670
0
W
10,283
903
0
6,314
18,076
21,890
1,033
3,707
14,319
33,035
0
W
24,970
7,741
0
7,862
20,049
8,158
1,731
7,336
11,978
0
147,954
W
Sun Wukong
Wizardean
Sun Wukong
12,372
3,136
0
6,179
23,458
25,330
2,101
3,445
19,388
780
66,853
L
Kukulkan
b00hehebies
Kukulkan
12,731
1,182
0
500
16,589
7,201
993
1,690
14,899
116,061
0
W
19,296
14,839
0
8,083
18,181
6,879
5,075
5,956
11,749
0
95,125

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,820
Gold Earned
54,718
612
Minions Killed
530
0
Camps Cleared
0
2,141,520
Distance Traveled
1,824,247
30
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
10,381
472
74
3
0
360,519
1
L
Horus
10,686
486
102
5
0
388,831
6
L
Cthulhu
9,902
450
26
1
0
395,247
4
L
Neith
9,734
442
124
6
0
334,701
7
W
Ra
13,400
609
152
7
0
453,864
5
W
Nox
13,158
598
46
2
0
446,072
8
W
Pele
16,541
752
157
7
0
477,146
2
W
Sun Wukong
12,794
582
118
5
0
367,025
6
L
Kukulkan
14,015
637
204
9
0
344,949
9
W
Rama
13,927
633
139
6
0
397,413
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role