Player Matchup

Chaac
Chaac
 
Chaac
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cabrakan
Cabrakan
Briizzy b
Cabrakan
Level 155
God Stats
9W - 3L
1,647 SR
Queue Stats
248W - 221L
1,594 Elo+
Party 1
He Bo
He Bo
PHD Kobalt
He Bo
Level 160
God Stats
3W - 2L
1,571 SR
Queue Stats
129W - 119L
1,526 Elo+
Party 1
Cthulhu
Cthulhu
brsom
Cthulhu
Level 89
God Stats
10W - 4L
1,508 SR
Queue Stats
462W - 421L
1,562 Elo+
Solo
Fenrir
Fenrir
xSwiftAngelx1
Fenrir
Level 122
God Stats
19W - 25L
1,504 SR
Queue Stats
799W - 756L
1,470 Elo+
Party 1
Team Averages
Level 133
1,546 SR
1,531 Elo+

VS

Team Averages
Level 115
1,545 SR
1,542 Elo+
Scylla
Scylla
AskingAJ
Scylla
Level 100
God Stats
0W - 1L
1,763 SR
Queue Stats
41W - 41L
1,543 Elo+
Solo
Athena
Athena
EddySpaghetti414
Athena
Level 126
God Stats
1W - 1L
1,500 SR
Queue Stats
97W - 82L
1,556 Elo+
Solo
Rama
Rama
Epicdistance
Rama
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hera
Hera
RichHomiVlad
Hera
Level 122
God Stats
29W - 17L
1,645 SR
Queue Stats
1,195W - 1,222L
1,531 Elo+
Solo
He Bo
He Bo
Savage Axis2700
He Bo
Level 89
God Stats
1W - 4L
1,319 SR
Queue Stats
125W - 117L
1,582 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
17
4 / 2 / 14
9,703
882
8,711
9,022
9,401
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cabrakan
Briizzy b
Cabrakan
16
6 / 5 / 14
9,869
897
9,567
12,423
17,671
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

He Bo
14
4 / 3 / 9
8,623
784
9,707
7,439
3,154
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
brsom
Cthulhu
16
5 / 4 / 12
9,467
861
12,027
11,546
13,414
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

15
5 / 2 / 7
8,706
791
7,767
7,345
5,282
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
AskingAJ
Scylla
18
3 / 4 / 8
9,324
848
8,892
8,886
4,047
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
1 / 4 / 5
8,114
738
3,306
14,387
13,584
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

13
1 / 3 / 5
8,254
750
2,916
5,490
2,414
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
4 / 7 / 2
8,271
752
6,167
10,492
4,324
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
6 / 6 / 4
9,002
818
9,809
12,375
5,304
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Specialist's Blessing

Specialist's Blessing

+10 HP5 +20 MP5 +10% Cooldown Reduction ROLE QUEST: UTILITY Damage enemies or Heal allies to gain stacks. Each time an enemy is damaged or an ally god is healed by your abilities, gain 1 stack. Each ability can only trigger 3 stacks. At 75 Stacks Specialist's Blessing Evolves, gaining 10% Movement Speed.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
39
24
Kills
15
16
Deaths
24
56
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
4
2
14
5.5
L
Scylla
AskingAJ
Scylla
3
4
8
1.75
W
Cabrakan
Briizzy b
Cabrakan
6
5
14
2.6
L
1
4
5
0.88
L
1
3
5
1.17
W
He Bo
4
3
9
2.83
L
4
7
2
0.71
L
6
6
4
1.33
W
Cthulhu
brsom
Cthulhu
5
4
12
2.75
W
5
2
7
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,779
Damage
31,090
47,775
Taken
51,630
48,922
Mitigated
29,673
15,122
Healing
14,816
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
8,711
1,660
800
4,068
9,022
9,401
991
4,225
4,797
8
23,280
L
Scylla
AskingAJ
Scylla
8,892
879
2,177
1,267
8,886
4,047
531
5,468
3,418
27,548
0
W
Cabrakan
Briizzy b
Cabrakan
9,567
1,443
1,372
2,562
12,423
17,671
243
8,028
4,395
12,895
0
L
3,306
1,554
1,718
2,086
14,387
13,584
368
7,161
7,026
6,095
0
L
2,916
2,276
0
400
5,490
2,414
626
4,357
1,033
0
7,915
W
He Bo
9,707
413
0
1,342
7,439
3,154
917
4,033
3,406
15,398
0
L
6,167
1,394
2,374
1,355
10,492
4,324
0
6,681
3,636
14,122
0
L
9,809
578
1,348
2,091
12,375
5,304
86
7,234
4,973
17,562
0
W
Cthulhu
brsom
Cthulhu
12,027
722
1,795
601
11,546
13,414
213
7,201
4,345
29,771
0
W
7,767
868
1,142
1,440
7,345
5,282
343
4,687
2,658
0
10,790

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,368
Gold Earned
42,965
102
Minions Killed
97
0
Camps Cleared
0
908,607
Distance Traveled
770,757
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
9,703
882
41
4
0
169,095
4
L
Scylla
9,324
848
56
5
0
174,236
1
W
Cabrakan
9,869
897
4
0
0
190,301
1
L
Athena
8,114
738
10
1
0
178,445
3
L
Rama
8,254
750
6
1
0
78,452
0
W
He Bo
8,623
784
7
1
0
166,336
0
L
Hera
8,271
752
8
1
0
152,622
0
L
He Bo
9,002
818
17
2
0
187,002
0
W
Cthulhu
9,467
861
44
4
0
184,642
0
W
Fenrir
8,706
791
6
1
0
198,233
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role