Player Matchup

Hera
Hera
CappinNoah
Hera
Level 19
God Stats
14W - 13L
1,526 SR
Queue Stats
126W - 131L
1,207 Elo+
Solo
Neith
Neith
LORD OF SHOTGUN
Neith
Level 23
God Stats
30W - 50L
1,346 SR
Queue Stats
39W - 67L
1,153 Elo+
Solo
Scylla
Scylla
Nunnally01
Scylla
Level 23
God Stats
20W - 17L
1,424 SR
Queue Stats
92W - 126L
1,127 Elo+
Solo
Anubis
Anubis
ptite_alexee
Anubis
Level 27
God Stats
14W - 11L
1,365 SR
Queue Stats
77W - 102L
1,178 Elo+
Solo
Baba Yaga
Baba Yaga
supershark50
Baba Yaga
Level 18
God Stats
4W - 3L
1,257 SR
Queue Stats
28W - 25L
1,059 Elo+
Solo
Team Averages
Level 22
1,384 SR
1,145 Elo+

VS

Team Averages
Level 19
1,435 SR
1,148 Elo+
Nemesis
Nemesis
Anteater15
Nemesis
Level 29
God Stats
99W - 103L
1,436 SR
Queue Stats
170W - 204L
1,184 Elo+
Party 1
Merlin
Merlin
Tony10e
Merlin
Level 15
God Stats
0W - 3L
1,147 SR
Queue Stats
17W - 21L
1,180 Elo+
Solo
Bastet
Bastet
Tututi77
Bastet
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 99L
1,108 Elo+
Party 1
Thor
Thor
floorsitter123
Thor
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 24L
952 Elo+
Solo
Cupid
Cupid
ogYungZues
Cupid
Level 21
God Stats
14W - 6L
1,590 SR
Queue Stats
41W - 23L
1,315 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
14 / 2 / 14
12,847
1,168
17,829
4,810
2,070
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

18
6 / 2 / 19
11,821
1,075
15,054
8,213
3,525
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Scylla
Nunnally01
Scylla
16
2 / 1 / 11
9,838
894
4,269
5,080
1,801
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anubis
18
9 / 1 / 21
11,469
1,043
15,609
4,810
2,267
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Baba Yaga
supershark50
Baba Yaga
17
2 / 1 / 24
10,663
969
6,003
6,874
4,478
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

355

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Anteater15
Nemesis
16
4 / 4 / 1
11,147
1,013
8,478
22,351
14,798
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Merlin
Tony10e
Merlin
17
0 / 8 / 3
10,234
930
6,931
15,960
8,617
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bastet
Tututi77
Bastet
13
0 / 3 / 0
8,366
761
130
3,387
764
14
3 / 18 / 1
9,941
904
8,477
22,904
6,197
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cupid
13
0 / 0 / 0
8,356
760
486
816
288

Match Insights

Player Kills, Deaths, and Assists

122
Kill Participation
12
33
Kills
7
7
Deaths
33
89
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Nemesis
Anteater15
Nemesis
4
4
1
1.13
W
14
2
14
10.5
W
6
2
19
7.75
W
Scylla
Nunnally01
Scylla
2
1
11
7.5
L
Merlin
Tony10e
Merlin
0
8
3
0.19
L
Bastet
Tututi77
Bastet
0
3
0
0
L
3
18
1
0.19
L
Cupid
0
0
0
0
W
Anubis
9
1
21
19.5
W
Baba Yaga
supershark50
Baba Yaga
2
1
24
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,764
Damage
24,502
29,787
Taken
65,418
14,141
Mitigated
30,664
7,701
Healing
1,330
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
Anteater15
Nemesis
8,478
3,730
0
1,228
22,351
14,798
0
13,519
8,832
0
24,761
W
17,829
7,490
0
0
4,810
2,070
0
598
4,212
36,832
0
W
15,054
9,818
0
2,997
8,213
3,525
0
1,036
7,177
0
34,378
W
Scylla
Nunnally01
Scylla
4,269
1,220
0
1,427
5,080
1,801
0
1,801
3,279
13,090
0
L
Merlin
Tony10e
Merlin
6,931
829
0
0
15,960
8,617
0
11,898
4,062
33,394
0
L
Bastet
Tututi77
Bastet
130
82
0
0
3,387
764
0
1,885
1,502
0
502
L
8,477
2,153
0
0
22,904
6,197
0
15,650
7,254
0
14,580
L
Cupid
486
76
102
0
816
288
0
758
58
0
1,464
W
Anubis
15,609
2,094
0
2,410
4,810
2,267
0
1,252
3,558
35,135
0
W
Baba Yaga
supershark50
Baba Yaga
6,003
1,376
0
867
6,874
4,478
0
2,244
4,630
13,459
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,638
Gold Earned
48,044
191
Minions Killed
95
2
Camps Cleared
2
794,159
Distance Traveled
571,260
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
11,147
1,013
31
3
1
181,118
0
W
Hera
12,847
1,168
39
4
1
160,236
0
W
Neith
11,821
1,075
53
5
0
144,928
0
W
Scylla
9,838
894
28
3
1
167,635
0
L
Merlin
10,234
930
55
5
1
136,096
0
L
Bastet
8,366
761
0
0
0
58,629
0
L
Thor
9,941
904
2
0
0
142,182
2
L
Cupid
8,356
760
7
1
0
53,235
0
W
Anubis
11,469
1,043
52
5
0
163,800
1
W
Baba Yaga
10,663
969
19
2
0
157,560
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role