Player Matchup

Ra
Ra
ThatFeelMan
Ra
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,352 Elo+
Party 2
Mercury
Mercury
TwitchShooter
Mercury
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 8L
1,416 Elo+
Party 2
Cu Chulainn
Cu Chulainn
beast54
Cu Chulainn
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 8L
1,416 Elo+
Party 2
Team Averages
Level 25
1,500 SR
1,395 Elo+

VS

Team Averages
Level 51
1,488 SR
1,356 Elo+
Discordia
Discordia
Jozhunt
Discordia
Level 61
God Stats
14W - 26L
1,379 SR
Queue Stats
231W - 269L
1,464 Elo+
Party 1
Da Ji
Da Ji
WrinklyPruneMan
Da Ji
Level 63
God Stats
22W - 28L
1,516 SR
Queue Stats
276W - 341L
1,476 Elo+
Party 1
Ganesha
Ganesha
agher
Ganesha
Level 29
God Stats
3W - 1L
1,568 SR
Queue Stats
15W - 19L
1,128 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 10 / 8
12,330
685
10,323
16,680
9,613
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Mercury
14
1 / 10 / 8
10,832
602
8,522
17,085
5,310
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Cu Chulainn
beast54
Cu Chulainn
16
8 / 9 / 6
13,603
756
17,873
26,729
24,664
Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Jozhunt
Discordia
16
15 / 6 / 12
14,075
782
25,885
15,155
5,836
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

18
14 / 3 / 12
14,678
815
17,984
12,417
5,641
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ganesha
agher
Ganesha
15
0 / 6 / 24
12,918
718
7,212
20,058
14,257
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
77
15
Kills
29
29
Deaths
15
22
Assists
48
Player
Kills
Deaths
Assists
KDA
W
Discordia
Jozhunt
Discordia
15
6
12
3.5
L
6
10
8
1
L
Mercury
1
10
8
0.5
W
14
3
12
6.67
W
Ganesha
agher
Ganesha
0
6
24
2
L
Cu Chulainn
beast54
Cu Chulainn
8
9
6
1.22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,718
Damage
51,081
60,494
Taken
47,630
39,587
Mitigated
25,734
9,003
Healing
8,199
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
Jozhunt
Discordia
25,885
3,251
69
3,903
15,155
5,836
1,636
4,089
10,864
65,618
0
L
10,323
1,979
2,532
3,124
16,680
9,613
0
10,121
6,559
48,569
0
L
Mercury
8,522
4,202
0
1,235
17,085
5,310
0
6,526
10,559
8
44,612
W
17,984
4,755
0
1,552
12,417
5,641
861
2,481
9,761
0
47,708
W
Ganesha
agher
Ganesha
7,212
617
0
2,675
20,058
14,257
593
5,274
14,559
27,208
0
L
Cu Chulainn
beast54
Cu Chulainn
17,873
6,490
0
2,112
26,729
24,664
0
16,614
10,115
3,464
35,611

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,765
Gold Earned
41,671
164
Minions Killed
153
0
Camps Cleared
0
799,913
Distance Traveled
901,611
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
14,075
782
86
5
0
273,586
2
L
Ra
12,330
685
70
4
0
236,081
3
L
Mercury
10,832
602
61
3
0
303,605
3
W
Da Ji
14,678
815
66
4
0
337,692
5
W
Ganesha
12,918
718
1
0
0
290,333
2
L
Cu Chulainn
13,603
756
33
2
0
260,227
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role