Player Matchup

Discordia
Discordia
PedrinhoPvP13
Discordia
Level 18
God Stats
3W - 1L
1,500 SR
Queue Stats
55W - 71L
1,163 Elo+
Party 1
Kukulkan
Kukulkan
TuccoDrews
Kukulkan
Level 11
God Stats
8W - 6L
1,227 SR
Queue Stats
11W - 12L
1,119 Elo+
Party 1
Cthulhu
Cthulhu
V1digal
Cthulhu
Level 7
God Stats
8W - 15L
1,317 SR
Queue Stats
12W - 24L
1,126 Elo+
Party 1
Set
Set
VitolinhaBrabao
Set
Level 20
God Stats
5W - 13L
1,193 SR
Queue Stats
125W - 174L
1,122 Elo+
Party 1
Fenrir
Fenrir
gabreted
Fenrir
Level 23
God Stats
9W - 4L
1,500 SR
Queue Stats
120W - 143L
1,095 Elo+
Party 1
Team Averages
Level 16
1,347 SR
1,125 Elo+

VS

Team Averages
Level 17
1,396 SR
1,222 Elo+
Artemis
Artemis
Matthewiskies44
Artemis
Level 11
God Stats
4W - 7L
1,472 SR
Queue Stats
8W - 21L
1,157 Elo+
Solo
Anubis
Anubis
PistolPete35280
Anubis
Level 19
God Stats
4W - 7L
1,421 SR
Queue Stats
34W - 58L
1,112 Elo+
Party 2
Agni
Agni
juaniro17
Agni
Level 25
God Stats
1W - 2L
1,288 SR
Queue Stats
102W - 115L
1,289 Elo+
Solo
Achilles
Achilles
shrimpymac98
Achilles
Level 28
God Stats
1W - 4L
1,466 SR
Queue Stats
5W - 14L
1,305 Elo+
Solo
Neith
Neith
tbone izi
Neith
Level 4
God Stats
4W - 6L
1,334 SR
Queue Stats
4W - 8L
1,245 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
PedrinhoPvP13
Discordia
18
2 / 2 / 5
12,423
518
8,845
12,128
4,837
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Kukulkan
TuccoDrews
Kukulkan
18
7 / 0 / 6
12,934
539
11,164
8,678
4,103
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
V1digal
Cthulhu
15
3 / 3 / 11
12,220
509
7,518
18,585
20,946
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

16
5 / 3 / 10
11,658
486
11,858
14,852
7,023
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Fenrir
gabreted
Fenrir
16
8 / 1 / 8
12,123
505
3,823
13,833
5,198
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
3
0 / 0 / 0
6,543
273
0
1,025
231
18
1 / 8 / 1
11,448
477
5,774
16,420
7,945
Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Magic Focus

Magic Focus

+20
Magical Power

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Agni
17
4 / 7 / 1
10,817
451
20,660
17,855
6,656
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Achilles
shrimpymac98
Achilles
9
1 / 7 / 0
7,746
323
3,732
14,922
11,178
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Neith
tbone izi
Neith
18
0 / 4 / 0
11,007
459
3,398
12,005
5,242
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
8
25
Kills
6
9
Deaths
26
40
Assists
2
Player
Kills
Deaths
Assists
KDA
L
0
0
0
0
W
Discordia
PedrinhoPvP13
Discordia
2
2
5
2.25
L
1
8
1
0.19
W
Kukulkan
TuccoDrews
Kukulkan
7
0
6
10
W
Cthulhu
V1digal
Cthulhu
3
3
11
2.83
W
5
3
10
3.33
W
Fenrir
gabreted
Fenrir
8
1
8
12
L
Agni
4
7
1
0.64
L
Achilles
shrimpymac98
Achilles
1
7
0
0.14
L
Neith
tbone izi
Neith
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,208
Damage
33,564
68,076
Taken
62,227
42,107
Mitigated
31,252
15,444
Healing
13,430
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
0
0
0
0
1,025
231
0
1,025
0
0
0
W
Discordia
PedrinhoPvP13
Discordia
8,845
1,167
0
1,404
12,128
4,837
1,039
3,858
8,270
71,282
0
L
5,774
339
0
3,391
16,420
7,945
1,925
7,595
8,825
91,731
0
W
Kukulkan
TuccoDrews
Kukulkan
11,164
1,491
0
3,385
8,678
4,103
1,759
4,487
4,041
64,790
0
W
Cthulhu
V1digal
Cthulhu
7,518
946
0
500
18,585
20,946
440
10,022
8,423
40,791
0
W
11,858
5,151
0
3,425
14,852
7,023
3,977
9,481
5,224
0
52,081
W
Fenrir
gabreted
Fenrir
3,823
893
0
6,730
13,833
5,198
3,032
5,479
8,354
0
52,319
L
Agni
20,660
2,074
0
7,119
17,855
6,656
162
8,444
9,411
73,495
0
L
Achilles
shrimpymac98
Achilles
3,732
670
0
461
14,922
11,178
0
5,895
9,027
0
15,055
L
Neith
tbone izi
Neith
3,398
418
0
2,459
12,005
5,242
3,806
4,568
7,437
0
59,988

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,358
Gold Earned
47,561
413
Minions Killed
385
0
Camps Cleared
0
2,325,949
Distance Traveled
1,313,009
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
6,543
273
0
0
0
312
0
W
Discordia
12,423
518
110
5
0
390,165
3
L
Anubis
11,448
477
142
6
0
352,197
0
W
Kukulkan
12,934
539
121
5
0
473,270
6
W
Cthulhu
12,220
509
30
1
0
508,232
1
W
Set
11,658
486
89
4
0
498,035
1
W
Fenrir
12,123
505
63
3
0
456,247
1
L
Agni
10,817
451
89
4
0
354,655
6
L
Achilles
7,746
323
16
1
0
274,004
1
L
Neith
11,007
459
138
6
0
331,841
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role