Player Matchup

Fenrir
Fenrir
Diamondboii117
Fenrir
Level 80
God Stats
2W - 5L
1,452 SR
Queue Stats
173W - 204L
1,343 Elo+
Solo
Scylla
Scylla
Greasper
Scylla
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 22L
1,376 Elo+
Party 2
Baron Samedi
Baron Samedi
JohnDillingerJr
Baron Samedi
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 24L
1,153 Elo+
Party 3
Vulcan
Vulcan
TheyCallMeTree
Vulcan
Level 120
God Stats
0W - 2L
1,500 SR
Queue Stats
47W - 58L
1,378 Elo+
Party 3
Jormungandr
Jormungandr
loubob90
Jormungandr
Level 134
God Stats
4W - 4L
1,558 SR
Queue Stats
502W - 493L
1,493 Elo+
Party 2
Team Averages
Level 89
1,502 SR
1,349 Elo+

VS

Team Averages
Level 81
1,504 SR
1,328 Elo+
Kuzenbo
Kuzenbo
HighWattage17
Kuzenbo
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 20L
1,233 Elo+
Party 1
Thor
Thor
KenjiQC
Thor
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
121W - 121L
1,368 Elo+
Solo
Agni
Agni
ManHasNoFace
Agni
Level 101
God Stats
1W - 0L
1,500 SR
Queue Stats
108W - 114L
1,381 Elo+
Solo
Ra
Ra
the beast 815
Ra
Level 145
God Stats
2W - 2L
1,519 SR
Queue Stats
222W - 193L
1,422 Elo+
Party 1
Da Ji
Da Ji
thebeast085
Da Ji
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
150W - 150L
1,235 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
8 / 4 / 7
9,880
659
10,296
13,809
6,475
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Scylla
Greasper
Scylla
13
0 / 8 / 12
8,314
554
5,420
13,620
5,613
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Baron Samedi
JohnDillingerJr
Baron Samedi
13
0 / 7 / 7
8,258
551
3,331
12,330
5,484
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

20
7 / 3 / 6
11,178
745
19,192
10,800
4,750
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Jormungandr
loubob90
Jormungandr
18
5 / 4 / 11
10,344
690
14,316
15,279
16,206
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
19
3 / 2 / 21
10,996
733
11,589
12,469
18,326
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Thor
KenjiQC
Thor
12
0 / 8 / 6
8,528
569
5,279
11,263
5,090
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
5 / 3 / 11
12,042
803
15,649
10,607
6,290
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

20
16 / 2 / 6
13,485
899
21,519
17,154
10,219
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

15
2 / 5 / 15
9,997
666
5,539
13,651
7,059
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
85
20
Kills
26
26
Deaths
20
43
Assists
59
Player
Kills
Deaths
Assists
KDA
L
8
4
7
2.88
L
Scylla
Greasper
Scylla
0
8
12
0.75
W
Kuzenbo
3
2
21
6.75
L
Baron Samedi
JohnDillingerJr
Baron Samedi
0
7
7
0.5
W
Thor
KenjiQC
Thor
0
8
6
0.38
W
5
3
11
3.5
L
7
3
6
3.33
L
Jormungandr
loubob90
Jormungandr
5
4
11
2.63
W
16
2
6
9.5
W
2
5
15
1.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,555
Damage
59,575
65,838
Taken
65,144
38,528
Mitigated
46,984
24,495
Healing
31,876
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,296
1,160
2,676
3,178
13,809
6,475
0
10,943
2,866
0
13,921
L
Scylla
Greasper
Scylla
5,420
408
1,658
1,742
13,620
5,613
0
10,659
2,961
12,195
0
W
Kuzenbo
11,589
5,571
1,527
1,803
12,469
18,326
789
6,679
5,790
18,153
0
L
Baron Samedi
JohnDillingerJr
Baron Samedi
3,331
863
1,208
1,548
12,330
5,484
0
9,841
2,489
16,359
0
W
Thor
KenjiQC
Thor
5,279
977
0
166
11,263
5,090
528
7,810
3,453
0
10,135
W
15,649
709
1,321
2,752
10,607
6,290
1,020
8,630
1,977
48,075
0
L
19,192
4,385
3,287
3,188
10,800
4,750
0
6,492
4,308
45,722
0
L
Jormungandr
loubob90
Jormungandr
14,316
939
1,811
4,199
15,279
16,206
0
10,822
4,457
32,652
0
W
21,519
2,586
10,844
10,155
17,154
10,219
1,286
10,037
7,117
52,860
0
W
5,539
1,364
2,026
1,282
13,651
7,059
1,161
9,103
4,548
0
11,102

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,974
Gold Earned
55,048
134
Minions Killed
179
0
Camps Cleared
0
1,228,347
Distance Traveled
1,233,446
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
9,880
659
12
1
0
276,239
1
L
Scylla
8,314
554
16
1
0
214,357
0
W
Kuzenbo
10,996
733
8
1
0
241,388
0
L
Baron Samedi
8,258
551
13
1
0
179,343
3
W
Thor
8,528
569
12
1
0
239,884
0
W
Agni
12,042
803
76
5
0
257,086
4
L
Vulcan
11,178
745
62
4
0
280,818
0
L
Jormungandr
10,344
690
31
2
0
277,590
0
W
Ra
13,485
899
74
5
0
253,784
1
W
Da Ji
9,997
666
9
1
0
241,304
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role