Player Matchup

Cerberus
Cerberus
C1ue 1994
Cerberus
Level 23
God Stats
18W - 11L
1,530 SR
Queue Stats
38W - 34L
1,375 Elo+
Party 2
Ra
Ra
GinPow7434
Ra
Level 8
God Stats
4W - 7L
1,500 SR
Queue Stats
129W - 139L
1,149 Elo+
Solo
Thor
Thor
Lenachu2294
Thor
Level 17
God Stats
15W - 13L
1,464 SR
Queue Stats
17W - 17L
1,380 Elo+
Party 2
Arachne
Arachne
lombardi117
Arachne
Level 17
God Stats
2W - 1L
1,394 SR
Queue Stats
5W - 3L
1,166 Elo+
Solo
Apollo
Apollo
rmr2000
Apollo
Level 56
God Stats
2W - 3L
1,585 SR
Queue Stats
33W - 30L
1,361 Elo+
Party 2
Team Averages
Level 24
1,495 SR
1,286 Elo+

VS

Team Averages
Level 9
1,398 SR
1,232 Elo+
Chiron
Chiron
FATPNDA420
Chiron
Level 16
God Stats
0W - 1L
1,236 SR
Queue Stats
2W - 4L
1,368 Elo+
Party 1
Anubis
Anubis
IronMike96
Anubis
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 11L
1,189 Elo+
Solo
Hun Batz
Hun Batz
NessitaaA1117
Hun Batz
Level 3
God Stats
0W - 2L
1,256 SR
Queue Stats
0W - 3L
1,117 Elo+
Party 1
Sol
Sol
Soaringbirdman
Sol
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 48L
1,302 Elo+
Solo
Olorun
Olorun
VErsuS_ETC_330
Olorun
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
6W - 11L
1,182 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
C1ue 1994
Cerberus
18
1 / 1 / 26
11,397
1,036
5,444
12,211
15,868
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
2 / 2 / 24
11,746
1,068
14,529
7,465
3,159
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

18
1 / 2 / 27
11,465
1,042
7,157
8,987
3,981
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arachne
lombardi117
Arachne
19
12 / 0 / 18
12,675
1,152
16,867
7,333
3,118
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Apollo
rmr2000
Apollo
20
29 / 0 / 12
15,467
1,406
37,996
10,953
5,448
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Team 1 Tickets

265

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
FATPNDA420
Chiron
16
4 / 10 / 1
11,168
1,015
16,173
23,997
9,667
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Anubis
IronMike96
Anubis
15
0 / 8 / 2
9,675
880
3,598
15,862
5,547
Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hun Batz
NessitaaA1117
Hun Batz
16
0 / 6 / 3
9,823
893
6,359
14,509
5,212
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Talisman

Talisman

+75
Health
+15
Magical Protection

16
0 / 7 / 2
10,157
923
11,648
15,186
4,485
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
1 / 14 / 1
9,646
877
5,525
21,753
12,166
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

152
Kill Participation
14
45
Kills
5
5
Deaths
45
107
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Cerberus
C1ue 1994
Cerberus
1
1
26
14
L
Chiron
FATPNDA420
Chiron
4
10
1
0.45
W
2
2
24
7
L
Anubis
IronMike96
Anubis
0
8
2
0.13
W
1
2
27
7.25
L
Hun Batz
NessitaaA1117
Hun Batz
0
6
3
0.25
L
0
7
2
0.14
L
1
14
1
0.11
W
Arachne
lombardi117
Arachne
12
0
18
21
W
Apollo
rmr2000
Apollo
29
0
12
35

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,993
Damage
43,303
46,949
Taken
91,307
31,574
Mitigated
37,077
14,995
Healing
11,989
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
C1ue 1994
Cerberus
5,444
814
0
756
12,211
15,868
0
4,100
8,111
27,045
0
L
Chiron
FATPNDA420
Chiron
16,173
4,889
1,256
4,185
23,997
9,667
0
6,199
17,731
0
66,468
W
14,529
1,199
2,382
1,669
7,465
3,159
0
3,237
4,228
43,755
0
L
Anubis
IronMike96
Anubis
3,598
954
0
405
15,862
5,547
0
1,851
14,011
13,896
0
W
7,157
545
0
1,083
8,987
3,981
0
4,257
4,730
0
15,331
L
Hun Batz
NessitaaA1117
Hun Batz
6,359
1,757
0
1,384
14,509
5,212
0
2,056
12,453
0
22,276
L
11,648
2,775
0
2,863
15,186
4,485
0
2,443
12,743
38,121
0
L
5,525
2,274
306
1,590
21,753
12,166
0
7,424
14,329
14,319
0
W
Arachne
lombardi117
Arachne
16,867
14,123
0
2,767
7,333
3,118
0
4,493
2,548
0
24,000
W
Apollo
rmr2000
Apollo
37,996
28,124
0
6,338
10,953
5,448
0
4,392
6,561
0
56,762

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,750
Gold Earned
50,469
208
Minions Killed
218
3
Camps Cleared
6
1,042,932
Distance Traveled
661,950
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
11,397
1,036
34
3
0
170,062
0
L
Chiron
11,168
1,015
84
8
0
141,598
0
W
Ra
11,746
1,068
80
7
1
217,788
0
L
Anubis
9,675
880
21
2
1
126,742
0
W
Thor
11,465
1,042
23
2
1
195,887
0
L
Hun Batz
9,823
893
33
3
0
89,930
0
L
Sol
10,157
923
60
5
3
184,939
0
L
Olorun
9,646
877
20
2
2
118,741
2
W
Arachne
12,675
1,152
21
2
0
233,079
0
W
Apollo
15,467
1,406
50
5
1
226,116
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role