Player Matchup

Cthulhu
Cthulhu
JP1100
Cthulhu
Level 139
God Stats
0W - 1L
1,674 SR
Queue Stats
11W - 14L
1,465 Elo+
Party 2
Ra
Ra
Letal Quack
Ra
Level 154
God Stats
6W - 7L
1,527 SR
Queue Stats
667W - 667L
1,490 Elo+
Solo
Apollo
Apollo
iliketaco76
Apollo
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,507 Elo+
Party 2
Bakasura
Bakasura
xBack Beardx
Bakasura
Level 118
God Stats
1W - 3L
1,411 SR
Queue Stats
285W - 287L
1,493 Elo+
Solo
Jing Wei
Jing Wei
xjkepx
Jing Wei
Level 129
God Stats
1W - 3L
1,490 SR
Queue Stats
309W - 296L
1,548 Elo+
Solo
Team Averages
Level 122
1,521 SR
1,501 Elo+

VS

Team Averages
Level 131
1,499 SR
1,488 Elo+
Mercury
Mercury
 
Mercury
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
AmaroqxW
Ares
Level 120
God Stats
7W - 3L
1,711 SR
Queue Stats
527W - 522L
1,459 Elo+
Solo
Ra
Ra
ArchiveX
Ra
Level 144
God Stats
3W - 2L
1,246 SR
Queue Stats
171W - 166L
1,478 Elo+
Party 1
Hachiman
Hachiman
CALEBgoodness
Hachiman
Level 146
God Stats
7W - 8L
1,535 SR
Queue Stats
806W - 817L
1,522 Elo+
Solo
Xing Tian
Xing Tian
Cynabot
Xing Tian
Level 100
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 29L
1,482 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
JP1100
Cthulhu
20
11 / 6 / 11
15,187
799
32,591
28,626
38,947
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

20
3 / 7 / 16
12,473
656
18,610
21,190
10,886
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Apollo
17
3 / 12 / 3
11,323
596
5,268
21,009
9,196
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bakasura
xBack Beardx
Bakasura
11
0 / 9 / 4
9,180
483
5,912
13,853
5,562
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jing Wei
xjkepx
Jing Wei
20
7 / 7 / 10
14,621
770
20,203
22,787
11,211
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
20
11 / 5 / 17
14,632
770
21,222
17,398
8,801
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ares
20
7 / 7 / 24
14,301
753
16,369
28,998
32,357
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

20
9 / 3 / 22
14,220
748
16,697
14,102
9,537
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hachiman
CALEBgoodness
Hachiman
20
10 / 3 / 22
13,981
736
26,789
21,013
10,095
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Xing Tian
Cynabot
Xing Tian
20
4 / 6 / 33
13,314
701
17,163
27,419
28,359
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
159
24
Kills
41
41
Deaths
24
44
Assists
118
Player
Kills
Deaths
Assists
KDA
W
Mercury
 
Mercury
11
5
17
3.9
W
Ares
7
7
24
2.71
W
9
3
22
6.67
W
Hachiman
CALEBgoodness
Hachiman
10
3
22
7
W
Xing Tian
Cynabot
Xing Tian
4
6
33
3.42
L
Cthulhu
JP1100
Cthulhu
11
6
11
2.75
L
3
7
16
1.57
L
Apollo
3
12
3
0.38
L
Bakasura
xBack Beardx
Bakasura
0
9
4
0.22
L
Jing Wei
xjkepx
Jing Wei
7
7
10
1.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,584
Damage
98,240
107,465
Taken
108,930
75,802
Mitigated
89,149
37,883
Healing
42,977
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
 
Mercury
21,222
12,604
132
1,800
17,398
8,801
1,697
8,252
9,091
0
32,135
W
Ares
16,369
431
0
2,319
28,998
32,357
976
12,842
15,881
24,695
0
W
16,697
1,075
20,292
6,631
14,102
9,537
1,551
7,303
6,594
49,948
0
W
Hachiman
CALEBgoodness
Hachiman
26,789
14,450
1,976
6,089
21,013
10,095
1,372
11,267
9,349
0
58,810
W
Xing Tian
Cynabot
Xing Tian
17,163
640
1,248
2,490
27,419
28,359
415
11,537
15,772
34,542
0
L
Cthulhu
JP1100
Cthulhu
32,591
402
5,721
7,400
28,626
38,947
36
13,022
15,604
61,494
0
L
18,610
789
8,176
6,040
21,190
10,886
315
8,320
12,870
37,474
0
L
Apollo
5,268
1,956
1,035
1,589
21,009
9,196
945
10,619
10,390
0
12,431
L
Bakasura
xBack Beardx
Bakasura
5,912
4,295
917
1,666
13,853
5,562
0
8,522
5,331
0
6,822
L
Jing Wei
xjkepx
Jing Wei
20,203
10,938
1,700
3,639
22,787
11,211
1,890
9,746
13,041
0
51,622

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,784
Gold Earned
70,448
191
Minions Killed
183
0
Camps Cleared
0
1,517,467
Distance Traveled
1,725,650
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
14,632
770
31
2
0
353,429
0
W
Ares
14,301
753
13
1
0
328,445
0
W
Ra
14,220
748
64
3
0
339,215
1
W
Hachiman
13,981
736
58
3
0
321,625
4
W
Xing Tian
13,314
701
17
1
0
382,936
0
L
Cthulhu
15,187
799
70
4
0
352,419
1
L
Ra
12,473
656
36
2
0
334,579
2
L
Apollo
11,323
596
17
1
0
287,674
0
L
Bakasura
9,180
483
10
1
0
242,496
0
L
Jing Wei
14,621
770
58
3
0
300,299
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role