Player Matchup

Erlang Shen
Erlang Shen
BlackWingZER0
Erlang Shen
Level 129
God Stats
0W - 2L
1,155 SR
Queue Stats
40W - 54L
1,454 Elo+
Party 1
Fenrir
Fenrir
DJMenis
Fenrir
Level 94
God Stats
0W - 2L
1,325 SR
Queue Stats
226W - 243L
1,458 Elo+
Party 1
Janus
Janus
NRGOscar26
Janus
Level 128
God Stats
3W - 3L
1,728 SR
Queue Stats
293W - 306L
1,459 Elo+
Party 1
Kumbhakarna
Kumbhakarna
SNUFFY3000
Kumbhakarna
Level 136
God Stats
4W - 3L
1,560 SR
Queue Stats
83W - 83L
1,465 Elo+
Party 3
Mercury
Mercury
Silentdynamite02
Mercury
Level 89
God Stats
0W - 5L
1,227 SR
Queue Stats
51W - 59L
1,516 Elo+
Party 3
Team Averages
Level 115
1,399 SR
1,470 Elo+

VS

Team Averages
Level 118
1,480 SR
1,483 Elo+
Ravana
Ravana
Arrogxnce234
Ravana
Level 139
God Stats
1W - 1L
1,500 SR
Queue Stats
228W - 212L
1,508 Elo+
Party 2
Baron Samedi
Baron Samedi
BAZINGA2446
Baron Samedi
Level 106
God Stats
5W - 0L
1,827 SR
Queue Stats
146W - 154L
1,478 Elo+
Party 2
Jormungandr
Jormungandr
Infarcer z3los
Jormungandr
Level 145
God Stats
1W - 4L
1,484 SR
Queue Stats
29W - 40L
1,408 Elo+
Party 4
Osiris
Osiris
InforcerZero23
Osiris
Level 116
God Stats
2W - 2L
1,230 SR
Queue Stats
164W - 158L
1,551 Elo+
Party 4
Medusa
Medusa
Pop That XX
Medusa
Level 86
God Stats
4W - 3L
1,359 SR
Queue Stats
71W - 64L
1,472 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
BlackWingZER0
Erlang Shen
19
3 / 13 / 9
12,613
1,051
16,227
37,950
33,163
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Fenrir
DJMenis
Fenrir
18
6 / 12 / 5
12,812
1,068
15,242
29,155
14,897
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Janus
18
3 / 5 / 5
11,871
989
7,503
11,688
5,248
S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kumbhakarna
SNUFFY3000
Kumbhakarna
19
2 / 5 / 10
12,294
1,025
7,702
27,499
32,013
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

18
1 / 9 / 8
11,219
935
15,349
19,496
9,785
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Team 1 Tickets

0

VS

Team 2 Tickets

202

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
20
15 / 1 / 21
14,752
1,229
18,609
7,890
4,424
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mace

Mace

+10
Physical Power

Baron Samedi
BAZINGA2446
Baron Samedi
20
7 / 4 / 28
13,594
1,133
24,569
16,361
8,413
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jormungandr
Infarcer z3los
Jormungandr
19
6 / 4 / 24
13,093
1,091
26,606
13,985
15,468
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
3 / 3 / 32
12,553
1,046
12,814
15,609
17,606
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

Medusa
20
13 / 3 / 21
14,389
1,199
36,530
13,852
7,440
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
170
15
Kills
44
44
Deaths
15
37
Assists
126
Player
Kills
Deaths
Assists
KDA
W
Ravana
15
1
21
25.5
W
Baron Samedi
BAZINGA2446
Baron Samedi
7
4
28
5.25
L
Erlang Shen
BlackWingZER0
Erlang Shen
3
13
9
0.58
L
Fenrir
DJMenis
Fenrir
6
12
5
0.71
W
Jormungandr
Infarcer z3los
Jormungandr
6
4
24
4.5
W
3
3
32
6.33
L
Janus
3
5
5
1.1
W
Medusa
13
3
21
7.83
L
Kumbhakarna
SNUFFY3000
Kumbhakarna
2
5
10
1.4
L
1
9
8
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,023
Damage
119,128
125,788
Taken
67,697
95,106
Mitigated
53,351
3,467
Healing
17,263
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ravana
18,609
5,749
1,570
1,125
7,890
4,424
0
943
6,947
0
34,358
W
Baron Samedi
BAZINGA2446
Baron Samedi
24,569
1,982
6,101
6,668
16,361
8,413
0
3,644
12,380
44,398
0
L
Erlang Shen
BlackWingZER0
Erlang Shen
16,227
6,220
0
1,770
37,950
33,163
0
13,282
24,668
0
39,498
L
Fenrir
DJMenis
Fenrir
15,242
3,114
0
1,118
29,155
14,897
0
12,876
16,279
0
29,709
W
Jormungandr
Infarcer z3los
Jormungandr
26,606
6,069
0
0
13,985
15,468
0
3,490
10,480
46,945
0
W
12,814
3,155
0
0
15,609
17,606
0
4,784
10,825
0
19,797
L
Janus
7,503
391
0
0
11,688
5,248
0
5,350
6,338
36,974
0
W
Medusa
36,530
24,582
0
1,799
13,852
7,440
0
2,344
11,508
0
59,914
L
Kumbhakarna
SNUFFY3000
Kumbhakarna
7,702
296
0
0
27,499
32,013
0
10,699
16,800
24,449
0
L
15,349
4,513
0
579
19,496
9,785
0
8,968
10,528
0
26,092

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,809
Gold Earned
68,381
188
Minions Killed
203
11
Camps Cleared
6
1,135,463
Distance Traveled
1,154,097
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
14,752
1,229
39
3
0
249,711
0
W
Baron Samedi
13,594
1,133
46
4
2
212,125
1
L
Erlang Shen
12,613
1,051
41
3
4
219,102
0
L
Fenrir
12,812
1,068
22
2
3
220,182
0
W
Jormungandr
13,093
1,091
45
4
3
215,098
0
W
Osiris
12,553
1,046
11
1
0
259,976
0
L
Janus
11,871
989
55
5
0
181,080
0
W
Medusa
14,389
1,199
62
5
1
217,187
3
L
Kumbhakarna
12,294
1,025
34
3
0
233,868
2
L
Mercury
11,219
935
36
3
4
281,231
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role