Player Matchup

Discordia
Discordia
D00Manik
Discordia
Level 41
God Stats
17W - 13L
1,300 SR
Queue Stats
32W - 47L
1,207 Elo+
Party 1
Fenrir
Fenrir
Sneedo23
Fenrir
Level 25
God Stats
22W - 28L
1,194 SR
Queue Stats
28W - 45L
1,146 Elo+
Party 1
Hachiman
Hachiman
sin613
Hachiman
Level 22
God Stats
6W - 10L
1,359 SR
Queue Stats
18W - 23L
1,302 Elo+
Solo
Team Averages
Level 29
1,284 SR
1,218 Elo+

VS

Team Averages
Level 54
1,439 SR
1,221 Elo+
Bellona
Bellona
 
Bellona
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Izanami
Izanami
CodenameTyrone
Izanami
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 6L
1,101 Elo+
Party 2
Ra
Ra
Primostenian
Ra
Level 19
God Stats
2W - 2L
1,318 SR
Queue Stats
5W - 15L
1,061 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
D00Manik
Discordia
16
12 / 8 / 2
13,707
762
16,444
12,129
4,604
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Fenrir
Sneedo23
Fenrir
14
3 / 4 / 9
11,488
638
6,442
13,011
6,196
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hachiman
sin613
Hachiman
15
1 / 5 / 6
10,887
605
5,994
11,488
4,104
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
16
6 / 5 / 6
12,791
711
11,482
16,445
18,307
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

15
3 / 4 / 6
11,413
634
6,703
11,172
4,052
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

16
7 / 7 / 4
12,802
711
10,078
11,392
3,990
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
32
16
Kills
16
17
Deaths
16
17
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
6
5
6
1.8
W
3
4
6
1.5
L
Discordia
D00Manik
Discordia
12
8
2
1.63
W
7
7
4
1.29
L
Fenrir
Sneedo23
Fenrir
3
4
9
1.88
L
Hachiman
sin613
Hachiman
1
5
6
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,880
Damage
28,263
36,628
Taken
39,009
14,904
Mitigated
26,349
3,497
Healing
5,834
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
11,482
1,607
0
1,243
16,445
18,307
207
5,672
10,773
0
38,558
W
6,703
5,042
0
1,061
11,172
4,052
2,661
5,722
5,450
0
41,868
L
Discordia
D00Manik
Discordia
16,444
1,580
0
1,192
12,129
4,604
1,047
3,955
8,174
62,681
0
W
10,078
1,243
1,419
2,111
11,392
3,990
0
5,144
6,248
42,327
0
L
Fenrir
Sneedo23
Fenrir
6,442
1,123
0
1,210
13,011
6,196
0
2,823
10,188
0
19,674
L
Hachiman
sin613
Hachiman
5,994
3,045
0
1,095
11,488
4,104
1,654
3,565
7,923
0
43,233

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,082
Gold Earned
37,006
152
Minions Killed
168
0
Camps Cleared
0
901,862
Distance Traveled
830,071
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
12,791
711
36
2
0
342,795
3
W
Izanami
11,413
634
65
4
0
220,683
0
L
Discordia
13,707
762
66
4
0
246,379
0
W
Ra
12,802
711
67
4
0
266,593
6
L
Fenrir
11,488
638
24
1
0
352,222
2
L
Hachiman
10,887
605
62
3
0
303,261
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role