Player Matchup

Freya
Freya
KingPiingo
Freya
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 4L
1,722 Elo+
Solo
Artio
Artio
Living ghost885
Artio
Level 22
God Stats
2W - 2L
1,792 SR
Queue Stats
21W - 24L
1,364 Elo+
Party 1
Ne Zha
Ne Zha
MashiroKunaMae
Ne Zha
Level 29
God Stats
3W - 2L
1,873 SR
Queue Stats
49W - 58L
1,359 Elo+
Party 1
Neith
Neith
Rondough
Neith
Level 16
God Stats
10W - 16L
1,409 SR
Queue Stats
36W - 42L
1,443 Elo+
Solo
Jing Wei
Jing Wei
megalander
Jing Wei
Level 4
God Stats
0W - 1L
1,301 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 16
1,575 SR
1,478 Elo+

VS

Team Averages
Level 11
1,503 SR
1,424 Elo+
Medusa
Medusa
AngryGinger14
Medusa
Level 18
God Stats
26W - 15L
1,478 SR
Queue Stats
58W - 54L
1,320 Elo+
Solo
Arachne
Arachne
Hey Im Your Dog
Arachne
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Solo
Ymir
Ymir
Void_Dragon_OM
Ymir
Level 17
God Stats
18W - 10L
1,538 SR
Queue Stats
90W - 73L
1,470 Elo+
Solo
Mercury
Mercury
hermitstower
Mercury
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,374 Elo+
Solo
Zeus
Zeus
toiagoia
Zeus
Level 8
God Stats
2W - 0L
1,500 SR
Queue Stats
3W - 1L
1,458 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
11
0 / 7 / 4
6,284
1,047
4,228
11,432
4,245
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

13
1 / 2 / 5
7,156
1,193
4,000
7,031
7,860
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

13
4 / 2 / 3
7,794
1,299
5,655
5,991
2,331
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Neith
Rondough
Neith
12
5 / 3 / 1
7,868
1,311
10,435
9,890
3,678
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Jing Wei
megalander
Jing Wei
10
0 / 1 / 0
5,670
945
58
736
181
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Team 1 Tickets

237

VS

Team 2 Tickets

381

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 1 / 9
7,261
1,210
6,711
3,325
1,254
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

12
3 / 4 / 7
7,054
1,176
4,341
6,353
3,192
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
4 / 1 / 9
8,119
1,353
6,983
9,142
7,173
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Mercury
hermitstower
Mercury
12
2 / 2 / 6
7,125
1,188
3,605
5,357
2,071
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Zeus
12
4 / 2 / 6
7,589
1,265
8,373
4,562
1,603
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
52
10
Kills
15
15
Deaths
10
13
Assists
37
Player
Kills
Deaths
Assists
KDA
W
2
1
9
6.5
W
3
4
7
1.63
L
Freya
0
7
4
0.29
L
1
2
5
1.75
L
4
2
3
2.75
L
Neith
Rondough
Neith
5
3
1
1.83
W
4
1
9
8.5
W
Mercury
hermitstower
Mercury
2
2
6
2.5
L
Jing Wei
megalander
Jing Wei
0
1
0
0
W
Zeus
4
2
6
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,376
Damage
30,013
35,080
Taken
28,739
18,295
Mitigated
15,293
4,406
Healing
658
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,711
3,672
0
0
3,325
1,254
0
839
2,486
0
17,411
W
4,341
3,351
0
426
6,353
3,192
0
1,451
4,902
0
11,230
L
Freya
4,228
1,525
0
1,385
11,432
4,245
0
5,794
5,638
10,118
0
L
4,000
301
407
1,180
7,031
7,860
0
1,883
5,148
13,126
0
L
5,655
2,034
0
296
5,991
2,331
0
2,502
3,489
0
16,181
L
Neith
Rondough
Neith
10,435
4,441
0
1,138
9,890
3,678
0
4,894
4,996
0
20,957
W
6,983
1,049
0
0
9,142
7,173
0
3,761
5,381
12,823
0
W
Mercury
hermitstower
Mercury
3,605
2,121
0
0
5,357
2,071
0
1,434
3,923
0
13,253
L
Jing Wei
megalander
Jing Wei
58
58
0
0
736
181
0
283
453
0
258
W
Zeus
8,373
1,647
104
128
4,562
1,603
0
743
3,819
13,956
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,772
Gold Earned
37,148
65
Minions Killed
98
7
Camps Cleared
2
434,404
Distance Traveled
609,689
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
7,261
1,210
24
4
0
122,541
1
W
Arachne
7,054
1,176
20
3
1
111,734
0
L
Freya
6,284
1,047
9
2
1
90,051
0
L
Artio
7,156
1,193
21
4
1
118,392
1
L
Ne Zha
7,794
1,299
16
3
5
104,630
2
L
Neith
7,868
1,311
17
3
0
109,697
0
W
Ymir
8,119
1,353
16
3
0
135,482
1
W
Mercury
7,125
1,188
25
4
0
134,820
0
L
Jing Wei
5,670
945
2
0
0
11,634
0
W
Zeus
7,589
1,265
13
2
1
105,112
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role