Player Matchup

Baron Samedi
Baron Samedi
CrazyMadMan94
Baron Samedi
Level 18
God Stats
1W - 0L
1,759 SR
Queue Stats
4W - 4L
1,271 Elo+
Solo
Sun Wukong
Sun Wukong
WorldMinister
Sun Wukong
Level 88
God Stats
11W - 5L
1,664 SR
Queue Stats
102W - 114L
1,385 Elo+
Party 1
Chernobog
Chernobog
WorldTreaty
Chernobog
Level 15
God Stats
2W - 1L
1,496 SR
Queue Stats
63W - 68L
1,359 Elo+
Party 1
Team Averages
Level 40
1,640 SR
1,338 Elo+

VS

Team Averages
Level 50
1,446 SR
1,378 Elo+
Cthulhu
Cthulhu
AKIRA511
Cthulhu
Level 108
God Stats
19W - 27L
1,448 SR
Queue Stats
265W - 282L
1,305 Elo+
Party 2
Chaac
Chaac
aHerio-
Chaac
Level 25
God Stats
14W - 13L
1,488 SR
Queue Stats
53W - 59L
1,329 Elo+
Party 2
Artemis
Artemis
yg_protocol_3
Artemis
Level 17
God Stats
0W - 1L
1,401 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
CrazyMadMan94
Baron Samedi
16
7 / 5 / 7
14,339
652
21,165
18,914
8,238
Spellbook

Spellbook

+20
Magical Power
+75
Mana

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Sun Wukong
WorldMinister
Sun Wukong
19
12 / 3 / 6
15,762
716
22,500
23,340
21,794
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Chernobog
WorldTreaty
Chernobog
15
2 / 5 / 11
13,944
634
18,849
17,391
5,834
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
AKIRA511
Cthulhu
18
5 / 1 / 4
14,995
682
19,329
38,722
48,988
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Chaac
aHerio-
Chaac
16
5 / 7 / 7
13,939
634
16,756
27,630
29,921
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Artemis
12
2 / 14 / 4
12,142
552
5,548
15,379
4,153
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
27
21
Kills
12
13
Deaths
22
24
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
AKIRA511
Cthulhu
5
1
4
7
W
Baron Samedi
CrazyMadMan94
Baron Samedi
7
5
7
2.1
W
Sun Wukong
WorldMinister
Sun Wukong
12
3
6
5
W
Chernobog
WorldTreaty
Chernobog
2
5
11
1.5
L
Chaac
aHerio-
Chaac
5
7
7
1.21
L
Artemis
2
14
4
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,514
Damage
41,633
59,645
Taken
81,731
35,866
Mitigated
83,062
11,456
Healing
18,677
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
AKIRA511
Cthulhu
19,329
1,660
1,142
9,294
38,722
48,988
0
8,898
29,824
66,217
0
W
Baron Samedi
CrazyMadMan94
Baron Samedi
21,165
2,564
2,101
3,520
18,914
8,238
721
8,360
10,554
55,937
0
W
Sun Wukong
WorldMinister
Sun Wukong
22,500
5,741
0
3,883
23,340
21,794
1,239
5,401
17,939
773
82,555
W
Chernobog
WorldTreaty
Chernobog
18,849
14,619
0
1,952
17,391
5,834
1,509
5,727
11,133
0
45,853
L
Chaac
aHerio-
Chaac
16,756
3,862
0
7,590
27,630
29,921
0
8,963
18,667
0
66,226
L
Artemis
5,548
3,362
297
354
15,379
4,153
61
3,736
11,643
0
19,126

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,045
Gold Earned
41,076
188
Minions Killed
155
0
Camps Cleared
0
1,130,437
Distance Traveled
810,395
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
14,995
682
84
4
0
345,606
1
W
Baron Samedi
14,339
652
57
3
0
335,824
0
W
Sun Wukong
15,762
716
82
4
0
426,072
4
W
Chernobog
13,944
634
49
2
0
368,541
0
L
Chaac
13,939
634
50
2
0
301,318
1
L
Artemis
12,142
552
21
1
0
163,471
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role