Player Matchup

Tyr
Tyr
 
Tyr
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Heimdallr
Heimdallr
FU2_Colorfull
Heimdallr
Level 47
God Stats
2W - 1L
1,526 SR
Queue Stats
181W - 201L
1,297 Elo+
Party 4
Bacchus
Bacchus
FU2_SucMySide
Bacchus
Level 25
God Stats
4W - 3L
1,436 SR
Queue Stats
74W - 68L
1,294 Elo+
Party 4
Set
Set
GenTheClean
Set
Level 48
God Stats
4W - 2L
1,501 SR
Queue Stats
170W - 162L
1,401 Elo+
Party 2
Anubis
Anubis
Paulie_WaInuts
Anubis
Level 59
God Stats
97W - 66L
1,617 SR
Queue Stats
156W - 149L
1,392 Elo+
Party 2
Team Averages
Level 61
1,516 SR
1,377 Elo+

VS

Team Averages
Level 56
1,456 SR
1,314 Elo+
Discordia
Discordia
NightTrain0306
Discordia
Level 47
God Stats
2W - 4L
1,553 SR
Queue Stats
75W - 81L
1,383 Elo+
Party 1
Olorun
Olorun
Tedthe5head
Olorun
Level 41
God Stats
1W - 3L
1,312 SR
Queue Stats
256W - 349L
1,242 Elo+
Solo
Sun Wukong
Sun Wukong
XdraculaX12
Sun Wukong
Level 40
God Stats
5W - 6L
1,438 SR
Queue Stats
55W - 78L
1,264 Elo+
Party 3
Da Ji
Da Ji
damuffiman18
Da Ji
Level 124
God Stats
40W - 31L
1,659 SR
Queue Stats
173W - 142L
1,430 Elo+
Party 1
Aphrodite
Aphrodite
elkakorican
Aphrodite
Level 27
God Stats
0W - 2L
1,320 SR
Queue Stats
25W - 36L
1,252 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
7
0 / 0 / 0
3,756
751
0
2,532
1,023
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Boots

Boots

+6%
Movement Speed

Heimdallr
FU2_Colorfull
Heimdallr
6
0 / 1 / 0
3,569
714
678
1,930
567
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bacchus
4
0 / 0 / 2
3,337
667
463
1,881
919
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

5
1 / 0 / 2
3,729
746
1,725
2,854
749
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

6
2 / 0 / 1
3,919
784
1,381
1,009
351
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
NightTrain0306
Discordia
4
0 / 2 / 1
2,835
567
1,164
2,005
349
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Olorun
1
0 / 4 / 0
2,591
518
0
2,269
386
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Sun Wukong
XdraculaX12
Sun Wukong
4
1 / 1 / 0
3,148
630
951
2,149
782
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

3
0 / 0 / 1
2,832
566
210
1,076
210
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Aphrodite
elkakorican
Aphrodite
4
0 / 0 / 0
2,890
578
484
1,079
272
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Shoes

Shoes

+6%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
3
3
Kills
1
1
Deaths
7
5
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Tyr
 
Tyr
0
0
0
0
W
Heimdallr
FU2_Colorfull
Heimdallr
0
1
0
0
W
Bacchus
0
0
2
1
W
1
0
2
2
L
Discordia
NightTrain0306
Discordia
0
2
1
0.25
W
2
0
1
2.5
L
Olorun
0
4
0
0
L
Sun Wukong
XdraculaX12
Sun Wukong
1
1
0
1
L
0
0
1
0.5
L
Aphrodite
elkakorican
Aphrodite
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,247
Damage
2,809
10,206
Taken
8,578
3,609
Mitigated
1,999
5,092
Healing
2,312
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tyr
 
Tyr
0
0
0
1,897
2,532
1,023
574
0
2,532
0
9,946
W
Heimdallr
FU2_Colorfull
Heimdallr
678
0
0
500
1,930
567
1,137
597
1,315
0
13,379
W
Bacchus
463
180
0
500
1,881
919
407
215
1,597
5,187
0
W
1,725
946
0
1,551
2,854
749
0
344
2,510
0
10,355
L
Discordia
NightTrain0306
Discordia
1,164
208
0
0
2,005
349
50
627
1,378
7,356
0
W
1,381
145
0
644
1,009
351
99
492
467
14,182
0
L
Olorun
0
0
0
87
2,269
386
0
0
2,269
4,616
0
L
Sun Wukong
XdraculaX12
Sun Wukong
951
309
99
335
2,149
782
0
851
1,298
0
7,360
L
210
45
0
233
1,076
210
0
0
1,076
0
2,720
L
Aphrodite
elkakorican
Aphrodite
484
241
819
739
1,079
272
0
366
713
4,887
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,310
Gold Earned
14,296
100
Minions Killed
48
0
Camps Cleared
0
421,831
Distance Traveled
372,949
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
3,756
751
19
4
0
98,212
2
W
Heimdallr
3,569
714
22
4
0
61,522
0
W
Bacchus
3,337
667
13
3
0
82,310
0
W
Set
3,729
746
21
4
0
101,270
1
L
Discordia
2,835
567
16
3
0
106,862
0
W
Anubis
3,919
784
25
5
0
78,517
1
L
Olorun
2,591
518
3
1
0
39,787
0
L
Sun Wukong
3,148
630
14
3
0
99,746
0
L
Da Ji
2,832
566
5
1
0
31,654
0
L
Aphrodite
2,890
578
10
2
0
94,900
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role