Player Matchup

Fenrir
Fenrir
Charliemtz66
Fenrir
Level 13
God Stats
12W - 18L
1,365 SR
Queue Stats
20W - 36L
1,231 Elo+
Party 2
Rama
Rama
CurrSauce
Rama
Level 26
God Stats
7W - 3L
1,444 SR
Queue Stats
28W - 32L
1,286 Elo+
Party 1
Pele
Pele
Kotes13
Pele
Level 27
God Stats
1W - 0L
1,237 SR
Queue Stats
34W - 49L
1,282 Elo+
Party 1
Cthulhu
Cthulhu
PtrDaVmpr
Cthulhu
Level 17
God Stats
13W - 10L
1,292 SR
Queue Stats
131W - 132L
1,275 Elo+
Solo
Kukulkan
Kukulkan
Xavierglz
Kukulkan
Level 3
God Stats
5W - 9L
1,474 SR
Queue Stats
8W - 16L
1,211 Elo+
Party 2
Team Averages
Level 17
1,362 SR
1,257 Elo+

VS

Team Averages
Level 16
1,465 SR
1,246 Elo+
Fenrir
Fenrir
I Am JuGG
Fenrir
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 51L
1,343 Elo+
Party 3
Cu Chulainn
Cu Chulainn
Joshwolfe
Cu Chulainn
Level 24
God Stats
21W - 25L
1,659 SR
Queue Stats
109W - 114L
1,268 Elo+
Solo
Chaac
Chaac
ScarceLotus4225
Chaac
Level 11
God Stats
9W - 7L
1,508 SR
Queue Stats
10W - 10L
1,181 Elo+
Solo
Sun Wukong
Sun Wukong
tipsypenguin1
Sun Wukong
Level 3
God Stats
0W - 2L
1,276 SR
Queue Stats
0W - 4L
1,064 Elo+
Party 3
Cthulhu
Cthulhu
xephir0011
Cthulhu
Level 14
God Stats
13W - 18L
1,382 SR
Queue Stats
21W - 24L
1,371 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
20
4 / 1 / 23
14,241
949
17,384
22,923
20,792
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Rama
20
25 / 4 / 12
18,973
1,265
58,453
26,939
13,596
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Pele
Kotes13
Pele
20
9 / 5 / 17
14,637
976
24,660
23,009
11,750
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Cthulhu
PtrDaVmpr
Cthulhu
20
3 / 2 / 29
14,680
979
21,199
32,157
34,247
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Kukulkan
Xavierglz
Kukulkan
20
3 / 5 / 16
13,092
873
14,076
12,763
6,039
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Team 1 Tickets

134

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
I Am JuGG
Fenrir
19
3 / 13 / 7
13,394
893
26,365
29,653
29,074
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cu Chulainn
Joshwolfe
Cu Chulainn
20
5 / 5 / 9
14,365
958
18,996
28,068
31,670
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
6 / 5 / 3
14,631
975
28,100
32,471
45,302
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Sun Wukong
tipsypenguin1
Sun Wukong
20
1 / 12 / 10
13,197
880
14,270
25,751
21,588
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
xephir0011
Cthulhu
18
2 / 9 / 3
12,194
813
15,871
31,116
26,903
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

141
Kill Participation
49
44
Kills
17
17
Deaths
44
97
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Fenrir
4
1
23
15.5
W
Rama
25
4
12
7.75
L
Fenrir
I Am JuGG
Fenrir
3
13
7
0.5
L
Cu Chulainn
Joshwolfe
Cu Chulainn
5
5
9
1.9
W
Pele
Kotes13
Pele
9
5
17
3.5
W
Cthulhu
PtrDaVmpr
Cthulhu
3
2
29
8.75
L
6
5
3
1.5
W
Kukulkan
Xavierglz
Kukulkan
3
5
16
2.2
L
Sun Wukong
tipsypenguin1
Sun Wukong
1
12
10
0.5
L
Cthulhu
xephir0011
Cthulhu
2
9
3
0.39

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

135,772
Damage
103,602
117,791
Taken
147,059
86,424
Mitigated
154,537
29,586
Healing
25,686
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
17,384
4,956
79
6,954
22,923
20,792
0
2,868
19,705
0
25,498
W
Rama
58,453
53,906
182
15,406
26,939
13,596
0
2,580
23,660
0
90,367
L
Fenrir
I Am JuGG
Fenrir
26,365
8,854
96
3,134
29,653
29,074
0
7,161
22,492
0
40,490
L
Cu Chulainn
Joshwolfe
Cu Chulainn
18,996
6,000
0
7,105
28,068
31,670
0
6,904
21,164
143
30,314
W
Pele
Kotes13
Pele
24,660
11,490
0
3,760
23,009
11,750
0
2,815
19,625
0
48,830
W
Cthulhu
PtrDaVmpr
Cthulhu
21,199
4,981
1,238
1,967
32,157
34,247
0
5,578
25,554
43,398
0
L
28,100
7,643
0
11,381
32,471
45,302
0
6,024
26,447
0
69,402
W
Kukulkan
Xavierglz
Kukulkan
14,076
1,804
0
0
12,763
6,039
0
2,173
10,390
26,891
0
L
Sun Wukong
tipsypenguin1
Sun Wukong
14,270
2,559
0
583
25,751
21,588
0
7,251
18,500
0
28,725
L
Cthulhu
xephir0011
Cthulhu
15,871
2,889
1,184
2,203
31,116
26,903
0
7,935
23,181
33,506
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,623
Gold Earned
67,781
223
Minions Killed
232
5
Camps Cleared
3
1,295,668
Distance Traveled
1,285,435
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
14,241
949
14
1
0
270,436
1
W
Rama
18,973
1,265
68
5
4
233,888
1
L
Fenrir
13,394
893
27
2
0
234,015
1
L
Cu Chulainn
14,365
958
29
2
2
267,010
0
W
Pele
14,637
976
44
3
0
273,688
0
W
Cthulhu
14,680
979
63
4
0
266,996
0
L
Chaac
14,631
975
83
6
1
296,976
0
W
Kukulkan
13,092
873
34
2
1
250,660
0
L
Sun Wukong
13,197
880
30
2
0
219,697
5
L
Cthulhu
12,194
813
63
4
0
267,737
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role