Player Matchup

Ah Puch
Ah Puch
BoboDaCorte
Ah Puch
Level 60
God Stats
1W - 2L
1,500 SR
Queue Stats
45W - 47L
1,537 Elo+
Solo
Baron Samedi
Baron Samedi
Gogumela
Baron Samedi
Level 157
God Stats
11W - 6L
1,700 SR
Queue Stats
391W - 294L
1,518 Elo+
Party 2
Rama
Rama
MarmaduX
Rama
Level 160
God Stats
9W - 1L
1,647 SR
Queue Stats
456W - 288L
1,585 Elo+
Party 2
He Bo
He Bo
NanaOosaki
He Bo
Level 157
God Stats
6W - 6L
1,411 SR
Queue Stats
219W - 161L
1,579 Elo+
Party 2
Skadi
Skadi
ThalesLimaJr
Skadi
Level 138
God Stats
9W - 3L
1,746 SR
Queue Stats
486W - 482L
1,468 Elo+
Solo
Team Averages
Level 134
1,601 SR
1,538 Elo+

VS

Team Averages
Level 100
1,483 SR
1,494 Elo+
Ra
Ra
EuWaag
Ra
Level 29
God Stats
0W - 1L
1,276 SR
Queue Stats
93W - 83L
1,433 Elo+
Party 1
Hachiman
Hachiman
MikaelOriginal
Hachiman
Level 101
God Stats
8W - 3L
1,452 SR
Queue Stats
125W - 109L
1,510 Elo+
Party 1
Olorun
Olorun
RafaelLisboa
Olorun
Level 159
God Stats
1W - 1L
1,710 SR
Queue Stats
201W - 192L
1,503 Elo+
Party 1
Rama
Rama
TimberLeaf
Rama
Level 88
God Stats
0W - 1L
1,512 SR
Queue Stats
87W - 96L
1,509 Elo+
Solo
Artio
Artio
xxxnearxxx
Artio
Level 121
God Stats
3W - 4L
1,467 SR
Queue Stats
216W - 229L
1,513 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
BoboDaCorte
Ah Puch
12
1 / 1 / 14
7,366
921
7,287
4,883
2,802
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Baron Samedi
Gogumela
Baron Samedi
13
1 / 1 / 13
7,588
949
10,332
8,886
4,449
Evolved Specialist's Blessing

Evolved Specialist's Blessing

+10HP5 +20 MP5 +10% Cooldown Reduction +10% Movement Speed ROLE QUEST: UTILITY: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Rama
16
12 / 0 / 8
8,925
1,116
11,205
9,765
4,275
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

He Bo
13
7 / 2 / 9
8,163
1,020
6,270
5,541
1,866
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
0 / 0 / 15
7,557
945
7,524
8,107
3,065
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
13
0 / 2 / 1
6,108
764
5,378
6,276
2,516
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hachiman
10
2 / 6 / 0
6,114
764
6,139
10,117
3,598
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Olorun
12
1 / 4 / 2
6,320
790
5,845
9,938
4,166
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

11
1 / 5 / 1
6,260
783
4,452
9,248
3,756
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Artio
10
0 / 4 / 2
5,685
711
2,798
8,814
7,047
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
10
21
Kills
4
4
Deaths
21
59
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
BoboDaCorte
Ah Puch
1
1
14
8
L
Ra
0
2
1
0.25
W
Baron Samedi
Gogumela
Baron Samedi
1
1
13
7.5
W
Rama
12
0
8
16
L
Hachiman
2
6
0
0.33
W
He Bo
7
2
9
5.75
L
Olorun
1
4
2
0.5
W
0
0
15
7.5
L
1
5
1
0.3
L
Artio
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,618
Damage
24,612
37,182
Taken
44,393
16,457
Mitigated
21,083
25,379
Healing
15,971
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
BoboDaCorte
Ah Puch
7,287
280
1,487
1,850
4,883
2,802
487
2,294
2,589
15,493
0
L
Ra
5,378
0
4,861
2,374
6,276
2,516
0
3,283
2,943
17,198
0
W
Baron Samedi
Gogumela
Baron Samedi
10,332
184
6,806
4,091
8,886
4,449
288
3,011
5,875
15,313
0
W
Rama
11,205
9,046
2,043
3,701
9,765
4,275
3,386
3,036
6,729
0
21,792
L
Hachiman
6,139
1,736
88
808
10,117
3,598
0
5,295
4,772
0
9,507
W
He Bo
6,270
0
1,115
551
5,541
1,866
609
2,008
3,533
12,066
0
L
Olorun
5,845
1,165
2,776
3,140
9,938
4,166
0
5,887
4,026
12,963
0
W
7,524
1,834
623
3,112
8,107
3,065
1,559
3,672
4,435
0
22,926
L
4,452
2,800
286
584
9,248
3,756
0
4,532
4,616
0
7,666
L
Artio
2,798
0
304
750
8,814
7,047
0
4,442
4,147
6,043
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,599
Gold Earned
30,487
91
Minions Killed
80
0
Camps Cleared
0
732,088
Distance Traveled
664,584
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
7,366
921
19
2
0
146,107
0
L
Ra
6,108
764
19
2
0
152,421
1
W
Baron Samedi
7,588
949
10
1
0
187,979
1
W
Rama
8,925
1,116
21
3
0
123,666
0
L
Hachiman
6,114
764
8
1
0
120,224
1
W
He Bo
8,163
1,020
19
2
0
148,426
0
L
Olorun
6,320
790
34
4
0
147,544
0
W
Skadi
7,557
945
22
3
0
125,910
0
L
Rama
6,260
783
12
2
0
122,527
0
L
Artio
5,685
711
7
1
0
121,868
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role