Player Matchup

Bastet
Bastet
AkoTamaki117
Bastet
Level 14
God Stats
4W - 2L
1,601 SR
Queue Stats
21W - 30L
1,528 Elo+
Party 1
Nemesis
Nemesis
RagnarX117
Nemesis
Level 104
God Stats
0W - 2L
1,307 SR
Queue Stats
64W - 57L
1,531 Elo+
Party 1
Pele
Pele
Void Muza
Pele
Level 108
God Stats
0W - 2L
1,467 SR
Queue Stats
33W - 39L
1,479 Elo+
Party 1
Team Averages
Level 75
1,459 SR
1,513 Elo+

VS

Team Averages
Level 13
1,517 SR
1,326 Elo+
Nemesis
Nemesis
STATiSTiC SNiPE
Nemesis
Level 27
God Stats
3W - 2L
1,500 SR
Queue Stats
19W - 17L
1,533 Elo+
Solo
Fenrir
Fenrir
TxC BALA
Fenrir
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 7L
1,243 Elo+
Solo
Kukulkan
Kukulkan
ligature2169
Kukulkan
Level 5
God Stats
2W - 1L
1,550 SR
Queue Stats
3W - 4L
1,203 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
14
2 / 3 / 4
10,754
633
7,649
12,110
3,898
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Nemesis
RagnarX117
Nemesis
15
5 / 1 / 3
11,499
676
13,130
13,371
5,297
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Pele
15
2 / 3 / 4
11,130
655
6,435
10,415
3,354
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 5 / 4
11,209
659
12,293
21,172
7,446
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Fenrir
TxC BALA
Fenrir
12
1 / 1 / 1
9,528
560
1,268
6,415
1,818
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Kukulkan
ligature2169
Kukulkan
15
3 / 3 / 3
11,056
650
12,727
6,983
2,485
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
15
9
Kills
7
7
Deaths
9
11
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Bastet
2
3
4
1.33
L
Nemesis
RagnarX117
Nemesis
5
1
3
6.5
W
3
5
4
1
W
Fenrir
TxC BALA
Fenrir
1
1
1
1.5
L
Pele
2
3
4
1.33
W
Kukulkan
ligature2169
Kukulkan
3
3
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,214
Damage
26,288
35,896
Taken
34,570
12,549
Mitigated
11,749
10,531
Healing
5,486
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
7,649
1,964
219
2,214
12,110
3,898
306
5,588
6,522
0
25,599
L
Nemesis
RagnarX117
Nemesis
13,130
4,618
219
6,344
13,371
5,297
1,416
4,932
8,439
0
53,930
W
12,293
3,886
0
3,874
21,172
7,446
0
257
20,915
0
45,784
W
Fenrir
TxC BALA
Fenrir
1,268
536
0
502
6,415
1,818
0
0
6,415
0
6,709
L
Pele
6,435
2,015
0
1,535
10,415
3,354
1,142
2,592
7,823
0
66,342
W
Kukulkan
ligature2169
Kukulkan
12,727
612
0
1,110
6,983
2,485
0
40
6,943
67,234
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,383
Gold Earned
31,793
190
Minions Killed
178
0
Camps Cleared
0
996,835
Distance Traveled
816,507
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
10,754
633
29
2
0
317,752
3
L
Nemesis
11,499
676
66
4
0
364,914
4
W
Nemesis
11,209
659
58
3
0
335,891
3
W
Fenrir
9,528
560
20
1
0
221,542
0
L
Pele
11,130
655
95
6
0
314,169
2
W
Kukulkan
11,056
650
100
6
0
259,074
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role