Player Matchup

Geb
Geb
RalfBoRd3r
Geb
Level 127
God Stats
2W - 5L
1,398 SR
Queue Stats
224W - 270L
1,375 Elo+
Solo
King Arthur
King Arthur
Rubberducky090
King Arthur
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,231 Elo+
Party 1
Bakasura
Bakasura
Selveni
Bakasura
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
181W - 187L
1,349 Elo+
Solo
Hercules
Hercules
ShAuNOwNS7
Hercules
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 12L
1,249 Elo+
Party 1
Rama
Rama
TheMightySS
Rama
Level 109
God Stats
5W - 5L
1,453 SR
Queue Stats
369W - 363L
1,365 Elo+
Solo
Team Averages
Level 86
1,470 SR
1,314 Elo+

VS

Team Averages
Level 92
1,507 SR
1,384 Elo+
Sol
Sol
Alutami
Sol
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
CosmicClyster
Rama
Level 119
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 26L
1,482 Elo+
Solo
Hun Batz
Hun Batz
Rabiator
Hun Batz
Level 129
God Stats
3W - 3L
1,603 SR
Queue Stats
182W - 181L
1,350 Elo+
Solo
Freya
Freya
Sickntwisted
Freya
Level 87
God Stats
6W - 2L
1,592 SR
Queue Stats
142W - 141L
1,354 Elo+
Solo
Zhong Kui
Zhong Kui
szaboolcs
Zhong Kui
Level 74
God Stats
1W - 2L
1,338 SR
Queue Stats
14W - 31L
1,235 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 5 / 2
5,505
786
4,128
10,103
6,718
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

King Arthur
Rubberducky090
King Arthur
11
2 / 7 / 0
5,948
850
1,949
9,647
7,153
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Bakasura
Selveni
Bakasura
10
0 / 6 / 2
5,553
793
1,908
7,720
3,138
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Hercules
ShAuNOwNS7
Hercules
11
0 / 2 / 3
5,771
824
2,657
4,580
2,507
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

13
3 / 3 / 0
6,975
996
4,890
5,423
2,065
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
13
5 / 1 / 10
7,637
1,091
8,936
5,113
2,284
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
7 / 2 / 9
8,016
1,145
5,270
6,339
2,911
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hun Batz
Rabiator
Hun Batz
13
2 / 0 / 13
7,707
1,101
5,852
5,038
4,267
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mace

Mace

+10
Physical Power

14
5 / 1 / 12
7,817
1,117
6,476
5,957
2,757
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Zhong Kui
szaboolcs
Zhong Kui
13
4 / 1 / 12
7,558
1,080
6,744
6,590
5,019
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
79
5
Kills
23
23
Deaths
5
7
Assists
56
Player
Kills
Deaths
Assists
KDA
W
Sol
5
1
10
10
W
7
2
9
5.75
W
Hun Batz
Rabiator
Hun Batz
2
0
13
8.5
L
0
5
2
0.2
L
King Arthur
Rubberducky090
King Arthur
2
7
0
0.29
L
Bakasura
Selveni
Bakasura
0
6
2
0.17
L
Hercules
ShAuNOwNS7
Hercules
0
2
3
0.75
W
5
1
12
11
L
3
3
0
1
W
Zhong Kui
szaboolcs
Zhong Kui
4
1
12
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,532
Damage
33,278
37,473
Taken
29,037
21,581
Mitigated
17,238
5,716
Healing
11,964
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
8,936
2,313
852
1,769
5,113
2,284
1,390
699
4,389
21,237
0
W
5,270
4,654
17
962
6,339
2,911
1,444
645
5,669
0
14,343
W
Hun Batz
Rabiator
Hun Batz
5,852
1,540
639
872
5,038
4,267
880
994
3,869
0
13,159
L
4,128
360
531
717
10,103
6,718
0
5,432
4,671
7,392
0
L
King Arthur
Rubberducky090
King Arthur
1,949
826
0
275
9,647
7,153
0
5,967
3,680
0
5,266
L
Bakasura
Selveni
Bakasura
1,908
1,521
270
1,094
7,720
3,138
0
4,116
3,604
0
3,927
L
Hercules
ShAuNOwNS7
Hercules
2,657
246
0
885
4,580
2,507
0
2,987
1,593
0
5,611
W
6,476
2,210
729
2,767
5,957
2,757
346
801
5,081
10,899
0
L
4,890
3,663
513
1,431
5,423
2,065
0
3,654
1,769
0
13,063
W
Zhong Kui
szaboolcs
Zhong Kui
6,744
477
767
2,590
6,590
5,019
357
989
5,576
14,055
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,752
Gold Earned
38,735
44
Minions Killed
82
0
Camps Cleared
0
534,133
Distance Traveled
664,380
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
7,637
1,091
22
3
0
122,199
1
W
Rama
8,016
1,145
18
3
0
114,713
0
W
Hun Batz
7,707
1,101
17
2
0
147,442
3
L
Geb
5,505
786
2
0
0
130,827
0
L
King Arthur
5,948
850
6
1
0
97,755
0
L
Bakasura
5,553
793
15
2
0
95,942
1
L
Hercules
5,771
824
7
1
0
132,166
0
W
Freya
7,817
1,117
14
2
0
133,648
0
L
Rama
6,975
996
14
2
0
77,443
0
W
Zhong Kui
7,558
1,080
11
2
0
146,378
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role