Player Matchup

Ymir
Ymir
TheRedArmy1992
Ymir
Level 92
God Stats
1W - 3L
1,379 SR
Queue Stats
12W - 16L
1,259 Elo+
Party 2
Yemoja
Yemoja
UnerringSpy
Yemoja
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 58L
1,332 Elo+
Party 2
Scylla
Scylla
VanGeko
Scylla
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 15L
1,386 Elo+
Party 2
Team Averages
Level 41
1,460 SR
1,326 Elo+

VS

Team Averages
Level 26
1,569 SR
1,304 Elo+
Janus
Janus
IFearNoEvil
Janus
Level 27
God Stats
1W - 0L
1,707 SR
Queue Stats
31W - 37L
1,377 Elo+
Party 1
Sun Wukong
Sun Wukong
IRL Games X
Sun Wukong
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,289 Elo+
Party 1
Horus
Horus
keke7302
Horus
Level 44
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 18L
1,244 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
1 / 1 / 20
17,881
617
4,790
8,804
10,093
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Yemoja
16
1 / 5 / 13
15,141
522
5,736
12,604
6,575
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Scylla
VanGeko
Scylla
19
15 / 4 / 5
18,456
636
18,660
12,073
5,041
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
8 / 8 / 2
17,209
593
12,252
13,937
5,605
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sun Wukong
IRL Games X
Sun Wukong
18
1 / 8 / 9
15,430
532
6,948
14,391
11,671
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Horus
keke7302
Horus
17
0 / 5 / 8
14,530
501
1,229
20,294
19,432
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
28
17
Kills
9
10
Deaths
21
38
Assists
19
Player
Kills
Deaths
Assists
KDA
W
8
8
2
1.13
W
Sun Wukong
IRL Games X
Sun Wukong
1
8
9
0.69
L
1
1
20
11
L
Yemoja
1
5
13
1.5
L
Scylla
VanGeko
Scylla
15
4
5
4.38
W
Horus
keke7302
Horus
0
5
8
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,186
Damage
20,429
33,481
Taken
48,622
21,709
Mitigated
36,708
2,527
Healing
2,838
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,252
1,681
0
0
13,937
5,605
0
9,579
4,358
59,722
0
W
Sun Wukong
IRL Games X
Sun Wukong
6,948
3,873
0
496
14,391
11,671
0
7,090
7,301
0
27,245
L
4,790
2,082
0
990
8,804
10,093
0
4,412
4,392
30,352
0
L
Yemoja
5,736
2,075
255
1,282
12,604
6,575
0
3,461
9,143
30,954
0
L
Scylla
VanGeko
Scylla
18,660
5,780
0
0
12,073
5,041
674
4,575
7,423
61,053
0
W
Horus
keke7302
Horus
1,229
574
544
1,798
20,294
19,432
0
12,541
7,753
0
25,067

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,478
Gold Earned
47,169
137
Minions Killed
140
0
Camps Cleared
0
716,115
Distance Traveled
703,566
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
17,209
593
62
2
0
166,922
1
W
Sun Wukong
15,430
532
35
1
0
241,708
2
L
Ymir
17,881
617
46
2
0
265,639
1
L
Yemoja
15,141
522
40
1
0
208,059
0
L
Scylla
18,456
636
51
2
0
242,417
1
W
Horus
14,530
501
43
1
0
294,936
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role