Player Matchup

Ra
Ra
 
Ra
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Fenrir
Fenrir
BoxyClock664484
Fenrir
Level 54
God Stats
2W - 1L
1,722 SR
Queue Stats
112W - 82L
1,576 Elo+
Party 3
Nike
Nike
Fredoudou51
Nike
Level 33
God Stats
2W - 1L
1,711 SR
Queue Stats
21W - 17L
1,545 Elo+
Solo
Olorun
Olorun
Newgtwhodis9890
Olorun
Level 29
God Stats
22W - 4L
1,923 SR
Queue Stats
141W - 87L
1,605 Elo+
Party 3
Osiris
Osiris
UnsolicitedBeef
Osiris
Level 117
God Stats
24W - 17L
1,654 SR
Queue Stats
584W - 519L
1,521 Elo+
Party 2
Team Averages
Level 71
1,702 SR
1,549 Elo+

VS

Team Averages
Level 116
1,508 SR
1,548 Elo+
Scylla
Scylla
 
Scylla
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kumbhakarna
Kumbhakarna
LiIDuck11
Kumbhakarna
Level 18
God Stats
1W - 3L
1,500 SR
Queue Stats
73W - 50L
1,638 Elo+
Party 1
Cerberus
Cerberus
Moal Lestor
Cerberus
Level 145
God Stats
12W - 7L
1,567 SR
Queue Stats
520W - 511L
1,541 Elo+
Party 1
Skadi
Skadi
PeterPistals
Skadi
Level 143
God Stats
17W - 13L
1,587 SR
Queue Stats
599W - 620L
1,541 Elo+
Party 1
Hercules
Hercules
QuickCalf978493
Hercules
Level 113
God Stats
7W - 13L
1,388 SR
Queue Stats
318W - 334L
1,521 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
14
3 / 3 / 5
8,373
493
7,837
9,797
7,285
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

14
2 / 3 / 2
8,981
528
3,643
11,857
4,667
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

10
0 / 1 / 0
6,842
402
6,123
9,726
3,955
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

15
0 / 4 / 0
9,097
535
2,603
7,718
2,926
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

13
3 / 5 / 4
8,142
479
7,479
12,071
6,116
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
18
7 / 0 / 2
11,570
681
9,737
6,439
2,508
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Kumbhakarna
LiIDuck11
Kumbhakarna
14
2 / 1 / 3
9,811
577
3,848
11,721
4,621
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
Moal Lestor
Cerberus
17
1 / 0 / 3
10,417
613
7,261
11,686
9,354
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

15
5 / 4 / 3
9,926
584
8,734
11,951
3,975
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Hercules
12
1 / 3 / 7
9,031
531
4,398
11,732
8,735
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
34
8
Kills
16
16
Deaths
8
11
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
3
3
5
1.83
W
Scylla
 
Scylla
7
0
2
8
L
2
3
2
1
L
0
1
0
0
W
Kumbhakarna
LiIDuck11
Kumbhakarna
2
1
3
3.5
W
Cerberus
Moal Lestor
Cerberus
1
0
3
2.5
L
0
4
0
0
W
5
4
3
1.63
W
Hercules
1
3
7
1.5
L
3
5
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,685
Damage
33,978
51,169
Taken
53,529
24,949
Mitigated
29,193
15,212
Healing
23,698
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
7,837
592
623
1,852
9,797
7,285
105
3,828
5,944
39,415
0
W
Scylla
 
Scylla
9,737
315
0
4,768
6,439
2,508
1,310
1,116
5,323
85,138
0
L
3,643
1,346
0
5,553
11,857
4,667
0
4,159
7,673
0
62,323
L
6,123
1,465
0
3,515
9,726
3,955
0
5,219
3,957
0
28,367
W
Kumbhakarna
LiIDuck11
Kumbhakarna
3,848
368
0
5,851
11,721
4,621
147
2,453
9,193
62,095
0
W
Cerberus
Moal Lestor
Cerberus
7,261
704
0
6,713
11,686
9,354
1,737
640
10,446
64,115
0
L
2,603
1,586
16
3,174
7,718
2,926
1,410
4,458
3,260
65,520
0
W
8,734
4,474
0
3,117
11,951
3,975
210
2,319
9,432
0
64,920
W
Hercules
4,398
1,094
282
2,967
11,732
8,735
502
3,353
8,095
0
18,547
L
7,479
2,684
0
479
12,071
6,116
0
2,582
9,489
0
38,701

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,435
Gold Earned
50,755
428
Minions Killed
507
0
Camps Cleared
0
1,397,830
Distance Traveled
1,683,920
7
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
8,373
493
64
4
0
294,119
3
W
Scylla
11,570
681
145
9
0
338,587
5
L
Fenrir
8,981
528
105
6
0
324,409
0
L
Nike
6,842
402
46
3
0
154,962
1
W
Kumbhakarna
9,811
577
104
6
0
372,089
6
W
Cerberus
10,417
613
138
8
0
344,432
0
L
Olorun
9,097
535
139
8
0
291,871
3
W
Skadi
9,926
584
103
6
0
280,445
2
W
Hercules
9,031
531
17
1
0
348,367
8
L
Osiris
8,142
479
74
4
0
332,469
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role