Player Matchup

Aphrodite
Aphrodite
Aphromighty23
Aphrodite
Level 16
God Stats
132W - 109L
1,650 SR
Queue Stats
132W - 109L
1,556 Elo+
Solo
Cthulhu
Cthulhu
Ozzoll
Cthulhu
Level 4
God Stats
4W - 5L
1,414 SR
Queue Stats
64W - 73L
1,387 Elo+
Party 1
Bellona
Bellona
Vazlekk
Bellona
Level 10
God Stats
1W - 2L
1,500 SR
Queue Stats
44W - 48L
1,519 Elo+
Party 1
Neith
Neith
def-con5
Neith
Level 23
God Stats
1W - 2L
1,662 SR
Queue Stats
39W - 45L
1,543 Elo+
Solo
Achilles
Achilles
realstruggle123
Achilles
Level 20
God Stats
3W - 2L
1,678 SR
Queue Stats
52W - 37L
1,540 Elo+
Party 1
Team Averages
Level 15
1,581 SR
1,509 Elo+

VS

Team Averages
Level 20
1,505 SR
1,554 Elo+
Agni
Agni
Jpayne
Agni
Level 18
God Stats
2W - 0L
1,737 SR
Queue Stats
44W - 37L
1,540 Elo+
Party 3
Anubis
Anubis
Pyah1
Anubis
Level 41
God Stats
1W - 0L
1,528 SR
Queue Stats
9W - 2L
1,711 Elo+
Party 2
Mulan
Mulan
RadioQuiet
Mulan
Level 13
God Stats
1W - 1L
1,261 SR
Queue Stats
24W - 24L
1,478 Elo+
Party 3
Nemesis
Nemesis
bigdrainercawk
Nemesis
Level 2
God Stats
3W - 0L
1,500 SR
Queue Stats
3W - 2L
1,291 Elo+
Party 2
Sun Wukong
Sun Wukong
codeghost98
Sun Wukong
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 2L
1,748 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Aphromighty23
Aphrodite
20
2 / 3 / 23
14,090
939
16,485
14,688
11,540
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Cthulhu
Ozzoll
Cthulhu
20
4 / 6 / 27
15,404
1,027
21,350
33,002
36,541
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Bellona
Vazlekk
Bellona
20
6 / 9 / 25
14,774
985
19,529
35,584
47,695
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Neith
def-con5
Neith
20
10 / 8 / 20
16,041
1,069
29,192
26,804
11,503
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Achilles
20
16 / 9 / 14
17,501
1,167
25,794
26,529
19,597
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Team 1 Tickets

0

VS

Team 2 Tickets

18

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
Jpayne
Agni
20
4 / 5 / 24
15,148
1,010
23,819
17,463
6,670
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Anubis
Pyah1
Anubis
20
18 / 5 / 13
19,623
1,308
52,046
22,376
12,905
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Mulan
20
6 / 10 / 20
15,148
1,010
23,694
27,777
35,533
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

20
0 / 12 / 17
12,887
859
6,295
19,789
8,643
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Sun Wukong
codeghost98
Sun Wukong
20
7 / 6 / 23
15,881
1,059
24,373
30,894
37,955
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Match Insights

Player Kills, Deaths, and Assists

147
Kill Participation
132
38
Kills
35
35
Deaths
38
109
Assists
97
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
Aphromighty23
Aphrodite
2
3
23
4.5
W
Agni
Jpayne
Agni
4
5
24
3.2
L
Cthulhu
Ozzoll
Cthulhu
4
6
27
2.92
W
Anubis
Pyah1
Anubis
18
5
13
4.9
W
Mulan
6
10
20
1.6
L
Bellona
Vazlekk
Bellona
6
9
25
2.06
W
0
12
17
0.71
W
Sun Wukong
codeghost98
Sun Wukong
7
6
23
3.08
L
Neith
def-con5
Neith
10
8
20
2.5
L
Achilles
16
9
14
2.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

112,350
Damage
130,227
136,607
Taken
118,299
126,876
Mitigated
101,706
29,707
Healing
19,884
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
Aphromighty23
Aphrodite
16,485
3,245
13,271
6,267
14,688
11,540
0
9,429
5,159
30,123
0
W
Agni
Jpayne
Agni
23,819
3,495
0
2,694
17,463
6,670
0
3,204
14,259
50,118
0
L
Cthulhu
Ozzoll
Cthulhu
21,350
1,932
822
469
33,002
36,541
0
21,229
11,318
57,231
0
W
Anubis
Pyah1
Anubis
52,046
2,948
0
13,590
22,376
12,905
0
8,253
14,123
110,981
0
W
Mulan
23,694
3,115
0
2,232
27,777
35,533
0
9,085
18,692
6,784
35,470
L
Bellona
Vazlekk
Bellona
19,529
4,504
855
1,676
35,584
47,695
0
20,604
14,114
0
32,427
W
6,295
1,741
0
9
19,789
8,643
0
5,586
14,203
0
12,824
W
Sun Wukong
codeghost98
Sun Wukong
24,373
4,258
0
1,359
30,894
37,955
0
11,707
19,187
5,958
35,271
L
Neith
def-con5
Neith
29,192
16,418
0
5,844
26,804
11,503
0
14,604
11,775
0
77,534
L
Achilles
25,794
9,176
0
503
26,529
19,597
0
17,146
8,394
0
39,899

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

77,810
Gold Earned
78,687
276
Minions Killed
296
9
Camps Cleared
8
1,419,740
Distance Traveled
1,403,628
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
14,090
939
37
2
2
292,583
0
W
Agni
15,148
1,010
54
4
0
295,740
0
L
Cthulhu
15,404
1,027
84
6
0
284,497
1
W
Anubis
19,623
1,308
146
10
6
265,320
1
W
Mulan
15,148
1,010
36
2
1
296,460
3
L
Bellona
14,774
985
19
1
1
292,180
1
W
Nemesis
12,887
859
10
1
0
232,317
0
W
Sun Wukong
15,881
1,059
50
3
1
313,791
0
L
Neith
16,041
1,069
101
7
5
266,963
0
L
Achilles
17,501
1,167
35
2
1
283,517
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role