Player Matchup

Achilles
Achilles
 
Achilles
Level 91
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
Innerlike_Vrede
Nu Wa
Level 43
God Stats
4W - 7L
1,573 SR
Queue Stats
94W - 114L
1,358 Elo+
Party 1
Neith
Neith
KeepUsSoHigh6
Neith
Level 107
God Stats
14W - 19L
1,439 SR
Queue Stats
111W - 117L
1,451 Elo+
Party 1
Team Averages
Level 80
1,504 SR
1,436 Elo+

VS

Team Averages
Level 50
1,503 SR
1,369 Elo+
Neith
Neith
FqueenB Cheetah
Neith
Level 55
God Stats
32W - 58L
1,393 SR
Queue Stats
68W - 101L
1,356 Elo+
Solo
Thor
Thor
MiguelAngel_dios
Thor
Level 46
God Stats
3W - 4L
1,415 SR
Queue Stats
53W - 54L
1,380 Elo+
Solo
Merlin
Merlin
sepa67
Merlin
Level 48
God Stats
1W - 1L
1,700 SR
Queue Stats
11W - 16L
1,370 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
12
3 / 2 / 10
9,331
667
3,660
12,177
8,703
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
4 / 0 / 10
9,839
703
6,675
6,978
1,913
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
12 / 0 / 6
11,577
827
19,961
13,989
4,988
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 6 / 1
8,347
596
7,191
11,114
3,726
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

9
1 / 9 / 1
8,046
575
7,727
15,516
4,614
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Merlin
sepa67
Merlin
13
0 / 4 / 2
8,390
599
10,887
9,047
2,036
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
6
19
Kills
2
2
Deaths
19
26
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
3
2
10
4
L
1
6
1
0.25
W
4
0
10
9
W
12
0
6
15
L
1
9
1
0.17
L
Merlin
sepa67
Merlin
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,296
Damage
25,805
33,144
Taken
35,677
15,604
Mitigated
10,376
14,672
Healing
3,747
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
3,660
489
760
3,189
12,177
8,703
934
2,872
9,305
0
11,090
L
7,191
2,717
710
1,566
11,114
3,726
0
1,991
8,998
0
32,444
W
6,675
2,570
159
2,837
6,978
1,913
319
3,151
3,827
30,609
0
W
19,961
8,549
0
7,727
13,989
4,988
2,024
4,904
9,085
0
81,808
L
7,727
1,553
0
1,029
15,516
4,614
0
3,786
11,580
0
27,111
L
Merlin
sepa67
Merlin
10,887
380
0
442
9,047
2,036
0
951
8,021
58,048
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,747
Gold Earned
24,783
170
Minions Killed
155
0
Camps Cleared
0
719,202
Distance Traveled
645,640
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
9,331
667
22
2
0
263,473
0
L
Neith
8,347
596
37
3
0
201,535
0
W
Nu Wa
9,839
703
44
3
0
215,060
2
W
Neith
11,577
827
104
7
0
240,669
1
L
Thor
8,046
575
33
2
0
218,124
2
L
Merlin
8,390
599
85
6
0
225,981
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role