Player Matchup

Fenrir
Fenrir
Cheetocheese210
Fenrir
Level 16
God Stats
2W - 9L
1,062 SR
Queue Stats
4W - 21L
986 Elo+
Party 1
Rama
Rama
D174
Rama
Level 10
God Stats
1W - 4L
1,183 SR
Queue Stats
8W - 28L
969 Elo+
Party 1
Pele
Pele
Game_Thrilla109
Pele
Level 18
God Stats
5W - 9L
1,448 SR
Queue Stats
27W - 90L
1,030 Elo+
Solo
Neith
Neith
Rusul_Valera
Neith
Level 18
God Stats
153W - 150L
1,354 SR
Queue Stats
260W - 262L
1,219 Elo+
Solo
Chiron
Chiron
Willwin235624
Chiron
Level 25
God Stats
11W - 7L
1,269 SR
Queue Stats
43W - 55L
1,133 Elo+
Solo
Team Averages
Level 17
1,263 SR
1,067 Elo+

VS

Team Averages
Level 18
1,402 SR
1,188 Elo+
Mercury
Mercury
 
Mercury
Level 23
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Agni
Agni
JerkyJJay
Agni
Level 13
God Stats
1W - 2L
1,508 SR
Queue Stats
48W - 72L
1,091 Elo+
Solo
Nemesis
Nemesis
gohst34
Nemesis
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 9L
1,114 Elo+
Solo
Merlin
Merlin
jordanclaassen20
Merlin
Level 18
God Stats
0W - 3L
1,123 SR
Queue Stats
19W - 39L
1,055 Elo+
Solo
Rama
Rama
klipswitch247
Rama
Level 29
God Stats
4W - 7L
1,378 SR
Queue Stats
206W - 218L
1,181 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
19 / 0 / 17
11,989
1,199
23,490
9,331
4,430
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hidden Dagger

Hidden Dagger

+15
Physical Power

Rama
D174
Rama
16
2 / 1 / 15
9,373
937
3,907
4,724
1,747
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

18
5 / 1 / 26
10,894
1,089
8,819
10,834
4,364
17
3 / 1 / 20
10,539
1,054
8,770
5,924
2,445
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

18
21 / 0 / 16
13,310
1,331
21,577
8,665
3,314
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Team 1 Tickets

334

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
14
0 / 4 / 3
8,515
852
5,536
10,255
4,526
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Agni
14
1 / 18 / 2
8,916
892
9,101
18,947
6,444
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Nemesis
gohst34
Nemesis
13
0 / 11 / 0
8,068
807
3,347
17,324
6,231
14
0 / 5 / 2
8,406
841
1,451
10,397
3,972
14
2 / 12 / 0
9,111
911
11,831
18,836
11,033
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

144
Kill Participation
10
50
Kills
3
3
Deaths
50
94
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Mercury
 
Mercury
0
4
3
0.38
W
19
0
17
27.5
W
Rama
D174
Rama
2
1
15
9.5
W
5
1
26
18
L
Agni
1
18
2
0.11
W
3
1
20
13
W
21
0
16
29
L
Nemesis
gohst34
Nemesis
0
11
0
0
L
0
5
2
0.2
L
2
12
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,563
Damage
31,266
39,478
Taken
75,759
16,300
Mitigated
32,206
8,379
Healing
514
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
 
Mercury
5,536
1,934
0
0
10,255
4,526
0
0
10,255
0
11,004
W
23,490
10,094
0
2,385
9,331
4,430
0
2,363
6,968
0
33,840
W
Rama
D174
Rama
3,907
3,754
0
0
4,724
1,747
0
810
3,914
0
14,675
W
8,819
1,467
0
276
10,834
4,364
0
1,786
9,048
0
23,601
L
Agni
9,101
1,912
0
0
18,947
6,444
0
0
18,947
33,488
0
W
8,770
6,192
0
1,465
5,924
2,445
0
2,413
3,511
0
26,534
W
21,577
12,067
1,886
2,367
8,665
3,314
0
3,180
5,485
0
27,933
L
Nemesis
gohst34
Nemesis
3,347
767
0
514
17,324
6,231
0
0
17,324
0
10,510
L
1,451
369
0
0
10,397
3,972
0
0
10,397
6,256
0
L
11,831
10,770
0
0
18,836
11,033
0
0
18,836
0
34,732

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,105
Gold Earned
43,016
135
Minions Killed
136
2
Camps Cleared
0
864,830
Distance Traveled
659,551
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
8,515
852
4
0
0
139,643
0
W
Fenrir
11,989
1,199
22
2
1
215,193
0
W
Rama
9,373
937
26
3
0
109,867
1
W
Pele
10,894
1,089
27
3
1
197,647
0
L
Agni
8,916
892
62
6
0
131,229
0
W
Neith
10,539
1,054
49
5
0
151,682
1
W
Chiron
13,310
1,331
11
1
0
190,441
3
L
Nemesis
8,068
807
16
2
0
135,891
0
L
Merlin
8,406
841
4
0
0
135,447
0
L
Rama
9,111
911
50
5
0
117,341
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role