Player Matchup

Da Ji
Da Ji
Bronze III
ilya2015102
Da Ji
Bronze III
Level 65
God Stats
0W - 1L
1,496 SR
Queue Stats
0W - 4L
696 MMR
Solo
Team Averages
Bronze III
Bronze III
Average Tier
Level 65
1,496 SR
696 MMR

VS

Team Averages
Bronze II
Bronze II
Average Tier
Level 102
1,433 SR
402 MMR
Nike
Nike
Bronze II
NiethSmiteSol
Nike
Bronze II
Level 102
God Stats
13W - 39L
1,433 SR
Queue Stats
42W - 129L
402 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 4 / 0
10,389
649
5,335
18,055
8,411
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Bans
HelLokiArtemisKaliMedusa

VS

Bans
IzanamiCernunnosSun WukongChaacThe Morrigan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 0 / 0
12,669
792
10,582
12,041
10,140
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
4
0
Kills
4
4
Deaths
0
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
4
0
0
4
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,335
Damage
10,582
18,055
Taken
12,041
8,411
Mitigated
10,140
4,541
Healing
2,986
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,582
1,551
0
2,986
12,041
10,140
2,104
34
12,007
0
76,942
L
5,335
1,033
0
4,541
18,055
8,411
64
96
17,334
0
53,714

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

10,389
Gold Earned
12,669
79
Minions Killed
144
0
Camps Cleared
0
296,619
Distance Traveled
338,467
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
12,669
792
144
9
0
338,467
0
L
Da Ji
10,389
649
79
5
0
296,619
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role