Player Matchup

Freya
Freya
Dadscaliber
Freya
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Chaac
Chaac
Enigma_Ech3lon
Chaac
Level 27
God Stats
2W - 1L
1,706 SR
Queue Stats
49W - 48L
1,484 Elo+
Solo
Sun Wukong
Sun Wukong
KTS411
Sun Wukong
Level 27
God Stats
10W - 12L
1,502 SR
Queue Stats
120W - 145L
1,422 Elo+
Solo
Olorun
Olorun
Nogai79
Olorun
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Hera
Hera
VULCAO83
Hera
Level 28
God Stats
15W - 27L
1,298 SR
Queue Stats
99W - 134L
1,075 Elo+
Solo
Team Averages
Level 18
1,501 SR
1,396 Elo+

VS

Team Averages
Level 16
1,453 SR
1,287 Elo+
Anubis
Anubis
DeductedHades63
Anubis
Level 6
God Stats
1W - 0L
1,671 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Neith
Neith
Diegosalvador
Neith
Level 6
God Stats
1W - 1L
1,220 SR
Queue Stats
3W - 2L
1,351 Elo+
Solo
Vulcan
Vulcan
RubyCargo27759
Vulcan
Level 28
God Stats
102W - 83L
1,558 SR
Queue Stats
110W - 96L
1,461 Elo+
Solo
He Bo
He Bo
llopi68
He Bo
Level 25
God Stats
2W - 2L
1,293 SR
Queue Stats
29W - 49L
1,114 Elo+
Solo
Susano
Susano
ttvclxdz9642
Susano
Level 14
God Stats
1W - 1L
1,524 SR
Queue Stats
5W - 12L
1,010 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 6 / 0
4,071
370
640
5,008
1,429
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Magic Focus

Magic Focus

+20
Magical Power

5
2 / 2 / 1
4,273
388
1,459
4,290
2,281
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Sun Wukong
KTS411
Sun Wukong
6
1 / 1 / 0
4,505
410
2,133
4,341
1,956
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Olorun
Nogai79
Olorun
5
0 / 11 / 1
3,851
350
983
7,495
1,823
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hera
8
2 / 4 / 2
5,118
465
2,720
5,671
1,647
Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 4 / 3
6,042
549
1,688
4,668
1,440
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

11
5 / 0 / 3
6,904
628
5,183
4,269
1,371
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
3 / 1 / 0
7,163
651
2,184
2,942
844
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

He Bo
llopi68
He Bo
13
12 / 0 / 2
8,516
774
7,641
3,545
1,140
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Susano
7
1 / 1 / 1
5,705
519
729
6,120
1,458
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
32
5
Kills
23
24
Deaths
6
4
Assists
9
Player
Kills
Deaths
Assists
KDA
L
0
6
0
0
W
2
4
3
0.88
W
5
0
3
6.5
L
2
2
1
1.25
L
Sun Wukong
KTS411
Sun Wukong
1
1
0
1
L
Olorun
Nogai79
Olorun
0
11
1
0.05
W
3
1
0
3
L
Hera
2
4
2
0.75
W
He Bo
llopi68
He Bo
12
0
2
13
W
Susano
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,935
Damage
17,425
26,805
Taken
21,544
9,136
Mitigated
6,253
4,458
Healing
6,961
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
640
283
0
553
5,008
1,429
312
2,551
2,457
7,351
0
W
1,688
358
0
623
4,668
1,440
284
1,092
3,476
16,936
0
W
5,183
1,360
0
3,556
4,269
1,371
2,972
1,472
2,722
0
28,693
L
1,459
290
0
1,660
4,290
2,281
0
1,730
2,560
0
7,562
L
Sun Wukong
KTS411
Sun Wukong
2,133
522
0
1,979
4,341
1,956
0
2,150
2,191
0
12,040
L
Olorun
Nogai79
Olorun
983
746
0
266
7,495
1,823
106
3,017
4,478
3,734
0
W
2,184
878
0
123
2,942
844
1,675
718
2,124
38,765
0
L
Hera
2,720
1,090
0
0
5,671
1,647
0
2,065
3,606
19,246
0
W
He Bo
llopi68
He Bo
7,641
1,722
0
899
3,545
1,140
824
1,730
1,815
37,176
0
W
Susano
729
289
0
1,760
6,120
1,458
0
90
5,955
0
20,461

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,818
Gold Earned
34,330
78
Minions Killed
263
0
Camps Cleared
0
673,608
Distance Traveled
919,494
36
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
4,071
370
10
1
0
107,602
5
W
Anubis
6,042
549
30
3
0
185,868
1
W
Neith
6,904
628
55
5
0
153,797
2
L
Chaac
4,273
388
9
1
0
117,488
31
L
Sun Wukong
4,505
410
25
2
0
138,840
0
L
Olorun
3,851
350
4
0
0
174,513
0
W
Vulcan
7,163
651
67
6
0
206,845
2
L
Hera
5,118
465
30
3
0
135,165
0
W
He Bo
8,516
774
78
7
0
170,957
0
W
Susano
5,705
519
33
3
0
202,027
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role