Player Matchup

Janus
Janus
Alemeza12
Janus
Level 87
God Stats
24W - 32L
1,396 SR
Queue Stats
564W - 693L
1,434 Elo+
Solo
Achilles
Achilles
ItsVz
Achilles
Level 68
God Stats
1W - 4L
1,645 SR
Queue Stats
114W - 123L
1,414 Elo+
Party 1
Ravana
Ravana
TheMaster5
Ravana
Level 35
God Stats
0W - 1L
1,561 SR
Queue Stats
49W - 67L
1,335 Elo+
Party 1
Team Averages
Level 63
1,534 SR
1,394 Elo+

VS

Team Averages
Level 99
1,501 SR
1,453 Elo+
Terra
Terra
FelKrin
Terra
Level 118
God Stats
2W - 0L
1,500 SR
Queue Stats
73W - 66L
1,500 Elo+
Party 2
Nox
Nox
Haykii
Nox
Level 66
God Stats
19W - 18L
1,484 SR
Queue Stats
59W - 62L
1,518 Elo+
Party 2
Neith
Neith
TRICAMPEON
Neith
Level 114
God Stats
7W - 12L
1,518 SR
Queue Stats
23W - 38L
1,341 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Alemeza12
Janus
20
6 / 4 / 8
15,809
659
16,232
23,124
8,755
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
ItsVz
Achilles
18
8 / 2 / 5
15,486
645
13,147
28,974
45,210
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Ravana
TheMaster5
Ravana
17
2 / 10 / 4
13,541
564
7,422
17,586
13,795
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
FelKrin
Terra
19
4 / 5 / 11
16,324
680
22,166
27,476
36,052
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Nox
Haykii
Nox
20
8 / 3 / 6
16,222
676
23,371
11,883
5,743
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Neith
16
4 / 8 / 6
14,557
607
11,414
16,463
6,691
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
39
16
Kills
16
16
Deaths
16
17
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Janus
Alemeza12
Janus
6
4
8
2.5
W
Terra
FelKrin
Terra
4
5
11
1.9
W
Nox
Haykii
Nox
8
3
6
3.67
L
Achilles
ItsVz
Achilles
8
2
5
5.25
W
Neith
4
8
6
0.88
L
Ravana
TheMaster5
Ravana
2
10
4
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,801
Damage
56,951
69,684
Taken
55,822
67,760
Mitigated
48,486
13,922
Healing
10,219
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
Alemeza12
Janus
16,232
719
228
4,938
23,124
8,755
140
18,243
4,881
101,999
0
W
Terra
FelKrin
Terra
22,166
2,256
2,350
5,010
27,476
36,052
468
7,512
18,418
61,281
0
W
Nox
Haykii
Nox
23,371
1,815
0
0
11,883
5,743
1,044
3,547
8,111
88,361
0
L
Achilles
ItsVz
Achilles
13,147
3,973
388
6,858
28,974
45,210
0
18,172
10,802
0
50,960
W
Neith
11,414
5,678
0
2,859
16,463
6,691
2,119
5,206
11,082
0
61,005
L
Ravana
TheMaster5
Ravana
7,422
3,169
0
1,510
17,586
13,795
0
9,316
8,270
0
40,567

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,836
Gold Earned
47,103
241
Minions Killed
244
0
Camps Cleared
0
1,172,423
Distance Traveled
1,180,954
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
15,809
659
140
6
0
415,646
0
W
Terra
16,324
680
56
2
0
463,445
5
W
Nox
16,222
676
126
5
0
436,882
2
L
Achilles
15,486
645
50
2
0
384,210
8
W
Neith
14,557
607
62
3
0
280,627
4
L
Ravana
13,541
564
51
2
0
372,567
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role