Player Matchup

Hercules
Hercules
ELCAUDILLO007
Hercules
Level 12
God Stats
8W - 12L
1,365 SR
Queue Stats
37W - 35L
1,076 Elo+
Party 1
Arachne
Arachne
Legend_PK123
Arachne
Level 25
God Stats
38W - 27L
1,486 SR
Queue Stats
155W - 130L
1,321 Elo+
Party 1
Hades
Hades
Mariano S2720
Hades
Level 27
God Stats
8W - 8L
1,413 SR
Queue Stats
22W - 24L
1,193 Elo+
Solo
Izanami
Izanami
midnight_wolf254
Izanami
Level 27
God Stats
18W - 17L
1,517 SR
Queue Stats
77W - 113L
1,268 Elo+
Solo
Cupid
Cupid
picoadrian
Cupid
Level 15
God Stats
78W - 58L
1,252 SR
Queue Stats
94W - 85L
1,088 Elo+
Party 1
Team Averages
Level 21
1,407 SR
1,189 Elo+

VS

Team Averages
Level 21
1,421 SR
1,190 Elo+
Cthulhu
Cthulhu
Aertic345
Cthulhu
Level 26
God Stats
3W - 3L
1,213 SR
Queue Stats
187W - 210L
1,284 Elo+
Solo
Da Ji
Da Ji
King_MJ07
Da Ji
Level 14
God Stats
3W - 3L
1,322 SR
Queue Stats
6W - 15L
939 Elo+
Solo
Janus
Janus
QuietColt253469
Janus
Level 26
God Stats
8W - 4L
1,376 SR
Queue Stats
70W - 78L
1,182 Elo+
Solo
Tsukuyomi
Tsukuyomi
ZarluxxS
Tsukuyomi
Level 26
God Stats
9W - 5L
1,458 SR
Queue Stats
142W - 129L
1,296 Elo+
Solo
Hera
Hera
kometiro
Hera
Level 13
God Stats
2W - 0L
1,734 SR
Queue Stats
6W - 3L
1,251 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
ELCAUDILLO007
Hercules
20
8 / 8 / 20
18,103
517
14,654
38,791
37,090
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Arachne
Legend_PK123
Arachne
20
25 / 2 / 5
20,254
579
31,598
34,692
15,896
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

20
18 / 3 / 14
19,122
546
36,653
24,920
24,444
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

20
10 / 10 / 12
19,171
548
30,342
29,037
11,923
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Cupid
20
1 / 3 / 15
15,039
430
6,163
20,779
8,108
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Aertic345
Cthulhu
20
4 / 12 / 8
16,694
477
26,546
38,462
50,701
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Da Ji
King_MJ07
Da Ji
20
10 / 15 / 3
16,551
473
21,500
33,479
17,960
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

20
3 / 8 / 2
16,287
465
10,611
19,930
13,100
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tsukuyomi
ZarluxxS
Tsukuyomi
20
4 / 14 / 7
16,651
476
28,366
30,599
20,368
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hera
20
5 / 15 / 10
15,049
430
23,470
27,443
10,699
Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

128
Kill Participation
56
62
Kills
26
26
Deaths
64
66
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Aertic345
Cthulhu
4
12
8
0.67
L
Hercules
ELCAUDILLO007
Hercules
8
8
20
2.25
W
Da Ji
King_MJ07
Da Ji
10
15
3
0.77
L
Arachne
Legend_PK123
Arachne
25
2
5
13.75
L
18
3
14
8.33
W
3
8
2
0.5
W
Tsukuyomi
ZarluxxS
Tsukuyomi
4
14
7
0.54
W
Hera
5
15
10
0.67
L
10
10
12
1.6
L
Cupid
1
3
15
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

119,410
Damage
110,493
148,219
Taken
149,913
97,461
Mitigated
112,828
62,103
Healing
15,326
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Aertic345
Cthulhu
26,546
1,912
1,265
1,950
38,462
50,701
1,134
10,345
28,117
75,620
0
L
Hercules
ELCAUDILLO007
Hercules
14,654
3,478
0
13,701
38,791
37,090
1,980
20,432
18,359
0
60,921
W
Da Ji
King_MJ07
Da Ji
21,500
3,961
0
293
33,479
17,960
2,329
4,232
29,247
0
63,731
L
Arachne
Legend_PK123
Arachne
31,598
26,197
897
23,494
34,692
15,896
1,283
5,492
29,200
0
151,408
L
36,653
1,190
1,239
7,100
24,920
24,444
52
12,097
12,823
87,520
0
W
10,611
2,158
0
0
19,930
13,100
1,515
3,399
16,531
111,717
0
W
Tsukuyomi
ZarluxxS
Tsukuyomi
28,366
5,111
0
7,286
30,599
20,368
4,528
10,295
20,304
0
125,220
W
Hera
23,470
6,615
1,028
3,504
27,443
10,699
1,023
8,382
19,061
89,870
0
L
30,342
23,335
0
6,521
29,037
11,923
9,486
13,059
15,978
0
152,411
L
Cupid
6,163
2,237
1,594
7,557
20,779
8,108
3,520
9,547
11,232
0
66,230

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

91,689
Gold Earned
81,232
659
Minions Killed
652
0
Camps Cleared
0
3,133,288
Distance Traveled
2,651,864
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
16,694
477
103
3
0
576,932
2
L
Hercules
18,103
517
92
3
0
628,986
2
W
Da Ji
16,551
473
85
2
0
510,769
0
L
Arachne
20,254
579
135
4
0
708,257
0
L
Hades
19,122
546
88
3
0
607,910
0
W
Janus
16,287
465
198
6
0
517,914
0
W
Tsukuyomi
16,651
476
134
4
0
505,772
0
W
Hera
15,049
430
132
4
0
540,477
4
L
Izanami
19,171
548
239
7
0
525,188
2
L
Cupid
15,039
430
105
3
0
662,947
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role