Player Matchup

Ao Kuang
Ao Kuang
Pinkpig0304
Ao Kuang
Level 23
God Stats
11W - 7L
1,803 SR
Queue Stats
73W - 62L
1,306 Elo+
Solo
Ratatoskr
Ratatoskr
TheBossG8mer
Ratatoskr
Level 17
God Stats
5W - 6L
1,500 SR
Queue Stats
25W - 29L
1,207 Elo+
Solo
Terra
Terra
kooltay100
Terra
Level 29
God Stats
5W - 12L
1,519 SR
Queue Stats
64W - 87L
1,312 Elo+
Solo
Heimdallr
Heimdallr
uzumakibleach
Heimdallr
Level 23
God Stats
6W - 4L
1,595 SR
Queue Stats
60W - 63L
1,240 Elo+
Solo
Nemesis
Nemesis
youngpappy_74
Nemesis
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Team Averages
Level 19
1,583 SR
1,313 Elo+

VS

Team Averages
Level 12
1,473 SR
1,256 Elo+
Zhong Kui
Zhong Kui
Crippn
Zhong Kui
Level 29
God Stats
5W - 5L
1,505 SR
Queue Stats
123W - 139L
1,337 Elo+
Solo
Fenrir
Fenrir
Gavin514
Fenrir
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 10L
1,146 Elo+
Solo
Neith
Neith
Tededs
Neith
Level 10
God Stats
4W - 3L
1,430 SR
Queue Stats
39W - 32L
1,307 Elo+
Solo
Sun Wukong
Sun Wukong
pp29
Sun Wukong
Level 7
God Stats
0W - 2L
1,429 SR
Queue Stats
0W - 4L
992 Elo+
Solo
Ra
Ra
thomaspowrkids
Ra
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Pinkpig0304
Ao Kuang
20
12 / 2 / 4
17,687
536
16,839
33,925
14,932
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ratatoskr
TheBossG8mer
Ratatoskr
20
9 / 4 / 1
16,980
515
18,437
22,535
10,536
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 25% Basic Attack damage for 6s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Terra
20
1 / 1 / 5
15,096
457
8,196
27,289
32,812
Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heimdallr
uzumakibleach
Heimdallr
20
1 / 10 / 7
14,697
445
25,334
40,587
17,802
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Nemesis
6
0 / 6 / 0
9,524
289
1,400
5,616
1,391
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Crippn
Zhong Kui
20
10 / 6 / 5
15,218
461
39,913
33,537
43,347
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fenrir
Gavin514
Fenrir
7
1 / 6 / 0
9,184
278
788
7,663
1,960
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Neith
Tededs
Neith
20
9 / 4 / 6
17,335
525
26,857
18,263
7,389
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Sun Wukong
pp29
Sun Wukong
20
0 / 6 / 5
13,849
420
12,877
27,962
34,365
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

5
1 / 2 / 1
8,717
264
354
1,717
274
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
38
23
Kills
21
23
Deaths
24
17
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
Crippn
Zhong Kui
10
6
5
2.08
L
Fenrir
Gavin514
Fenrir
1
6
0
0.17
W
Ao Kuang
Pinkpig0304
Ao Kuang
12
2
4
7
L
Neith
Tededs
Neith
9
4
6
3
W
Ratatoskr
TheBossG8mer
Ratatoskr
9
4
1
2.38
W
Terra
1
1
5
3.5
L
Sun Wukong
pp29
Sun Wukong
0
6
5
0.42
L
1
2
1
0.75
W
Heimdallr
uzumakibleach
Heimdallr
1
10
7
0.45
W
Nemesis
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,206
Damage
80,789
129,952
Taken
89,142
77,473
Mitigated
87,335
44,137
Healing
17,950
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
Crippn
Zhong Kui
39,913
6,878
780
12,164
33,537
43,347
761
9,238
24,299
111,012
0
L
Fenrir
Gavin514
Fenrir
788
469
0
63
7,663
1,960
207
2,372
5,291
0
3,491
W
Ao Kuang
Pinkpig0304
Ao Kuang
16,839
5,019
0
12,742
33,925
14,932
617
7,157
26,593
143,434
0
L
Neith
Tededs
Neith
26,857
11,130
0
2,811
18,263
7,389
4,697
7,860
10,403
0
122,637
W
Ratatoskr
TheBossG8mer
Ratatoskr
18,437
8,153
0
4,731
22,535
10,536
2,111
4,459
17,602
0
111,392
W
Terra
8,196
1,521
3,766
9,891
27,289
32,812
1,206
8,932
17,786
57,541
0
L
Sun Wukong
pp29
Sun Wukong
12,877
2,949
0
2,132
27,962
34,365
0
5,728
22,234
0
77,379
L
354
354
0
0
1,717
274
28
157
1,560
1,674
0
W
Heimdallr
uzumakibleach
Heimdallr
25,334
17,163
780
12,168
40,587
17,802
4,130
16,481
23,381
0
121,050
W
Nemesis
1,400
1,013
0
59
5,616
1,391
0
1,992
3,574
0
4,012

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,984
Gold Earned
64,303
565
Minions Killed
446
0
Camps Cleared
0
2,509,493
Distance Traveled
1,951,366
10
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
15,218
461
125
4
0
507,792
0
L
Fenrir
9,184
278
8
0
0
228,170
0
W
Ao Kuang
17,687
536
145
4
0
566,877
1
L
Neith
17,335
525
181
5
0
547,657
0
W
Ratatoskr
16,980
515
160
5
0
604,168
6
W
Terra
15,096
457
75
2
0
641,839
3
L
Sun Wukong
13,849
420
129
4
0
608,380
0
L
Ra
8,717
264
3
0
0
59,367
1
W
Heimdallr
14,697
445
181
5
0
516,016
0
W
Nemesis
9,524
289
4
0
0
180,593
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role