Player Matchup

Nemesis
Nemesis
Boga4ow6988
Nemesis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Bellona
Bellona
Izhan_fg05
Bellona
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Set
Set
ShA-Darioezy66
Set
Level 22
God Stats
5W - 7L
1,396 SR
Queue Stats
99W - 99L
1,312 Elo+
Solo
Agni
Agni
Wachstum987
Agni
Level 21
God Stats
10W - 10L
1,419 SR
Queue Stats
25W - 37L
1,134 Elo+
Solo
Ah Puch
Ah Puch
agapon32
Ah Puch
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Team Averages
Level 13
1,463 SR
1,389 Elo+

VS

Team Averages
Level 21
1,434 SR
1,271 Elo+
Apollo
Apollo
Azoo--52
Apollo
Level 25
God Stats
3W - 4L
1,369 SR
Queue Stats
67W - 77L
1,325 Elo+
Solo
Bakasura
Bakasura
HiSokAa420
Bakasura
Level 17
God Stats
1W - 0L
1,315 SR
Queue Stats
6W - 4L
1,406 Elo+
Solo
Horus
Horus
Malumapbdb12
Horus
Level 28
God Stats
73W - 115L
1,318 SR
Queue Stats
87W - 150L
1,144 Elo+
Solo
Freya
Freya
Serhanul
Freya
Level 28
God Stats
2W - 1L
1,500 SR
Queue Stats
119W - 133L
1,243 Elo+
Solo
Baba Yaga
Baba Yaga
xSG04x
Baba Yaga
Level 8
God Stats
5W - 0L
1,665 SR
Queue Stats
9W - 8L
1,235 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Boga4ow6988
Nemesis
2
0 / 1 / 0
3,543
354
156
1,551
233
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bellona
Izhan_fg05
Bellona
5
0 / 6 / 0
3,880
388
741
6,096
2,453
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

10
5 / 3 / 2
6,218
622
5,662
6,420
2,265
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

9
2 / 5 / 1
5,500
550
3,986
4,939
1,330
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ah Puch
agapon32
Ah Puch
6
2 / 2 / 0
4,279
428
2,417
2,713
1,328
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Azoo--52
Apollo
9
1 / 1 / 1
5,689
569
1,450
4,520
1,272
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bakasura
HiSokAa420
Bakasura
9
3 / 2 / 2
5,836
584
2,166
5,788
1,816
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

9
5 / 2 / 4
6,116
612
3,982
5,646
1,886
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Freya
Serhanul
Freya
10
5 / 2 / 0
6,480
648
3,132
5,064
1,711
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Baba Yaga
xSG04x
Baba Yaga
10
3 / 2 / 3
6,304
630
3,409
3,633
1,122
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
27
9
Kills
17
17
Deaths
9
3
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Apollo
Azoo--52
Apollo
1
1
1
1.5
L
Nemesis
Boga4ow6988
Nemesis
0
1
0
0
W
Bakasura
HiSokAa420
Bakasura
3
2
2
2
L
Bellona
Izhan_fg05
Bellona
0
6
0
0
W
5
2
4
3.5
W
Freya
Serhanul
Freya
5
2
0
2.5
L
5
3
2
2
L
2
5
1
0.5
L
Ah Puch
agapon32
Ah Puch
2
2
0
1
W
Baba Yaga
xSG04x
Baba Yaga
3
2
3
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,962
Damage
14,139
21,719
Taken
24,651
7,609
Mitigated
7,807
1,544
Healing
7,392
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
Azoo--52
Apollo
1,450
749
135
1,934
4,520
1,272
1,709
1,138
3,382
0
24,784
L
Nemesis
Boga4ow6988
Nemesis
156
0
0
0
1,551
233
0
0
1,526
0
1,167
W
Bakasura
HiSokAa420
Bakasura
2,166
1,665
0
1,682
5,788
1,816
0
1,111
4,677
0
14,885
L
Bellona
Izhan_fg05
Bellona
741
354
0
371
6,096
2,453
0
1,755
4,341
0
6,407
W
3,982
2,254
51
1,200
5,646
1,886
558
1,318
4,328
0
16,646
W
Freya
Serhanul
Freya
3,132
1,600
0
1,848
5,064
1,711
395
2,836
2,228
14,590
0
L
5,662
2,465
0
621
6,420
2,265
0
2,221
4,034
0
27,658
L
3,986
430
0
250
4,939
1,330
0
2,565
2,374
21,510
0
L
Ah Puch
agapon32
Ah Puch
2,417
297
0
302
2,713
1,328
24
0
2,627
9,417
0
W
Baba Yaga
xSG04x
Baba Yaga
3,409
231
0
542
3,633
1,122
1,869
0
3,633
30,041
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,420
Gold Earned
30,425
99
Minions Killed
209
0
Camps Cleared
0
715,099
Distance Traveled
812,858
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
5,689
569
48
5
0
155,516
0
L
Nemesis
3,543
354
4
0
0
98,660
0
W
Bakasura
5,836
584
45
5
0
156,796
0
L
Bellona
3,880
388
11
1
0
133,004
0
W
Horus
6,116
612
25
3
0
163,484
0
W
Freya
6,480
648
33
3
0
146,724
2
L
Set
6,218
622
45
5
0
197,828
0
L
Agni
5,500
550
33
3
0
175,089
2
L
Ah Puch
4,279
428
6
1
0
110,518
1
W
Baba Yaga
6,304
630
58
6
0
190,338
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role