Player Matchup

Athena
Athena
Fearlessfire02
Athena
Level 29
God Stats
3W - 3L
1,398 SR
Queue Stats
61W - 57L
1,215 Elo+
Solo
Hel
Hel
FireBlob
Hel
Level 21
God Stats
2W - 4L
1,258 SR
Queue Stats
29W - 57L
1,134 Elo+
Party 1
Pele
Pele
ShadowShark4067
Pele
Level 7
God Stats
2W - 9L
1,186 SR
Queue Stats
3W - 11L
1,045 Elo+
Party 1
Jormungandr
Jormungandr
wiltam84
Jormungandr
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 18L
1,028 Elo+
Solo
Amaterasu
Amaterasu
zabal-an
Amaterasu
Level 6
God Stats
2W - 6L
1,399 SR
Queue Stats
2W - 8L
1,111 Elo+
Solo
Team Averages
Level 15
1,348 SR
1,107 Elo+

VS

Team Averages
Level 16
1,430 SR
1,118 Elo+
Bakasura
Bakasura
ImSad-0
Bakasura
Level 3
God Stats
1W - 3L
1,163 SR
Queue Stats
1W - 3L
949 Elo+
Solo
Chaac
Chaac
Sharmandeer
Chaac
Level 16
God Stats
16W - 19L
1,303 SR
Queue Stats
18W - 32L
1,017 Elo+
Solo
Ymir
Ymir
dent de M3tal
Ymir
Level 18
God Stats
8W - 5L
1,500 SR
Queue Stats
74W - 77L
1,326 Elo+
Solo
Thor
Thor
lxFBGETMONEYxl
Thor
Level 15
God Stats
3W - 2L
1,751 SR
Queue Stats
12W - 15L
1,077 Elo+
Solo
Sol
Sol
spirepower
Sol
Level 26
God Stats
5W - 6L
1,435 SR
Queue Stats
46W - 73L
1,221 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 12 / 2
12,454
498
23,886
33,649
12,776
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

18
8 / 12 / 3
13,648
546
17,077
19,253
5,235
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

14
1 / 14 / 4
9,394
376
7,816
21,912
6,185
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Jormungandr
wiltam84
Jormungandr
13
1 / 10 / 1
8,708
348
3,024
17,270
7,849
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Amaterasu
zabal-an
Amaterasu
15
0 / 10 / 7
9,656
386
6,980
25,662
21,389
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
ImSad-0
Bakasura
20
21 / 4 / 5
14,396
576
24,816
20,168
11,197
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

20
10 / 3 / 6
13,221
529
23,804
24,802
16,522
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

19
16 / 2 / 8
13,986
559
28,874
24,491
9,237
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

18
10 / 6 / 9
12,391
496
14,045
14,648
6,270
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

3
0 / 0 / 0
5,997
240
0
0
0

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
85
15
Kills
57
58
Deaths
15
17
Assists
28
Player
Kills
Deaths
Assists
KDA
L
5
12
2
0.5
L
8
12
3
0.79
W
Bakasura
ImSad-0
Bakasura
21
4
5
5.88
L
1
14
4
0.21
W
10
3
6
4.33
W
16
2
8
10
W
10
6
9
2.42
W
0
0
0
0
L
Jormungandr
wiltam84
Jormungandr
1
10
1
0.15
L
Amaterasu
zabal-an
Amaterasu
0
10
7
0.35

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,783
Damage
91,539
117,746
Taken
84,109
53,434
Mitigated
43,226
19,835
Healing
24,977
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
23,886
7,735
0
2,947
33,649
12,776
140
12,619
20,696
78,245
0
L
17,077
3,360
1,797
3,407
19,253
5,235
233
3,679
15,248
50,013
0
W
Bakasura
ImSad-0
Bakasura
24,816
18,556
0
6,009
20,168
11,197
3,958
9,051
11,067
0
75,116
L
7,816
3,016
0
2,673
21,912
6,185
581
4,001
17,407
0
47,419
W
23,804
6,148
0
8,906
24,802
16,522
6,265
13,869
10,683
21,444
62,926
W
28,874
8,783
192
9,010
24,491
9,237
1,318
14,913
9,281
66,370
0
W
14,045
5,439
0
860
14,648
6,270
3,673
6,154
8,369
0
60,610
W
0
0
0
0
0
0
0
0
0
0
0
L
Jormungandr
wiltam84
Jormungandr
3,024
395
0
0
17,270
7,849
0
3,838
13,272
21,169
0
L
Amaterasu
zabal-an
Amaterasu
6,980
3,556
0
9,011
25,662
21,389
6
9,918
15,380
0
20,196

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,860
Gold Earned
59,991
312
Minions Killed
444
0
Camps Cleared
0
1,709,390
Distance Traveled
1,650,327
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
12,454
498
88
4
0
373,085
0
L
Hel
13,648
546
75
3
0
335,770
4
W
Bakasura
14,396
576
141
6
0
463,644
1
L
Pele
9,394
376
95
4
0
301,159
0
W
Chaac
13,221
529
125
5
0
393,469
0
W
Ymir
13,986
559
91
4
0
413,476
0
W
Thor
12,391
496
87
3
0
379,738
0
W
Sol
5,997
240
0
0
0
0
0
L
Jormungandr
8,708
348
28
1
0
297,395
3
L
Amaterasu
9,656
386
26
1
0
401,981
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role