Player Matchup

Ne Zha
Ne Zha
AllenNOcrack
Ne Zha
Level 65
God Stats
1W - 1L
1,730 SR
Queue Stats
41W - 46L
1,190 Elo+
Party 2
Bellona
Bellona
AstroMxnny5x
Bellona
Level 6
God Stats
4W - 3L
1,782 SR
Queue Stats
12W - 13L
1,212 Elo+
Party 2
Cthulhu
Cthulhu
Deny_icey34
Cthulhu
Level 56
God Stats
4W - 1L
1,782 SR
Queue Stats
35W - 35L
1,224 Elo+
Party 2
Team Averages
Level 42
1,765 SR
1,208 Elo+

VS

Team Averages
Level 27
1,387 SR
1,207 Elo+
Hou Yi
Hou Yi
BosnianxSurge
Hou Yi
Level 25
God Stats
3W - 4L
1,385 SR
Queue Stats
6W - 13L
1,201 Elo+
Solo
Chaac
Chaac
Dead_Weight208
Chaac
Level 23
God Stats
5W - 4L
1,253 SR
Queue Stats
7W - 7L
1,129 Elo+
Party 1
Baron Samedi
Baron Samedi
napoleon911
Baron Samedi
Level 32
God Stats
25W - 21L
1,524 SR
Queue Stats
105W - 131L
1,290 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
18
6 / 3 / 5
13,638
620
14,989
20,581
14,747
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bellona
AstroMxnny5x
Bellona
13
1 / 6 / 5
11,754
534
9,373
18,797
11,169
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cthulhu
Deny_icey34
Cthulhu
17
6 / 9 / 5
14,492
659
15,198
27,581
29,465
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
12 / 4 / 4
16,055
730
18,575
11,211
4,480
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

18
3 / 2 / 13
14,513
660
22,365
28,582
42,010
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Baron Samedi
napoleon911
Baron Samedi
17
2 / 7 / 9
13,564
617
14,238
13,729
5,771
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
43
13
Kills
17
18
Deaths
13
15
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
6
3
5
2.83
L
Bellona
AstroMxnny5x
Bellona
1
6
5
0.58
W
12
4
4
3.5
W
3
2
13
4.75
L
Cthulhu
Deny_icey34
Cthulhu
6
9
5
0.94
W
Baron Samedi
napoleon911
Baron Samedi
2
7
9
0.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,560
Damage
55,178
66,959
Taken
53,522
55,381
Mitigated
52,261
10,609
Healing
17,356
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
14,989
5,908
0
8,039
20,581
14,747
0
4,022
16,209
0
63,717
L
Bellona
AstroMxnny5x
Bellona
9,373
4,390
0
475
18,797
11,169
461
1,498
16,974
0
42,486
W
18,575
9,060
0
1,052
11,211
4,480
1,401
4,300
6,911
0
86,680
W
22,365
5,621
0
12,901
28,582
42,010
200
3,448
25,134
0
93,917
L
Cthulhu
Deny_icey34
Cthulhu
15,198
949
575
1,520
27,581
29,465
581
9,001
18,305
49,900
0
W
Baron Samedi
napoleon911
Baron Samedi
14,238
524
403
3,000
13,729
5,771
24
7,729
6,000
51,353
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,884
Gold Earned
44,132
181
Minions Killed
281
0
Camps Cleared
0
1,085,214
Distance Traveled
1,118,182
1
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
13,638
620
71
3
0
358,634
1
L
Bellona
11,754
534
44
2
0
368,012
0
W
Hou Yi
16,055
730
113
5
0
391,296
1
W
Chaac
14,513
660
105
5
0
374,426
10
L
Cthulhu
14,492
659
66
3
0
358,568
0
W
Baron Samedi
13,564
617
63
3
0
352,460
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role