Player Matchup

Hachiman
Hachiman
D1 Eli WRLD
Hachiman
Level 34
God Stats
1W - 4L
1,728 SR
Queue Stats
9W - 11L
1,530 Elo+
Party 1
Sun Wukong
Sun Wukong
D1 Sasuke
Sun Wukong
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
112W - 112L
1,506 Elo+
Party 1
He Bo
He Bo
D1 kobe24
He Bo
Level 97
God Stats
1W - 1L
1,730 SR
Queue Stats
92W - 74L
1,556 Elo+
Party 1
Team Averages
Level 62
1,653 SR
1,531 Elo+

VS

Team Averages
Level 89
1,560 SR
1,463 Elo+
Kali
Kali
BlondeNinja13
Kali
Level 73
God Stats
2W - 6L
1,534 SR
Queue Stats
18W - 19L
1,476 Elo+
Party 2
Scylla
Scylla
DrBigDongle
Scylla
Level 47
God Stats
12W - 15L
1,591 SR
Queue Stats
48W - 43L
1,550 Elo+
Party 2
Ah Puch
Ah Puch
R3KL3SS H4Wk
Ah Puch
Level 148
God Stats
176W - 153L
1,556 SR
Queue Stats
336W - 378L
1,362 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
D1 Eli WRLD
Hachiman
15
4 / 9 / 3
12,078
636
12,409
21,069
16,369
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sun Wukong
D1 Sasuke
Sun Wukong
16
6 / 5 / 4
13,394
705
15,313
22,147
23,592
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

He Bo
D1 kobe24
He Bo
13
0 / 8 / 0
10,410
548
903
13,978
4,327
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 3 / 5
12,580
662
4,895
12,125
5,816
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Scylla
17
7 / 3 / 11
14,097
742
16,605
14,994
5,888
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ah Puch
R3KL3SS H4Wk
Ah Puch
18
11 / 4 / 9
14,082
741
22,924
13,634
6,153
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
46
10
Kills
21
22
Deaths
10
7
Assists
25
Player
Kills
Deaths
Assists
KDA
W
3
3
5
1.83
L
Hachiman
D1 Eli WRLD
Hachiman
4
9
3
0.61
L
Sun Wukong
D1 Sasuke
Sun Wukong
6
5
4
1.6
L
He Bo
D1 kobe24
He Bo
0
8
0
0
W
Scylla
7
3
11
4.17
W
Ah Puch
R3KL3SS H4Wk
Ah Puch
11
4
9
3.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,625
Damage
44,424
57,194
Taken
40,753
44,288
Mitigated
17,857
3,894
Healing
15,809
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,895
2,600
0
6,001
12,125
5,816
450
545
11,455
7
54,243
L
Hachiman
D1 Eli WRLD
Hachiman
12,409
8,943
0
250
21,069
16,369
0
13,920
7,149
0
29,333
L
Sun Wukong
D1 Sasuke
Sun Wukong
15,313
2,736
0
1,152
22,147
23,592
0
15,944
6,203
0
44,398
L
He Bo
D1 kobe24
He Bo
903
192
0
2,492
13,978
4,327
0
9,793
4,185
43,263
0
W
Scylla
16,605
1,216
344
6,436
14,994
5,888
1,103
1,475
13,319
79,817
0
W
Ah Puch
R3KL3SS H4Wk
Ah Puch
22,924
327
0
3,028
13,634
6,153
387
269
13,090
60,564
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,882
Gold Earned
40,759
183
Minions Killed
232
0
Camps Cleared
0
864,246
Distance Traveled
969,126
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kali
12,580
662
64
3
0
321,593
3
L
Hachiman
12,078
636
43
2
0
291,699
1
L
Sun Wukong
13,394
705
54
3
0
346,504
1
L
He Bo
10,410
548
86
5
0
226,043
2
W
Scylla
14,097
742
67
4
0
321,519
4
W
Ah Puch
14,082
741
101
5
0
326,014
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role