Player Matchup

Nox
Nox
ManBoySir
Nox
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 8L
1,526 Elo+
Party 1
Tsukuyomi
Tsukuyomi
SpectreChozn
Tsukuyomi
Level 107
God Stats
4W - 1L
1,500 SR
Queue Stats
39W - 35L
1,527 Elo+
Party 1
Cthulhu
Cthulhu
ZoeBoyFWEGO
Cthulhu
Level 100
God Stats
1W - 0L
1,500 SR
Queue Stats
84W - 58L
1,526 Elo+
Party 1
Team Averages
Level 72
1,500 SR
1,526 Elo+

VS

Team Averages
Level 44
1,520 SR
1,318 Elo+
Hel
Hel
Lunei Melodi
Hel
Level 114
God Stats
4W - 6L
1,560 SR
Queue Stats
38W - 34L
1,526 Elo+
Party 2
Artemis
Artemis
Solei Melodi
Artemis
Level 7
God Stats
0W - 2L
1,500 SR
Queue Stats
10W - 12L
1,465 Elo+
Party 2
Sobek
Sobek
WickedOrigin
Sobek
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 26L
962 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 4 / 7
16,442
658
18,017
16,436
6,912
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Tsukuyomi
SpectreChozn
Tsukuyomi
18
7 / 6 / 5
16,114
645
13,972
18,375
11,246
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cthulhu
ZoeBoyFWEGO
Cthulhu
18
0 / 3 / 12
15,254
610
13,448
27,186
29,935
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
12 / 5 / 1
17,009
680
22,515
35,027
14,552
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Artemis
Solei Melodi
Artemis
19
1 / 6 / 7
14,714
589
18,832
16,045
5,953
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

8
0 / 3 / 3
11,520
461
3,074
9,880
4,046
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
24
14
Kills
13
13
Deaths
14
24
Assists
11
Player
Kills
Deaths
Assists
KDA
L
12
5
1
2.5
W
7
4
7
2.63
L
Artemis
Solei Melodi
Artemis
1
6
7
0.75
W
Tsukuyomi
SpectreChozn
Tsukuyomi
7
6
5
1.58
L
0
3
3
0.5
W
Cthulhu
ZoeBoyFWEGO
Cthulhu
0
3
12
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,437
Damage
44,421
61,997
Taken
60,952
48,093
Mitigated
24,551
13,660
Healing
36,284
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
22,515
761
9,986
23,765
35,027
14,552
577
18,535
16,222
119,213
0
W
18,017
494
0
2,511
16,436
6,912
1,325
9,065
7,371
82,033
0
L
Artemis
Solei Melodi
Artemis
18,832
10,132
1,466
465
16,045
5,953
1,697
8,247
7,646
0
66,233
W
Tsukuyomi
SpectreChozn
Tsukuyomi
13,972
3,413
0
3,214
18,375
11,246
1,798
9,452
8,923
0
68,577
L
3,074
317
0
602
9,880
4,046
0
4,744
4,961
6,422
0
W
Cthulhu
ZoeBoyFWEGO
Cthulhu
13,448
1,206
1,872
6,063
27,186
29,935
186
8,990
18,196
101,458
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,810
Gold Earned
43,243
246
Minions Killed
218
0
Camps Cleared
0
1,256,415
Distance Traveled
974,363
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
17,009
680
137
5
0
451,650
7
W
Nox
16,442
658
96
4
0
388,558
1
L
Artemis
14,714
589
79
3
0
337,907
0
W
Tsukuyomi
16,114
645
36
1
0
428,604
0
L
Sobek
11,520
461
2
0
0
184,806
0
W
Cthulhu
15,254
610
114
5
0
439,253
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role