Player Matchup

Chang'e
Chang'e
Driftcity209
Chang'e
Level 68
God Stats
11W - 15L
1,479 SR
Queue Stats
165W - 204L
1,357 Elo+
Party 1
Medusa
Medusa
an1mefr3ack
Medusa
Level 87
God Stats
15W - 21L
1,442 SR
Queue Stats
84W - 97L
1,376 Elo+
Party 1
Ymir
Ymir
goldenboy486
Ymir
Level 107
God Stats
5W - 5L
1,353 SR
Queue Stats
170W - 204L
1,385 Elo+
Party 1
Team Averages
Level 87
1,425 SR
1,373 Elo+

VS

Team Averages
Level 90
1,578 SR
1,491 Elo+
Nox
Nox
IhavenolifeIRL
Nox
Level 128
God Stats
9W - 4L
1,556 SR
Queue Stats
187W - 142L
1,622 Elo+
Party 2
Chaac
Chaac
Mad_Mags01
Chaac
Level 78
God Stats
6W - 2L
1,584 SR
Queue Stats
44W - 50L
1,437 Elo+
Party 2
Artemis
Artemis
SnipSnipGaming
Artemis
Level 65
God Stats
9W - 7L
1,594 SR
Queue Stats
62W - 81L
1,413 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Driftcity209
Chang'e
15
3 / 13 / 4
11,163
558
5,681
22,468
7,208
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Medusa
13
3 / 12 / 5
11,193
560
10,269
18,654
5,473
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
5 / 10 / 5
12,834
642
10,241
20,978
8,723
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
19 / 2 / 15
15,647
782
22,439
8,629
3,480
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chaac
18
12 / 2 / 18
14,887
744
16,502
14,511
13,521
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

15
4 / 7 / 24
13,108
655
12,503
12,216
4,040
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
92
11
Kills
35
35
Deaths
11
14
Assists
57
Player
Kills
Deaths
Assists
KDA
L
Chang'e
Driftcity209
Chang'e
3
13
4
0.38
W
19
2
15
13.25
W
Chaac
12
2
18
10.5
W
4
7
24
2.29
L
Medusa
3
12
5
0.46
L
5
10
5
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,191
Damage
51,444
62,100
Taken
35,356
21,404
Mitigated
21,041
10,006
Healing
4,243
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
Driftcity209
Chang'e
5,681
412
187
4,979
22,468
7,208
0
8,492
13,801
46,977
0
W
22,439
1,444
0
0
8,629
3,480
967
1,977
6,652
85,074
0
W
Chaac
16,502
5,055
0
4,203
14,511
13,521
1,859
6,131
8,380
0
63,780
W
12,503
4,657
0
40
12,216
4,040
229
7,882
4,334
0
26,203
L
Medusa
10,269
4,146
464
1,863
18,654
5,473
0
7,908
10,496
0
40,173
L
10,241
1,399
0
2,513
20,978
8,723
0
6,121
14,579
56,615
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,190
Gold Earned
43,642
198
Minions Killed
206
0
Camps Cleared
0
773,115
Distance Traveled
1,079,142
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
11,163
558
54
3
0
268,662
1
W
Nox
15,647
782
120
6
0
384,055
4
W
Chaac
14,887
744
57
3
0
381,831
2
W
Artemis
13,108
655
29
1
0
313,256
0
L
Medusa
11,193
560
59
3
0
247,425
0
L
Ymir
12,834
642
85
4
0
257,028
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role